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Serbule

2,247 bytes added, 09:27, 9 July 2020
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Condensed descriptions
: Eltibule, reached by traveling north from [[Serbule]], was once another Council Duchy, now dealing with a [[Goblin]] problem.
; [[Sun Vale]]
: An island chain on the [[Verta]] border, this remote landmass is known as a place for [[Druid]]s to gather.
==Points of Interest==
===Serbule Keep===
[[Serbule Keep]] is the only town in the [[Serbule]] region, hastily constructed by the [[Council Corps of Engineers]] after the destruction of [[Dwyndarre]]. For travelers, it is an ideal place to rest, restock on supplies, and sell goods.
 
===Farm===
To the west of [[Serbule Keep]], Elves [[Ivyn]] and [[Jara]] maintain a small farm, where they grow crops to provide for the townsfolk. A smaller garden, with easier access to a water source, exists within the town.
 
=== Northern Woods ===
The Northern Woods of the [[Serbule]] region are home to a variety of wild beasts. Unprotected by the walls of town, a few lone houses can be found here. The Mantis couple [[Azalak]] and [[Zeratak]] are known inhabitants. Through the woods, the path (portal) to the hills of [[Eltibule]] can be found.
 
=== The Docks ===
Before the [[Goblin]]s started their raids to the south, the Serbule Dock was once a small, but busy port. Now, only a few merchants are willing to moor there. Combined with the closure of [[Verta]], these merchants are known for offering rides to other neighboring lands.
Adventurers looking for exotic fruits may try and seek passage to [[Sun Vale]].
 
=== Red Crystal ===
A large mysterious crystal sprouting from the ground north of [[Serbule Keep]]. It appears to be made from the same material as the [[Rubywall Crystal]]s, and the Council's own Rubywalls.
 
=== The Giant of Serbule ===
One of the defining features of the [[Serbule]] region, this humanoid statue depicts a hooded figure. While only the hands and face rest above ground, rumors suggest that the entire statue exists, but buried. Some say that it was once a living giant petrified by a [[Gorgon]], while other locals insist [[The Council]] constructed it for unknown purposes.
When an explorer found the entrance to a dungeon near the statue's left hand, it was humorously named the [[Carpal Tunnels]].
 
=== Serbule Crypt ===
When the Duchy of Serbule thrived, this graveyard was established far from the keep in an attempt to isolate and mitigate the spread of the Undead. Still, the occasional Undead rise outside of the graveyard, and townsfolk are wary of exploring too deep into the [[Serbule Crypt| Crypt]].
 
During the town's reconstruction, the [[Council Corps of Engineers]] elected to pump waste from the town into the crypt through magical portals, instead of developing a complete [[Serbule Sewers|sewer system]].
 
=== Giant Mushrooms ===
The Northwest hills of Serbule are home to giant mushrooms. Their existence is considered a mystery by most of [[Serbule Keep]]'s townsfolk, although local Mycologist [[Mushroom Jack]] is convinced they're part of an invasion force.
 
=== Borghild ===
The ownership of [[Borghild]] fortress has changed hands many times over the past fifteen centuries, when the [[Dwarf|Dwarves]] first constructed it. All sorts of [[Undead]] have inhabited it since. Twenty years ago, the last [[Lord Serbule|Duke of Serbule]] entered the tomb, and was never heard from again.
==Dungeons==
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=== Borghild ===
Once [[Borghild]], once known as the "Deathtrap Deathrap Dungeonis accessed through the giant gate in the northeast past of Serbule. Look for a crack on the left side of the door to get in. The ownership of [[Borghild]] fortress has changed hands many times over the past fifteen centuries, when the [[Dwarf|Dwarves]] first constructed it. All sorts of [[Undead]] have inhabited it since. Twenty years ago, the last [[Lord Serbule|Duke of Serbule]] entered the tomb," this and was never heard from again. This fortress should only be attempted by experienced adventurers, able to counter both [[Undead]] and [[Incorporeal Creature]]s.
=== Brain Bug Cave ===
This small cavern, found in Northwest [[Serbule]], is infested with [[Brain BugCave]]s. Part is a secluded cave in the northern hills of the [[Second Column]] vanished into Serbule region. Rumors suggest that Dalvos spent some time here, as his creations still roam the cave.  {{Item|Pickled Brain}} jars can sometimes be found on the ground, remnants of his mad alchemical experiments.
=== Crystal Cavern ===
Description[[Crystal Cavern]], also known as the "creepy crystal cave" or the "caves under Serbule", is a small cave that lies beneath the giant red crystal found north of [[Serbule Keep]]. This area can be deadly for low level adventurers due to the poison stacking caused by the creatures found there. Although residents of the region mention that the appearance of the giant Rubywall Crystal above-ground is a recent event, it is unclear if the cave existed previously to that event.
=== Myconian Cave ===
DescriptionA hidden sanctuary for [[Myconian]], this subterranean cave system is home to mushrooms and other fungoid foes. Only travelers with a basic understanding of the [[Myconic]] language will be granted passage into the [[Myconian Cave]].
=== Serbule Crypt ===
DescriptionThe [[Serbule Crypt]] is a tomb inhabited by a variety of low-level naturally-occurring Undead, although the further from the entrance an adventurer explores, the stronger they become. The turbulent history of the [[Serbule]]region has left its mark on the crypt, with at least one powerful undead-mage binding itself and its minions to the site. Occasionally, locals may instead refer to the crypt using the name of the mage, warning travelers to avoid Khyrulek's Crypt. However, the presence of undead brings with it supplies, sorely needed by the Elven refuges from [[Dwyndarre]] housed in the quickly constructed town of [[Serbule Keep]].
=== Serbule Sewers ===
Description[[Serbule Sewers]] is a small dungeon infested with rats and spiders. Built by Council Engineers to handle waste from [[Serbule Keep]]'s new population of refugee elves, this half finished project has become home to many cave-dwelling species. Mushrooms grow on the damp walls and floors, which can be harvested for Myconic experience. A partially gated-off portion of the Sewers is populated by dinosaurs and slimes.
=== Carpal Tunnels ===
Description[[Carpal Tunnels]], once known as "Under the Hand," is a dungeon in [[Serbule]] that earns its name due to the large stone rock hand the dungeon can be found under. The stone hand is actually part of a mostly burred stone statue, of which the head and the other hand can be seen protruding from the land. Some locals believe the statue is actually a petrified Giant, later carved into the shape of a Council member. Still, others believe that most of the dungeon remains hidden, home to a variety of Council storerooms containing much needed supplies.
== Teleportation Circles ==
== Events ==
[[Serbule]] has been host to many events over the years.
==== Halloween 2014 ====
During [[Halloween 2014]], a Necromancer attempted to invade Serbule Keep.
==== Halloween 2015 ====
During [[Halloween 2015]], one of the Magical Alters in Serbule Keep was transformed into a Necromantic alter, summoning all kinds of devious undead creatures.
==== Halloween 2016 ====
In [[Halloween 2016]], the Magical Alter once again malfunctioned, and undead poured forth into the town.
==== Halloween 2017 ====
During [[Halloween 2017]], [[Zhia Lian]] tasked a number of quests to willing participants.
==== Halloween 2018 ====
During [[Halloween 2018]], [[Zhia Lian]] tasked a number of quests to willing participants.
==== Halloween 2019 ====
During [[Halloween 2019]], [[Zhia Lian]] tasked a number of quests to willing participants.
 
==Gallery==
<gallery mode="nolines" widths=200px>

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