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Grimalkin

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Grimalkin
File:Grimalkin.png
Health780Armor582Rage970
Anatomy:
Effective:
Cold
Ineffective:
Poison, Trauma
Grimalkin are pack animals that prowl the deserts of Ilmari. When close to death, a Grimalkin will flee from danger at high speeds. As one flees, other Grimalkins in the area will flock to the danger in hopes of overcoming it.

Locations

Ilmari
Vitals: Health 780 Armor 582 Rage 970
Location: Found across the desert.

Combat Abilities

Fast Fleeing, Hyper Hearing

icon_2129.png Crushing Damage
 
icon_2130.png Slashing Damage
 
Rage-icon.png icon_2132.png Trauma Damage Over Time
 


Miscellaneous

Reported Loot

Animal Handling Stats

Grimalkin
Animal Handling Level to Tame: 50
Maximum Bond Level: 80
Maximum Happiness: 100
Maximum Enthusiasm: 10
Additional Attributes: Evasion, Burst Evasion
Weak Against: Fire, Cold, Nature
Resists: Poison, Trauma
Basic Attack:
icon_2129.png Crushing Damage
 
(13 damage),
icon_2130.png Slashing Damage
 
(10 damage)
Sic 'Em Attack:
Level 1-14: icon_2136.png Trauma Dmg Over Time (5/sec for 15 secs) (8 damage)
Level 15-29: icon_2136.png Trauma Dmg Over Time (10/sec for 15 secs) (21 damage)
Level 30-44: icon_2136.png Trauma Dmg Over Time (15/sec for 15 secs) (44 damage)
Level 45-59: icon_2136.png Trauma Dmg Over Time (20/sec for 15 secs) (83 damage)
Level 60-74: icon_2136.png Trauma Dmg Over Time (25/sec for 15 secs) (140 damage)
Level 75+: icon_2136.png Trauma Dmg Over Time (30/sec for 15 secs) (202 damage)
Special Trick:
Level 1-59: icon_3619.png Lure Enemy Away (Temp Taunt 1100) (86 damage)
Level 60-69: icon_3619.png Lure Enemy Away (Temp Taunt 1300) (273 damage)
Level 70+: icon_3619.png Lure Enemy Away (Temp Taunt 1700) (348 damage)
Vitals at Tamed (50) Health 290 Armor 415