Difference between revisions of "Grimalkin"

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(Added missing name.)
(Updated to template, including Animal Handling Stats section.)
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==Combat Abilities==
 
==Combat Abilities==
 
''Fast Fleeing, Hyper Hearing''
 
''Fast Fleeing, Hyper Hearing''
* Crushing Damage
+
:{{Combat Ability|Crushing Damage}}
* Slashing Damage
+
:{{Combat Ability|Slashing Damage}}
* [[Image:Rage-icon-20px.gif|Rage]] Trauma Damage Over Time
+
:{{Combat Ability Rage|Trauma Damage Over Time}}
 
+
== Miscellaneous ==
==Miscellaneous==
+
{|
* Skin: Great Animal Skin
+
|'''Skin''':
* Meat: Cheap Meat
+
|{{Item|Great Animal Skin}}
* Skull: Astonishing Animal Skull
+
|-
 
+
|'''Meat''':
==Reported Loot==
+
|{{Item|Beast Meat}}
* Level 55 Gear
+
|-
* {{Item|Giant Hairball}}
+
|'''Skull''':
* {{Item|Elven Lily Seeds}}
+
|{{Item|Astonishing Animal Skull}}
* {{Item|Green Pepper Seeds}}
+
|}
* {{Item|Maple Wood}}
+
== Reported Loot ==
* {{Item|Carrot Seedling}}
+
==== General Loot ====
* {{Item|Mint}}
+
; Level 55 Equipment
* {{Item|Master First Aid Kit}}
+
{|
* {{Item|Master Armor Patch Kit}}
+
|{{Item|Giant Hairball}}
* {{Item|Green Game Chip}}
+
|{{Item|Maple Wood}}
* {{Item|Yellow Game Chip}}
+
|{{Item|Mint}}
 +
|{{Item|Green Pepper Seeds}}
 +
|-
 +
|{{Item|Yellow Game Chip}}
 +
|{{Item|Master First Aid Kit}}
 +
|{{Item|Master Armor Patch Kit}}
 +
|{{Item|Carrot Seedling}}
 +
|}
 +
==Animal Handling Stats ==
 +
{{MOB AH
 +
| name = Grimalkin
 +
| level to tame= 50
 +
| max level = 70
 +
| max bond level = 70
 +
| max happiness = 100
 +
| max enthusiasm = 10
 +
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}
 +
| sic em = Trauma Damage Over Time
 +
| clever trick = Lure Away
 +
| bonus =
 +
| weaknesses = Cold
 +
| resists = Poison, Trauma
 +
}}
 +
{{MOB AHVital
 +
| vital level= Tamed (50)
 +
| health = 332
 +
| armor = 488
 +
}}
 +
{{MOB AHVital
 +
| vital level= 60
 +
| health = 367
 +
| armor = 546
 +
}}
  
  
 
[[Category:Ilmari Creatures]]
 
[[Category:Ilmari Creatures]]

Revision as of 15:52, 20 June 2018

Main Page Headers Bg.png
Grimalkin
File:Grimalkin.png
Health780Armor582Rage970
Anatomy:
Effective:
Cold
Ineffective:
Poison, Trauma
Grimalkin are pack animals that prowl the deserts of Ilmari. When close to death, a Grimalkin will flee from danger at high speeds. As one flees, other Grimalkins in the area will flock to the danger in hopes of overcoming it.

Locations

Ilmari
Vitals: Health 780 Armor 582 Rage 970
Location: Found across the desert.

Combat Abilities

Fast Fleeing, Hyper Hearing

Error: Ability not found Error: Combat Ability not found
 
Error: Ability not found Error: Combat Ability not found
 
Rage-icon.png Error: Ability not found Error: Combat Ability not found
 

Miscellaneous

Skin:
Meat:
Skull:

Reported Loot

General Loot

Level 55 Equipment

Animal Handling Stats

Grimalkin
Animal Handling Level to Tame: 50
Maximum Bond Level: 70
Maximum Happiness: 100
Maximum Enthusiasm: 10
Weak Against: Cold
Resists: Poison, Trauma
Vitals at Tamed (50) Health 332 Armor 488
Vitals at 60 Health 367 Armor 546