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Items

Revision as of 10:37, 14 September 2014 by Gorgonzola (talk | contribs)

Currently equipment is in flux far to much to merit documenting it, as things approach stable status this will be filled.

Item Quality

Items appear to come in different "qualities":

  • White : those are basic items
  • Green ("uncommon" ?) : often have one simple damage increase such as "Archery Damage +1" and one Combat Ability enhancing property such as "All Multishot attacks deal +12 damage"
  • Yellow ("rare" ?) : these appear to have four properties. Some of those properties can boost various Combat Abilities.
  • Cyan ("legendary"?) : these appear to have five properties. Some of those properties can boost various Combat Abilities.


Gear and Equipment Types

Main hand
Bow • Staff • Sword
Off hand
Orb • Shield

Harvesting Items

The following items offer additional options for interacting with the wold, when they are present in the inventory:

Autopsy Kit Allows figuring out "how someone or something died" with the pathology skill.
Butcher Knife Allows butchering of corpses for organs and meat.
Handsaw Allows harvesting wood. A Handsaw can be bought from Therese in Serbule.
Simple Skinning Knife Allows removing fur or skin of an animal with the skinning skill.