Lycanthropy/Treasure Effects

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Revision as of 05:20, 3 February 2018 by Ladriel (talk | contribs) (Renamed "werewolf Claw" to "Claw" as there is no ingame ability named "werewolf Claw" the appropriate name is "Claw")
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See also: Lycanthropy/Treasure Effects:By Slot

See also: Lycanthropy/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
Hairy of Lycanthropy Tier 7 - Werewolf Base Damage +23% Head, Necklace

  • Tier 1
Werewolf Damage +3
  • Tier 2
Werewolf Base Damage +8%
  • Tier 3
Werewolf Base Damage +11%
  • Tier 4
Werewolf Base Damage +14%
  • Tier 5
Werewolf Base Damage +17%
  • Tier 6
Werewolf Base Damage +20%
  • Tier 7
Werewolf Base Damage +23%

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of Biting Tier 14 - Werewolf Bite deals +18% damage and boosts your Nice Attack Damage +46 for 10 seconds Chest, Feet

  • Tier 1
Werewolf Bite deals +4% damage and boosts your Nice Attack Damage +7 for 10 seconds
  • Tier 2
Werewolf Bite deals +5% damage and boosts your Nice Attack Damage +10 for 10 seconds
  • Tier 3
Werewolf Bite deals +6% damage and boosts your Nice Attack Damage +13 for 10 seconds
  • Tier 4
Werewolf Bite deals +7% damage and boosts your Nice Attack Damage +16 for 10 seconds
  • Tier 5
Werewolf Bite deals +8% damage and boosts your Nice Attack Damage +19 for 10 seconds
  • Tier 6
Werewolf Bite deals +9% damage and boosts your Nice Attack Damage +22 for 10 seconds
  • Tier 7
Werewolf Bite deals +10% damage and boosts your Nice Attack Damage +25 for 10 seconds
  • Tier 8
Werewolf Bite deals +11% damage and boosts your Nice Attack Damage +28 for 10 seconds
  • Tier 9
Werewolf Bite deals +12% damage and boosts your Nice Attack Damage +31 for 10 seconds
  • Tier 10
Werewolf Bite deals +13% damage and boosts your Nice Attack Damage +34 for 10 seconds
  • Tier 11
Werewolf Bite deals +14% damage and boosts your Nice Attack Damage +37 for 10 seconds
  • Tier 12
Werewolf Bite deals +15% damage and boosts your Nice Attack Damage +40 for 10 seconds
  • Tier 13
Werewolf Bite deals +16% damage and boosts your Nice Attack Damage +43 for 10 seconds
  • Tier 14
Werewolf Bite deals +18% damage and boosts your Nice Attack Damage +46 for 10 seconds

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of Masseuse Claws Tier 14 - Claw and Double Claw restore 15 Health Chest, Ring

  • Tier 1
Claw and Double Claw restore 2 Health
  • Tier 2
Claw and Double Claw restore 3 Health
  • Tier 3
Claw and Double Claw restore 4 Health
  • Tier 4
Claw and Double Claw restore 5 Health
  • Tier 5
Claw and Double Claw restore 6 Health
  • Tier 6
Claw and Double Claw restore 7 Health
  • Tier 7
Claw and Double Claw restore 8 Health
  • Tier 8
Claw and Double Claw restore 9 Health
  • Tier 9
Claw and Double Claw restore 10 Health
  • Tier 10
Claw and Double Claw restore 11 Health
  • Tier 11
Claw and Double Claw restore 12 Health
  • Tier 12
Claw and Double Claw restore 13 Health
  • Tier 13
Claw and Double Claw restore 14 Health
  • Tier 14
Claw and Double Claw restore 15 Health

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of Sneaky Wolves Tier 14 - Taunt From Attack Damage -29% Hands, Feet

  • Tier 1
Taunt From Attack Damage -3%
  • Tier 2
Taunt From Attack Damage -5%
  • Tier 3
Taunt From Attack Damage -7%
  • Tier 4
Taunt From Attack Damage -9%
  • Tier 5
Taunt From Attack Damage -11%
  • Tier 6
Taunt From Attack Damage -13%
  • Tier 7
Taunt From Attack Damage -15%
  • Tier 8
Taunt From Attack Damage -17%
  • Tier 9
Taunt From Attack Damage -19%
  • Tier 10
Taunt From Attack Damage -21%
  • Tier 11
Taunt From Attack Damage -23%
  • Tier 12
Taunt From Attack Damage -25%
  • Tier 13
Taunt From Attack Damage -27%
  • Tier 14
Taunt From Attack Damage -29%

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of Traumatic Wolf Encounters Tier 14 - Trauma Damage +48% when Lycanthropy is active Legs, MainHand

  • Tier 1
Trauma Damage +7% when Lycanthropy is active
  • Tier 2
Trauma Damage +10% when Lycanthropy is active
  • Tier 3
Trauma Damage +13% when Lycanthropy is active
  • Tier 4
Trauma Damage +16% when Lycanthropy is active
  • Tier 5
Trauma Damage +19% when Lycanthropy is active
  • Tier 6
Trauma Damage +22% when Lycanthropy is active
  • Tier 7
Trauma Damage +25% when Lycanthropy is active
  • Tier 8
Trauma Damage +28% when Lycanthropy is active
  • Tier 9
Trauma Damage +31% when Lycanthropy is active
  • Tier 10
Trauma Damage +34% when Lycanthropy is active
  • Tier 11
Trauma Damage +37% when Lycanthropy is active
  • Tier 12
Trauma Damage +40% when Lycanthropy is active
  • Tier 13
Trauma Damage +44% when Lycanthropy is active
  • Tier 14
Trauma Damage +48% when Lycanthropy is active

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Biter's of Biting Tier 14 - Werewolf Bite Damage +39% Chest, MainHand

  • Tier 1
Werewolf Bite Damage +10%
  • Tier 2
Werewolf Bite Damage +12%
  • Tier 3
Werewolf Bite Damage +14%
  • Tier 4
Werewolf Bite Damage +16%
  • Tier 5
Werewolf Bite Damage +18%
  • Tier 6
Werewolf Bite Damage +20%
  • Tier 7
Werewolf Bite Damage +22%
  • Tier 8
Werewolf Bite Damage +24%
  • Tier 9
Werewolf Bite Damage +26%
  • Tier 10
Werewolf Bite Damage +28%
  • Tier 11
Werewolf Bite Damage +30%
  • Tier 12
Werewolf Bite Damage +32%
  • Tier 13
Werewolf Bite Damage +35%
  • Tier 14
Werewolf Bite Damage +39%

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Bleeder's of Bloody Werewolves Tier 14 - All Werewolf attacks have a 26% chance to deal 48 Trauma damage over 8 seconds Head, MainHand

  • Tier 1
All Werewolf attacks have a 5% chance to deal 48 Trauma damage over 8 seconds
  • Tier 2
All Werewolf attacks have a 6% chance to deal 48 Trauma damage over 8 seconds
  • Tier 3
All Werewolf attacks have a 7% chance to deal 48 Trauma damage over 8 seconds
  • Tier 4
All Werewolf attacks have a 8% chance to deal 48 Trauma damage over 8 seconds
  • Tier 5
All Werewolf attacks have a 9% chance to deal 48 Trauma damage over 8 seconds
  • Tier 6
All Werewolf attacks have a 10% chance to deal 48 Trauma damage over 8 seconds
  • Tier 7
All Werewolf attacks have a 11% chance to deal 48 Trauma damage over 8 seconds
  • Tier 8
All Werewolf attacks have a 13% chance to deal 48 Trauma damage over 8 seconds
  • Tier 9
All Werewolf attacks have a 15% chance to deal 48 Trauma damage over 8 seconds
  • Tier 10
All Werewolf attacks have a 17% chance to deal 48 Trauma damage over 8 seconds
  • Tier 11
All Werewolf attacks have a 19% chance to deal 48 Trauma damage over 8 seconds
  • Tier 12
All Werewolf attacks have a 21% chance to deal 48 Trauma damage over 8 seconds
  • Tier 13
All Werewolf attacks have a 23% chance to deal 48 Trauma damage over 8 seconds
  • Tier 14
All Werewolf attacks have a 26% chance to deal 48 Trauma damage over 8 seconds

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Tier 14 - Bite restores 26 Health to you Legs, Necklace

  • Tier 1
Bite restores 5 Health to you
  • Tier 2
Bite restores 6 Health to you
  • Tier 3
Bite restores 8 Health to you
  • Tier 4
Bite restores 9 Health to you
  • Tier 5
Bite restores 11 Health to you
  • Tier 6
Bite restores 12 Health to you
  • Tier 7
Bite restores 14 Health to you
  • Tier 8
Bite restores 15 Health to you
  • Tier 9
Bite restores 17 Health to you
  • Tier 10
Bite restores 18 Health to you
  • Tier 11
Bite restores 20 Health to you
  • Tier 12
Bite restores 22 Health to you
  • Tier 13
Bite restores 24 Health to you
  • Tier 14
Bite restores 26 Health to you

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of Gorey Biting Tier 7 - Werewolf Bite hits all enemies within 5 meters and deals +24% damage, but reuse timer is +2 seconds Hands

  • Tier 1
Werewolf Bite hits all enemies within 5 meters, but reuse timer is +2 seconds
  • Tier 2
Werewolf Bite hits all enemies within 5 meters and deals +4% damage, but reuse timer is +2 seconds
  • Tier 3
Werewolf Bite hits all enemies within 5 meters and deals +8% damage, but reuse timer is +2 seconds
  • Tier 4
Werewolf Bite hits all enemies within 5 meters and deals +12% damage, but reuse timer is +2 seconds
  • Tier 5
Werewolf Bite hits all enemies within 5 meters and deals +16% damage, but reuse timer is +2 seconds
  • Tier 6
Werewolf Bite hits all enemies within 5 meters and deals +20% damage, but reuse timer is +2 seconds
  • Tier 7
Werewolf Bite hits all enemies within 5 meters and deals +24% damage, but reuse timer is +2 seconds

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Biter's of Biting Tier 14 - Skulk boosts the damage of your Core and Nice Attacks +43 for 30 seconds Chest, MainHand

  • Tier 1
Skulk boosts the damage of your Core and Nice Attacks +5 for 30 seconds
  • Tier 2
Skulk boosts the damage of your Core and Nice Attacks +7 for 30 seconds
  • Tier 3
Skulk boosts the damage of your Core and Nice Attacks +9 for 30 seconds
  • Tier 4
Skulk boosts the damage of your Core and Nice Attacks +12 for 30 seconds
  • Tier 5
Skulk boosts the damage of your Core and Nice Attacks +15 for 30 seconds
  • Tier 6
Skulk boosts the damage of your Core and Nice Attacks +18 for 30 seconds
  • Tier 7
Skulk boosts the damage of your Core and Nice Attacks +21 for 30 seconds
  • Tier 8
Skulk boosts the damage of your Core and Nice Attacks +24 for 30 seconds
  • Tier 9
Skulk boosts the damage of your Core and Nice Attacks +27 for 30 seconds
  • Tier 10
Skulk boosts the damage of your Core and Nice Attacks +30 for 30 seconds
  • Tier 11
Skulk boosts the damage of your Core and Nice Attacks +33 for 30 seconds
  • Tier 12
Skulk boosts the damage of your Core and Nice Attacks +36 for 30 seconds
  • Tier 13
Skulk boosts the damage of your Core and Nice Attacks +39 for 30 seconds
  • Tier 14
Skulk boosts the damage of your Core and Nice Attacks +43 for 30 seconds

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Pouncer's of Pouncing Tier 14 - Pouncing Rake Damage +101 Legs, Ring

  • Tier 1
Pouncing Rake Damage +7
  • Tier 2
Pouncing Rake Damage +14
  • Tier 3
Pouncing Rake Damage +21
  • Tier 4
Pouncing Rake Damage +28
  • Tier 5
Pouncing Rake Damage +35
  • Tier 6
Pouncing Rake Damage +42
  • Tier 7
Pouncing Rake Damage +49
  • Tier 8
Pouncing Rake Damage +56
  • Tier 9
Pouncing Rake Damage +63
  • Tier 10
Pouncing Rake Damage +70
  • Tier 11
Pouncing Rake Damage +77
  • Tier 12
Pouncing Rake Damage +84
  • Tier 13
Pouncing Rake Damage +91
  • Tier 14
Pouncing Rake Damage +101

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Double Clawed of Double Clawing Tier 14 - Double Claw deals +99 armor damage Legs, Ring

  • Tier 1
Double Claw deals +8 armor damage
  • Tier 2
Double Claw deals +15 armor damage
  • Tier 3
Double Claw deals +22 armor damage
  • Tier 4
Double Claw deals +29 armor damage
  • Tier 5
Double Claw deals +36 armor damage
  • Tier 6
Double Claw deals +43 armor damage
  • Tier 7
Double Claw deals +50 armor damage
  • Tier 8
Double Claw deals +57 armor damage
  • Tier 9
Double Claw deals +64 armor damage
  • Tier 10
Double Claw deals +71 armor damage
  • Tier 11
Double Claw deals +78 armor damage
  • Tier 12
Double Claw deals +85 armor damage
  • Tier 13
Double Claw deals +92 armor damage
  • Tier 14
Double Claw deals +99 armor damage

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Pouncer's of Pouncing Tier 14 - Pouncing Rake deals +132 Armor damage Head, OffHand

  • Tier 1
Pouncing Rake deals +14 Armor damage
  • Tier 2
Pouncing Rake deals +23 Armor damage
  • Tier 3
Pouncing Rake deals +32 Armor damage
  • Tier 4
Pouncing Rake deals +41 Armor damage
  • Tier 5
Pouncing Rake deals +50 Armor damage
  • Tier 6
Pouncing Rake deals +59 Armor damage
  • Tier 7
Pouncing Rake deals +68 Armor damage
  • Tier 8
Pouncing Rake deals +77 Armor damage
  • Tier 9
Pouncing Rake deals +86 Armor damage
  • Tier 10
Pouncing Rake deals +95 Armor damage
  • Tier 11
Pouncing Rake deals +104 Armor damage
  • Tier 12
Pouncing Rake deals +113 Armor damage
  • Tier 13
Pouncing Rake deals +122 Armor damage
  • Tier 14
Pouncing Rake deals +132 Armor damage

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Pouncer's of Pouncing Tier 14 - Werewolf Claw, Double Claw, and Pouncing Rake Damage +23% Necklace, Feet

  • Tier 1
Claw, Double Claw, and Pouncing Rake Damage +8%
  • Tier 2
Claw, Double Claw, and Pouncing Rake Damage +9%
  • Tier 3
Claw, Double Claw, and Pouncing Rake Damage +10%
  • Tier 4
Claw, Double Claw, and Pouncing Rake Damage +11%
  • Tier 5
Claw, Double Claw, and Pouncing Rake Damage +12%
  • Tier 6
Claw, Double Claw, and Pouncing Rake Damage +13%
  • Tier 7
Claw, Double Claw, and Pouncing Rake Damage +14%
  • Tier 8
Claw, Double Claw, and Pouncing Rake Damage +15%
  • Tier 9
Claw, Double Claw, and Pouncing Rake Damage +16%
  • Tier 10
Claw, Double Claw, and Pouncing Rake Damage +17%
  • Tier 11
Claw, Double Claw, and Pouncing Rake Damage +18%
  • Tier 12
Claw, Double Claw, and Pouncing Rake Damage +19%
  • Tier 13
Claw, Double Claw, and Pouncing Rake Damage +21%
  • Tier 14
Claw, Double Claw, and Pouncing Rake Damage +23%

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Pouncer's of Pouncing Tier 14 - Pouncing Rake Damage +44% Ring, MainHand

  • Tier 1
Pouncing Rake Damage +10%
  • Tier 2
Pouncing Rake Damage +12%
  • Tier 3
Pouncing Rake Damage +14%
  • Tier 4
Pouncing Rake Damage +16%
  • Tier 5
Pouncing Rake Damage +18%
  • Tier 6
Pouncing Rake Damage +20%
  • Tier 7
Pouncing Rake Damage +22%
  • Tier 8
Pouncing Rake Damage +25%
  • Tier 9
Pouncing Rake Damage +28%
  • Tier 10
Pouncing Rake Damage +31%
  • Tier 11
Pouncing Rake Damage +34%
  • Tier 12
Pouncing Rake Damage +37%
  • Tier 13
Pouncing Rake Damage +40%
  • Tier 14
Pouncing Rake Damage +44%

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Double Clawed of Double Clawing Tier 14 - Double Claw Damage +36% Chest, OffHand

  • Tier 1
Double Claw Damage +8%
  • Tier 2
Double Claw Damage +10%
  • Tier 3
Double Claw Damage +12%
  • Tier 4
Double Claw Damage +14%
  • Tier 5
Double Claw Damage +16%
  • Tier 6
Double Claw Damage +18%
  • Tier 7
Double Claw Damage +20%
  • Tier 8
Double Claw Damage +22%
  • Tier 9
Double Claw Damage +24%
  • Tier 10
Double Claw Damage +26%
  • Tier 11
Double Claw Damage +28%
  • Tier 12
Double Claw Damage +30%
  • Tier 13
Double Claw Damage +33%
  • Tier 14
Double Claw Damage +36%

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Double Clawed of Power Clawing Tier 14 - Double Claw Power Cost -15 Legs

  • Tier 1
Double Claw Power Cost -2
  • Tier 2
Double Claw Power Cost -3
  • Tier 3
Double Claw Power Cost -4
  • Tier 4
Double Claw Power Cost -5
  • Tier 5
Double Claw Power Cost -6
  • Tier 6
Double Claw Power Cost -7
  • Tier 7
Double Claw Power Cost -8
  • Tier 8
Double Claw Power Cost -9
  • Tier 9
Double Claw Power Cost -10
  • Tier 10
Double Claw Power Cost -11
  • Tier 11
Double Claw Power Cost -12
  • Tier 12
Double Claw Power Cost -13
  • Tier 13
Double Claw Power Cost -14
  • Tier 14
Double Claw Power Cost -15

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of Pack Blood Tier 14 - Blood of the Pack restores 80 Health over 30 seconds to you and your allies Head, Ring

  • Tier 1
Blood of the Pack restores 15 Health over 30 seconds to you and your allies
  • Tier 2
Blood of the Pack restores 20 Health over 30 seconds to you and your allies
  • Tier 3
Blood of the Pack restores 25 Health over 30 seconds to you and your allies
  • Tier 4
Blood of the Pack restores 30 Health over 30 seconds to you and your allies
  • Tier 5
Blood of the Pack restores 35 Health over 30 seconds to you and your allies
  • Tier 6
Blood of the Pack restores 40 Health over 30 seconds to you and your allies
  • Tier 7
Blood of the Pack restores 45 Health over 30 seconds to you and your allies
  • Tier 8
Blood of the Pack restores 50 Health over 30 seconds to you and your allies
  • Tier 9
Blood of the Pack restores 55 Health over 30 seconds to you and your allies
  • Tier 10
Blood of the Pack restores 60 Health over 30 seconds to you and your allies
  • Tier 11
Blood of the Pack restores 65 Health over 30 seconds to you and your allies
  • Tier 12
Blood of the Pack restores 70 Health over 30 seconds to you and your allies
  • Tier 13
Blood of the Pack restores 75 Health over 30 seconds to you and your allies
  • Tier 14
Blood of the Pack restores 80 Health over 30 seconds to you and your allies

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of Pack Attacking Tier 14 - Pack Attack Damage +43% Legs, Ring

  • Tier 1
Pack Attack Damage +13%
  • Tier 2
Pack Attack Damage +15%
  • Tier 3
Pack Attack Damage +17%
  • Tier 4
Pack Attack Damage +19%
  • Tier 5
Pack Attack Damage +21%
  • Tier 6
Pack Attack Damage +23%
  • Tier 7
Pack Attack Damage +25%
  • Tier 8
Pack Attack Damage +27%
  • Tier 9
Pack Attack Damage +29%
  • Tier 10
Pack Attack Damage +31%
  • Tier 11
Pack Attack Damage +33%
  • Tier 12
Pack Attack Damage +35%
  • Tier 13
Pack Attack Damage +39%
  • Tier 14
Pack Attack Damage +43%

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of Pack Attacking Tier 7 - Future Pack Attacks to the same target deal +70 damage Hands, Necklace

  • Tier 1
Future Pack Attacks to the same target deal +10 damage
  • Tier 2
Future Pack Attacks to the same target deal +20 damage
  • Tier 3
Future Pack Attacks to the same target deal +30 damage
  • Tier 4
Future Pack Attacks to the same target deal +40 damage
  • Tier 5
Future Pack Attacks to the same target deal +50 damage
  • Tier 6
Future Pack Attacks to the same target deal +60 damage
  • Tier 7
Future Pack Attacks to the same target deal +70 damage

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of Slinking Murder Tier 7 - After using Pack Attack, your Lycanthropy Base Damage increases +75% for 7 seconds or until you are attacked Head, OffHand

  • Tier 1
After using Pack Attack, your Lycanthropy Base Damage increases +15% for 7 seconds or until you are attacked
  • Tier 2
After using Pack Attack, your Lycanthropy Base Damage increases +25% for 7 seconds or until you are attacked
  • Tier 3
After using Pack Attack, your Lycanthropy Base Damage increases +35% for 7 seconds or until you are attacked
  • Tier 4
After using Pack Attack, your Lycanthropy Base Damage increases +45% for 7 seconds or until you are attacked
  • Tier 5
After using Pack Attack, your Lycanthropy Base Damage increases +55% for 7 seconds or until you are attacked
  • Tier 6
After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked
  • Tier 7
After using Pack Attack, your Lycanthropy Base Damage increases +75% for 7 seconds or until you are attacked

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Tier 14 - Bite, Pack Attack, and Smell Fear Damage +26% Hands, Necklace

  • Tier 1
Bite, Pack Attack, and Smell Fear Damage +6%
  • Tier 2
Bite, Pack Attack, and Smell Fear Damage +8%
  • Tier 3
Bite, Pack Attack, and Smell Fear Damage +10%
  • Tier 4
Bite, Pack Attack, and Smell Fear Damage +12%
  • Tier 5
Bite, Pack Attack, and Smell Fear Damage +13%
  • Tier 6
Bite, Pack Attack, and Smell Fear Damage +14%
  • Tier 7
Bite, Pack Attack, and Smell Fear Damage +15%
  • Tier 8
Bite, Pack Attack, and Smell Fear Damage +16%
  • Tier 9
Bite, Pack Attack, and Smell Fear Damage +17%
  • Tier 10
Bite, Pack Attack, and Smell Fear Damage +18%
  • Tier 11
Bite, Pack Attack, and Smell Fear Damage +20%
  • Tier 12
Bite, Pack Attack, and Smell Fear Damage +22%
  • Tier 13
Bite, Pack Attack, and Smell Fear Damage +24%
  • Tier 14
Bite, Pack Attack, and Smell Fear Damage +26%

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of Blood Brothers Tier 7 - Blood of the Pack causes you and your allies' attacks to deal +23 damage for 30 seconds Feet, MainHand

  • Tier 1
Blood of the Pack causes you and your allies' attacks to deal +5 damage for 30 seconds
  • Tier 2
Blood of the Pack causes you and your allies' attacks to deal +8 damage for 30 seconds
  • Tier 3
Blood of the Pack causes you and your allies' attacks to deal +11 damage for 30 seconds
  • Tier 4
Blood of the Pack causes you and your allies' attacks to deal +14 damage for 30 seconds
  • Tier 5
Blood of the Pack causes you and your allies' attacks to deal +17 damage for 30 seconds
  • Tier 6
Blood of the Pack causes you and your allies' attacks to deal +20 damage for 30 seconds
  • Tier 7
Blood of the Pack causes you and your allies' attacks to deal +23 damage for 30 seconds

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of Sanguine Fangs Tier 14 - Sanguine Fangs Damage +74% Head, MainHand

  • Tier 1
Sanguine Fangs Damage +5%
  • Tier 2
Sanguine Fangs Damage +10%
  • Tier 3
Sanguine Fangs Damage +15%
  • Tier 4
Sanguine Fangs Damage +20%
  • Tier 5
Sanguine Fangs Damage +25%
  • Tier 6
Sanguine Fangs Damage +30%
  • Tier 7
Sanguine Fangs Damage +35%
  • Tier 8
Sanguine Fangs Damage +40%
  • Tier 9
Sanguine Fangs Damage +45%
  • Tier 10
Sanguine Fangs Damage +50%
  • Tier 11
Sanguine Fangs Damage +55%
  • Tier 12
Sanguine Fangs Damage +60%
  • Tier 13
Sanguine Fangs Damage +67%
  • Tier 14
Sanguine Fangs Damage +74%

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of Sanguine Fangs Tier 7 - Sanguine Fangs deals +128 trauma damage over 8 seconds Necklace, OffHand

  • Tier 1
Sanguine Fangs deals +32 trauma damage over 8 seconds
  • Tier 2
Sanguine Fangs deals +48 trauma damage over 8 seconds
  • Tier 3
Sanguine Fangs deals +64 trauma damage over 8 seconds
  • Tier 4
Sanguine Fangs deals +80 trauma damage over 8 seconds
  • Tier 5
Sanguine Fangs deals +96 trauma damage over 8 seconds
  • Tier 6
Sanguine Fangs deals +112 trauma damage over 8 seconds
  • Tier 7
Sanguine Fangs deals +128 trauma damage over 8 seconds

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Tier 7 - Sanguine Fangs causes the target to take +12% damage from Slashing attacks for 15 seconds Feet

  • Tier 1
Sanguine Fangs causes the target to take +5% damage from Slashing attacks for 15 seconds
  • Tier 2
Sanguine Fangs causes the target to take +6% damage from Slashing attacks for 15 seconds
  • Tier 3
Sanguine Fangs causes the target to take +7% damage from Slashing attacks for 15 seconds
  • Tier 4
Sanguine Fangs causes the target to take +8% damage from Slashing attacks for 15 seconds
  • Tier 5
Sanguine Fangs causes the target to take +9% damage from Slashing attacks for 15 seconds
  • Tier 6
Sanguine Fangs causes the target to take +10% damage from Slashing attacks for 15 seconds
  • Tier 7
Sanguine Fangs causes the target to take +12% damage from Slashing attacks for 15 seconds

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of Sanguine Fangs Tier 7 - Sanguine Fangs suddenly deals 210 trauma damage 15 seconds after use Chest, Feet

  • Tier 1
Sanguine Fangs suddenly deals 30 trauma damage 15 seconds after use
  • Tier 2
Sanguine Fangs suddenly deals 60 trauma damage 15 seconds after use
  • Tier 3
Sanguine Fangs suddenly deals 90 trauma damage 15 seconds after use
  • Tier 4
Sanguine Fangs suddenly deals 120 trauma damage 15 seconds after use
  • Tier 5
Sanguine Fangs suddenly deals 150 trauma damage 15 seconds after use
  • Tier 6
Sanguine Fangs suddenly deals 180 trauma damage 15 seconds after use
  • Tier 7
Sanguine Fangs suddenly deals 210 trauma damage 15 seconds after use

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of Sanguine Fangs Tier 14 - Sanguine Fangs deals +38% damage and doesn't cause the target to yell for help Hands, Necklace

  • Tier 1
Sanguine Fangs deals +12% damage and doesn't cause the target to yell for help
  • Tier 2
Sanguine Fangs deals +14% damage and doesn't cause the target to yell for help
  • Tier 3
Sanguine Fangs deals +16% damage and doesn't cause the target to yell for help
  • Tier 4
Sanguine Fangs deals +18% damage and doesn't cause the target to yell for help
  • Tier 5
Sanguine Fangs deals +20% damage and doesn't cause the target to yell for help
  • Tier 6
Sanguine Fangs deals +22% damage and doesn't cause the target to yell for help
  • Tier 7
Sanguine Fangs deals +24% damage and doesn't cause the target to yell for help
  • Tier 8
Sanguine Fangs deals +26% damage and doesn't cause the target to yell for help
  • Tier 9
Sanguine Fangs deals +28% damage and doesn't cause the target to yell for help
  • Tier 10
Sanguine Fangs deals +30% damage and doesn't cause the target to yell for help
  • Tier 11
Sanguine Fangs deals +32% damage and doesn't cause the target to yell for help
  • Tier 12
Sanguine Fangs deals +34% damage and doesn't cause the target to yell for help
  • Tier 13
Sanguine Fangs deals +36% damage and doesn't cause the target to yell for help
  • Tier 14
Sanguine Fangs deals +38% damage and doesn't cause the target to yell for help

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of Bloody Mists Tier 14 - See Red heals you for 75 health Ring, Feet

  • Tier 1
See Red heals you for 10 health
  • Tier 2
See Red heals you for 15 health
  • Tier 3
See Red heals you for 20 health
  • Tier 4
See Red heals you for 25 health
  • Tier 5
See Red heals you for 30 health
  • Tier 6
See Red heals you for 35 health
  • Tier 7
See Red heals you for 40 health
  • Tier 8
See Red heals you for 45 health
  • Tier 9
See Red heals you for 50 health
  • Tier 10
See Red heals you for 55 health
  • Tier 11
See Red heals you for 60 health
  • Tier 12
See Red heals you for 65 health
  • Tier 13
See Red heals you for 70 health
  • Tier 14
See Red heals you for 75 health

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of Blood-Fueled Fury Tier 14 - See Red restores 48 Health and costs -18 Power Head, OffHand

  • Tier 1
See Red restores 9 Health and costs -5 Power
  • Tier 2
See Red restores 12 Health and costs -6 Power
  • Tier 3
See Red restores 15 Health and costs -7 Power
  • Tier 4
See Red restores 18 Health and costs -8 Power
  • Tier 5
See Red restores 21 Health and costs -9 Power
  • Tier 6
See Red restores 24 Health and costs -10 Power
  • Tier 7
See Red restores 27 Health and costs -11 Power
  • Tier 8
See Red restores 30 Health and costs -12 Power
  • Tier 9
See Red restores 33 Health and costs -13 Power
  • Tier 10
See Red restores 36 Health and costs -14 Power
  • Tier 11
See Red restores 39 Health and costs -15 Power
  • Tier 12
See Red restores 42 Health and costs -16 Power
  • Tier 13
See Red restores 45 Health and costs -17 Power
  • Tier 14
See Red restores 48 Health and costs -18 Power

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Tier 14 - See Red restores 116 Armor Hands, MainHand

  • Tier 1
See Red restores 12 Armor
  • Tier 2
See Red restores 20 Armor
  • Tier 3
See Red restores 28 Armor
  • Tier 4
See Red restores 36 Armor
  • Tier 5
See Red restores 44 Armor
  • Tier 6
See Red restores 52 Armor
  • Tier 7
See Red restores 60 Armor
  • Tier 8
See Red restores 68 Armor
  • Tier 9
See Red restores 76 Armor
  • Tier 10
See Red restores 84 Armor
  • Tier 11
See Red restores 92 Armor
  • Tier 12
See Red restores 100 Armor
  • Tier 13
See Red restores 108 Armor
  • Tier 14
See Red restores 116 Armor

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Tier 14 - See Red increases the damage of your next attack by +230 OffHand, Necklace

  • Tier 1
See Red increases the damage of your next attack by +35
  • Tier 2
See Red increases the damage of your next attack by +50
  • Tier 3
See Red increases the damage of your next attack by +65
  • Tier 4
See Red increases the damage of your next attack by +80
  • Tier 5
See Red increases the damage of your next attack by +95
  • Tier 6
See Red increases the damage of your next attack by +110
  • Tier 7
See Red increases the damage of your next attack by +125
  • Tier 8
See Red increases the damage of your next attack by +140
  • Tier 9
See Red increases the damage of your next attack by +155
  • Tier 10
See Red increases the damage of your next attack by +170
  • Tier 11
See Red increases the damage of your next attack by +185
  • Tier 12
See Red increases the damage of your next attack by +200
  • Tier 13
See Red increases the damage of your next attack by +215
  • Tier 14
See Red increases the damage of your next attack by +230

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Tier 7 - See Red grants you 16% melee evasion Head, Hands

  • Tier 1
See Red grants you 7% melee evasion
  • Tier 2
See Red grants you 8% melee evasion
  • Tier 3
See Red grants you 9% melee evasion
  • Tier 4
See Red grants you 10% melee evasion
  • Tier 5
See Red grants you 12% melee evasion
  • Tier 6
See Red grants you 14% melee evasion
  • Tier 7
See Red grants you 16% melee evasion

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Fear-Scented Tier 14 - Smell Fear Damage +54% Legs, OffHand

  • Tier 1
Smell Fear Damage +13%
  • Tier 2
Smell Fear Damage +16%
  • Tier 3
Smell Fear Damage +19%
  • Tier 4
Smell Fear Damage +22%
  • Tier 5
Smell Fear Damage +25%
  • Tier 6
Smell Fear Damage +28%
  • Tier 7
Smell Fear Damage +31%
  • Tier 8
Smell Fear Damage +34%
  • Tier 9
Smell Fear Damage +37%
  • Tier 10
Smell Fear Damage +40%
  • Tier 11
Smell Fear Damage +43%
  • Tier 12
Smell Fear Damage +46%
  • Tier 13
Smell Fear Damage +50%
  • Tier 14
Smell Fear Damage +54%

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Fear-Scented Tier 14 - Smell Fear deals +26% damage and further reduces Rage by 350 Legs, OffHand

  • Tier 1
Smell Fear deals +11% damage and further reduces Rage by 25
  • Tier 2
Smell Fear deals +12% damage and further reduces Rage by 50
  • Tier 3
Smell Fear deals +13% damage and further reduces Rage by 75
  • Tier 4
Smell Fear deals +14% damage and further reduces Rage by 100
  • Tier 5
Smell Fear deals +15% damage and further reduces Rage by 125
  • Tier 6
Smell Fear deals +16% damage and further reduces Rage by 150
  • Tier 7
Smell Fear deals +17% damage and further reduces Rage by 175
  • Tier 8
Smell Fear deals +18% damage and further reduces Rage by 200
  • Tier 9
Smell Fear deals +19% damage and further reduces Rage by 225
  • Tier 10
Smell Fear deals +20% damage and further reduces Rage by 250
  • Tier 11
Smell Fear deals +21% damage and further reduces Rage by 275
  • Tier 12
Smell Fear deals +22% damage and further reduces Rage by 300
  • Tier 13
Smell Fear deals +24% damage and further reduces Rage by 325
  • Tier 14
Smell Fear deals +26% damage and further reduces Rage by 350

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of Pack Blood Tier 14 - Blood of the Pack Healing Boost +75 Chest, Legs

  • Tier 1
Blood of the Pack Healing Boost +10
  • Tier 2
Blood of the Pack Healing Boost +15
  • Tier 3
Blood of the Pack Healing Boost +20
  • Tier 4
Blood of the Pack Healing Boost +25
  • Tier 5
Blood of the Pack Healing Boost +30
  • Tier 6
Blood of the Pack Healing Boost +35
  • Tier 7
Blood of the Pack Healing Boost +40
  • Tier 8
Blood of the Pack Healing Boost +45
  • Tier 9
Blood of the Pack Healing Boost +50
  • Tier 10
Blood of the Pack Healing Boost +55
  • Tier 11
Blood of the Pack Healing Boost +60
  • Tier 12
Blood of the Pack Healing Boost +65
  • Tier 13
Blood of the Pack Healing Boost +70
  • Tier 14
Blood of the Pack Healing Boost +75

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Tier 14 - Smell Fear deals +36% damage and taunts -420 Head, Ring

  • Tier 1
Smell Fear deals +8% damage and taunts -30
  • Tier 2
Smell Fear deals +10% damage and taunts -60
  • Tier 3
Smell Fear deals +12% damage and taunts -90
  • Tier 4
Smell Fear deals +14% damage and taunts -120
  • Tier 5
Smell Fear deals +16% damage and taunts -150
  • Tier 6
Smell Fear deals +18% damage and taunts -180
  • Tier 7
Smell Fear deals +20% damage and taunts -210
  • Tier 8
Smell Fear deals +22% damage and taunts -240
  • Tier 9
Smell Fear deals +24% damage and taunts -270
  • Tier 10
Smell Fear deals +26% damage and taunts -300
  • Tier 11
Smell Fear deals +28% damage and taunts -330
  • Tier 12
Smell Fear deals +30% damage and taunts -360
  • Tier 13
Smell Fear deals +33% damage and taunts -390
  • Tier 14
Smell Fear deals +36% damage and taunts -420

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Tier 7 - Skulk grants you +23 Mitigation against all attacks Hands, Feet

  • Tier 1
Skulk grants you +5 Mitigation against all attacks
  • Tier 2
Skulk grants you +8 Mitigation against all attacks
  • Tier 3
Skulk grants you +11 Mitigation against all attacks
  • Tier 4
Skulk grants you +14 Mitigation against all attacks
  • Tier 5
Skulk grants you +17 Mitigation against all attacks
  • Tier 6
Skulk grants you +20 Mitigation against all attacks
  • Tier 7
Skulk grants you +23 Mitigation against all attacks

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of Pack Blood Tier 7 - Blood of the Pack restores +51 Health to you and costs -12 Power OffHand, Necklace

  • Tier 1
Blood of the Pack restores +10 Health to you and costs -2 Power
  • Tier 2
Blood of the Pack restores +17 Health to you and costs -4 Power
  • Tier 3
Blood of the Pack restores +24 Health to you and costs -6 Power
  • Tier 4
Blood of the Pack restores +31 Health to you and costs -8 Power
  • Tier 5
Blood of the Pack restores +38 Health to you and costs -10 Power
  • Tier 6
Blood of the Pack restores +45 Health to you and costs -12 Power
  • Tier 7
Blood of the Pack restores +51 Health to you and costs -12 Power

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of Bonechewing Tier 14 - Corpse-Eating Health Regeneration +14 Chest, Ring

  • Tier 1
Corpse-Eating Health Regeneration +1
  • Tier 2
Corpse-Eating Health Regeneration +2
  • Tier 3
Corpse-Eating Health Regeneration +3
  • Tier 4
Corpse-Eating Health Regeneration +4
  • Tier 5
Corpse-Eating Health Regeneration +5
  • Tier 6
Corpse-Eating Health Regeneration +6
  • Tier 7
Corpse-Eating Health Regeneration +7
  • Tier 8
Corpse-Eating Health Regeneration +8
  • Tier 9
Corpse-Eating Health Regeneration +9
  • Tier 10
Corpse-Eating Health Regeneration +10
  • Tier 11
Corpse-Eating Health Regeneration +11
  • Tier 12
Corpse-Eating Health Regeneration +12
  • Tier 13
Corpse-Eating Health Regeneration +13
  • Tier 14
Corpse-Eating Health Regeneration +14

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of Shadow Killing Tier 14 - After using Shadow Feint, your Lycanthropy Base Damage increases +30% for 30 seconds or until you are attacked Chest, Feet

  • Tier 1
After using Shadow Feint, your Lycanthropy Base Damage increases +2% for 30 seconds or until you are attacked
  • Tier 2
After using Shadow Feint, your Lycanthropy Base Damage increases +4% for 30 seconds or until you are attacked
  • Tier 3
After using Shadow Feint, your Lycanthropy Base Damage increases +6% for 30 seconds or until you are attacked
  • Tier 4
After using Shadow Feint, your Lycanthropy Base Damage increases +8% for 30 seconds or until you are attacked
  • Tier 5
After using Shadow Feint, your Lycanthropy Base Damage increases +10% for 30 seconds or until you are attacked
  • Tier 6
After using Shadow Feint, your Lycanthropy Base Damage increases +12% for 30 seconds or until you are attacked
  • Tier 7
After using Shadow Feint, your Lycanthropy Base Damage increases +14% for 30 seconds or until you are attacked
  • Tier 8
After using Shadow Feint, your Lycanthropy Base Damage increases +16% for 30 seconds or until you are attacked
  • Tier 9
After using Shadow Feint, your Lycanthropy Base Damage increases +18% for 30 seconds or until you are attacked
  • Tier 10
After using Shadow Feint, your Lycanthropy Base Damage increases +20% for 30 seconds or until you are attacked
  • Tier 11
After using Shadow Feint, your Lycanthropy Base Damage increases +22% for 30 seconds or until you are attacked
  • Tier 12
After using Shadow Feint, your Lycanthropy Base Damage increases +24% for 30 seconds or until you are attacked
  • Tier 13
After using Shadow Feint, your Lycanthropy Base Damage increases +27% for 30 seconds or until you are attacked
  • Tier 14
After using Shadow Feint, your Lycanthropy Base Damage increases +30% for 30 seconds or until you are attacked

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Feinter's of Loping Tier 14 - After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage Legs, MainHand

  • Tier 1
After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +10 damage
  • Tier 2
After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +20 damage
  • Tier 3
After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +30 damage
  • Tier 4
After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +40 damage
  • Tier 5
After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +50 damage
  • Tier 6
After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +60 damage
  • Tier 7
After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +70 damage
  • Tier 8
After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +80 damage
  • Tier 9
After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +90 damage
  • Tier 10
After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +100 damage
  • Tier 11
After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +110 damage
  • Tier 12
After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage
  • Tier 13
After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage
  • Tier 14
After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage

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Feinter's Tier 14 - Shadow Feint boosts your In-Combat Armor Regeneration +31 for 20 seconds Head, Ring

  • Tier 1
Shadow Feint boosts your In-Combat Armor Regeneration +5 for 20 seconds
  • Tier 2
Shadow Feint boosts your In-Combat Armor Regeneration +7 for 20 seconds
  • Tier 3
Shadow Feint boosts your In-Combat Armor Regeneration +9 for 20 seconds
  • Tier 4
Shadow Feint boosts your In-Combat Armor Regeneration +11 for 20 seconds
  • Tier 5
Shadow Feint boosts your In-Combat Armor Regeneration +13 for 20 seconds
  • Tier 6
Shadow Feint boosts your In-Combat Armor Regeneration +15 for 20 seconds
  • Tier 7
Shadow Feint boosts your In-Combat Armor Regeneration +17 for 20 seconds
  • Tier 8
Shadow Feint boosts your In-Combat Armor Regeneration +19 for 20 seconds
  • Tier 9
Shadow Feint boosts your In-Combat Armor Regeneration +21 for 20 seconds
  • Tier 10
Shadow Feint boosts your In-Combat Armor Regeneration +23 for 20 seconds
  • Tier 11
Shadow Feint boosts your In-Combat Armor Regeneration +25 for 20 seconds
  • Tier 12
Shadow Feint boosts your In-Combat Armor Regeneration +27 for 20 seconds
  • Tier 13
Shadow Feint boosts your In-Combat Armor Regeneration +29 for 20 seconds
  • Tier 14
Shadow Feint boosts your In-Combat Armor Regeneration +31 for 20 seconds

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Feinter's Tier 14 - Shadow Feint heals 114 health and 114 armor when you teleport Hands, Feet

  • Tier 1
Shadow Feint heals 10 health and 10 armor when you teleport
  • Tier 2
Shadow Feint heals 18 health and 18 armor when you teleport
  • Tier 3
Shadow Feint heals 26 health and 26 armor when you teleport
  • Tier 4
Shadow Feint heals 34 health and 34 armor when you teleport
  • Tier 5
Shadow Feint heals 42 health and 42 armor when you teleport
  • Tier 6
Shadow Feint heals 50 health and 50 armor when you teleport
  • Tier 7
Shadow Feint heals 58 health and 58 armor when you teleport
  • Tier 8
Shadow Feint heals 66 health and 66 armor when you teleport
  • Tier 9
Shadow Feint heals 74 health and 74 armor when you teleport
  • Tier 10
Shadow Feint heals 82 health and 82 armor when you teleport
  • Tier 11
Shadow Feint heals 90 health and 90 armor when you teleport
  • Tier 12
Shadow Feint heals 98 health and 98 armor when you teleport
  • Tier 13
Shadow Feint heals 106 health and 106 armor when you teleport
  • Tier 14
Shadow Feint heals 114 health and 114 armor when you teleport

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Tier 14 - Shadow Feint reduces the taunt of all your attacks by 31% Hands

  • Tier 1
Shadow Feint reduces the taunt of all your attacks by 5%
  • Tier 2
Shadow Feint reduces the taunt of all your attacks by 7%
  • Tier 3
Shadow Feint reduces the taunt of all your attacks by 9%
  • Tier 4
Shadow Feint reduces the taunt of all your attacks by 11%
  • Tier 5
Shadow Feint reduces the taunt of all your attacks by 13%
  • Tier 6
Shadow Feint reduces the taunt of all your attacks by 15%
  • Tier 7
Shadow Feint reduces the taunt of all your attacks by 17%
  • Tier 8
Shadow Feint reduces the taunt of all your attacks by 19%
  • Tier 9
Shadow Feint reduces the taunt of all your attacks by 21%
  • Tier 10
Shadow Feint reduces the taunt of all your attacks by 23%
  • Tier 11
Shadow Feint reduces the taunt of all your attacks by 25%
  • Tier 12
Shadow Feint reduces the taunt of all your attacks by 27%
  • Tier 13
Shadow Feint reduces the taunt of all your attacks by 29%
  • Tier 14
Shadow Feint reduces the taunt of all your attacks by 31%

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Skulker's of Skulking Away Tier 14 - When Skulk is used, you recover 44 Health and all enemies within 10 meters are taunted -1205 Legs, Necklace

  • Tier 1
When Skulk is used, you recover 15 Health and all enemies within 10 meters are taunted -100
  • Tier 2
When Skulk is used, you recover 17 Health and all enemies within 10 meters are taunted -185
  • Tier 3
When Skulk is used, you recover 19 Health and all enemies within 10 meters are taunted -270
  • Tier 4
When Skulk is used, you recover 21 Health and all enemies within 10 meters are taunted -355
  • Tier 5
When Skulk is used, you recover 23 Health and all enemies within 10 meters are taunted -440
  • Tier 6
When Skulk is used, you recover 25 Health and all enemies within 10 meters are taunted -525
  • Tier 7
When Skulk is used, you recover 27 Health and all enemies within 10 meters are taunted -610
  • Tier 8
When Skulk is used, you recover 29 Health and all enemies within 10 meters are taunted -695
  • Tier 9
When Skulk is used, you recover 31 Health and all enemies within 10 meters are taunted -780
  • Tier 10
When Skulk is used, you recover 33 Health and all enemies within 10 meters are taunted -865
  • Tier 11
When Skulk is used, you recover 35 Health and all enemies within 10 meters are taunted -950
  • Tier 12
When Skulk is used, you recover 37 Health and all enemies within 10 meters are taunted -1035
  • Tier 13
When Skulk is used, you recover 40 Health and all enemies within 10 meters are taunted -1120
  • Tier 14
When Skulk is used, you recover 44 Health and all enemies within 10 meters are taunted -1205

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Skulker's of Skulking Tier 7 - Skulk causes your next attack to deal +54% damage if it is a Crushing attack Head, Ring

  • Tier 1
Skulk causes your next attack to deal +20% damage if it is a Crushing attack
  • Tier 2
Skulk causes your next attack to deal +26% damage if it is a Crushing attack
  • Tier 3
Skulk causes your next attack to deal +32% damage if it is a Crushing attack
  • Tier 4
Skulk causes your next attack to deal +38% damage if it is a Crushing attack
  • Tier 5
Skulk causes your next attack to deal +44% damage if it is a Crushing attack
  • Tier 6
Skulk causes your next attack to deal +50% damage if it is a Crushing attack
  • Tier 7
Skulk causes your next attack to deal +54% damage if it is a Crushing attack

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Skulker's of Skulking Tier 7 - Skulk grants you +54% Projectile Evasion OffHand

  • Tier 1
Skulk grants you +20% Projectile Evasion
  • Tier 2
Skulk grants you +26% Projectile Evasion
  • Tier 3
Skulk grants you +32% Projectile Evasion
  • Tier 4
Skulk grants you +38% Projectile Evasion
  • Tier 5
Skulk grants you +44% Projectile Evasion
  • Tier 6
Skulk grants you +50% Projectile Evasion
  • Tier 7
Skulk grants you +54% Projectile Evasion

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