Changes

Jump to: navigation, search

Dying

6 bytes removed, 09:52, 12 October 2014
m
Minor fix H4 to H3.
'''Dying''' is a skill that represents the variety of unique ways in which a character has died. The skill unlocks small, but permanent bonuses to Max Health. It also gives access to a very useful ability, therefore it is actually a good idea for new players to try to get their characters killed in a variety of situations.
====Bonus Experience====
The first time your character dies in a unique way rewards '''bonus death experience'''. To see a list of the unique ways in which you've died previously (and how many times each), go to '''Skills panel > Dying''' and select the button there.
}}
====New ability====
As the Dying skill increases eventually a very useful ability is gained. When your character dies a new choice will appear in the Death dialog, to "Enter the light". This new ability is essentially the equivalent of a teleport to [[Serbule]] Keep, which can be very handy when exploring the other maps.
====Examples of common causes of death====
Here are a few spoiler-free examples of causes of death:
2,804
edits

Navigation menu