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Serbule
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{{MAP infobox
| name = Serbule
| mapimage = [[File:600px-Serbule annotated2SerbuleMarkedMap.jpg|300px|Annotated map thanks to ErasmusPrime400px]]
| portaldesc = Needs description
| connects = [[Eltibule]]<br>[[Sun Vale]] via boatman<br>[[Serbule Hills]]<br>[[Anagoge Island]]
The region of [[Serbule]] is lightly forested, with heavier forests to the northern and southern edges of the Duchy. A few lakes can be found around the town, and large mountains are visible in the distance. Council built cobblestone paths wind throughout the landscape of the region, the remains of a trade route from the Serbule Docks leading into [[Serbule Hills]] and beyond, to [[Sedgewick Forest]].
[[Serbule]] is located around 2,000 miles from [[Statehelm]], the capital city of the Council Lands.
== Neighboring Regions ==
; [[Anagoge]]
: Eltibule, reached by traveling north from [[Serbule]], was once another Council Duchy, now dealing with a [[Goblin]] problem.
; [[Sun Vale]]
: An island chain on the [[Verta]] border, this remote landmass is known as a place for [[Druid]]s to gather.
==Points of Interest==
===Serbule Keep===
[[Serbule Keep]] is the only town in the [[Serbule]] region, hastily constructed by the [[Council Corps of Engineers]] after the destruction of [[Dwyndarre]]. For travelers, it is an ideal place to rest, restock on supplies, and sell goods.
===Farm===
To the west of [[Serbule Keep]], Elves [[Ivyn]] and [[Jara]] maintain a small farm, where they grow crops to provide for the townsfolk. A smaller garden, with easier access to a water source, exists within the town.
=== Northern Woods ===
The Northern Woods of the [[Serbule]] region are home to a variety of wild beasts. Unprotected by the walls of town, a few lone houses can be found here. The Mantis couple [[Azalak]] and [[Zeratak]] are known inhabitants. Through the woods, the path (portal) to the hills of [[Eltibule]] can be found.
=== The Docks ===
Before the [[Goblin]]s started their raids to the south, the Serbule Dock was once a small, but busy port. Now, only a few merchants are willing to moor there. Combined with the closure of [[Verta]], these merchants are known for offering rides to other neighboring lands.
Adventurers looking for exotic fruits may try and seek passage to [[Sun Vale]].
=== Red Crystal ===
A large mysterious crystal sprouting from the ground north of [[Serbule Keep]]. It appears to be made from the same material as the [[Rubywall Crystal]]s, and the Council's own Rubywalls.
=== The Giant of Serbule ===
One of the defining features of the [[Serbule]] region, this humanoid statue depicts a hooded figure. While only the hands and face rest above ground, rumors suggest that the entire statue exists, but buried. Some say that it was once a living giant petrified by a [[Gorgon]], while other locals insist [[The Council]] constructed it for unknown purposes.
When an explorer found the entrance to a dungeon near the statue's left hand, it was humorously named the [[Under the Hand|Carpal Tunnels]]. === Serbule Crypt ===When the Duchy of Serbule thrived, this graveyard was established far from the keep in an attempt to isolate and mitigate the spread of the Undead. Still, the occasional Undead rise outside of the graveyard, and townsfolk are wary of exploring too deep into the [[Serbule Crypt| Crypt]]. During the town's reconstruction, the [[Council Corps of Engineers]] elected to pump waste from the town into the crypt through magical portals, instead of developing a complete [[Serbule Sewers|sewer system]].
=== Giant Mushrooms ===
The Northwest hills of Serbule are home to giant mushrooms. Their existence is considered a mystery by most of [[Serbule Keep]]'s townsfolk, although local Mycologist [[Mushroom Jack]] is convinced they're part of an invasion force.
==== Teleportation Circles ====
There are 4 Council constructed [[Teleportation|Teleportation Circles]] in the [[Serbule]] region.
* Inside the northern gate of [[Serbule Keep]].
* Outside of [[Borghild]] in the northeast.
* South of [[Serbule Keep]] along the path leading to [[Serbule Hills]].
* Inside the [[Myconian Cave]], behind the entry portal and close to Jaw and Voo.
There is a [[Mushroom Circle|mushroom circle]] directly east of [[Serbule Keep]].
=== Borghild = Meditation Pillars ====The ownership of There are 5 [[BorghildMeditation|Meditation Pillars]] fortress has changed hands many times over the past fifteen centuries, when in the {{msg:BASEPAGENAME}} region. The provided [[DwarfMeditation Combos#Pillar Combos|DwarvesMeditation Combos]] first constructed it. All sorts are:* '''Punchmaster''' - Outside of the town garden near [[UndeadEchur]] have inhabited it since. Twenty years ago* '''Crowd Surprise''' - In the northeast, directly outside the last entrance to [[Lord Serbule|Duke of SerbuleBorghild]] entered .* '''Kicker''' - Along the tomb, and was never heard path going west from againthe northern bridge into town. * '''Breather''' - On a hill above the left hand of the giant statue. * '''Crushing Cobra''' - Found in the northwest near the entrance to the [[Brain Bug Cave]].
==Dungeons==
<dpl>
</dpl>
=== Borghild ===
=== Brain Bug Cave ===
=== Crystal Cavern ===
=== Myconian Cave ===
=== Serbule Crypt ===
=== Serbule Sewers ===
=== Carpal Tunnels ===
==== Friendly NPCs ====
<dpl>
category = Serbule NPCs
notcategory = Serbule Keep NPCs
notcategory = Event NPCs
notcategory = Dungeon NPCs
mode = unordered
columns = 3
</dpl>
==== Serbule Keep NPCs ====
<dpl>
category = Serbule Keep NPCs
notcategory = Event NPCs
mode = unordered
columns = 3
</dpl>
==== Friendly NPCs in {{msg:BASEPAGENAME}} Dungeons ====<dpl>category = Serbule NPCscategory = Dungeon NPCsnotcategory = Serbule Keep NPCsnotcategory = Event NPCsmode = unorderedcolumns = 3</dpl>===Foes====
<dpl>
category = Serbule Creatures
notcategory = Bosses
notcategory = Formatting templates
notcategory = Template guides
notcategory = Skill Trainer
notnamespace=User
mode = unordered
columns = 3
includetrim = true
</dpl>
<dpl>
category = Serbule Creatures
|{{Item|Clownfish}}
|{{Item|Perch}}
|{{Item|Eel}} (rare)
|}
==== Fruit ====
{|
== Events ==
[[Serbule]] has been host to many events over the years.
==== Halloween 2014 ====
During [[Halloween 2014]], a Necromancer attempted to invade Serbule Keep.
==== Halloween 2015 ====
During [[Halloween 2015]], one of the Magical Alters in Serbule Keep was transformed into a Necromantic alter, summoning all kinds of devious undead creatures.
==== Halloween 2016 ====
In [[Halloween 2016]], the Magical Alter once again malfunctioned, and undead poured forth into the town.
==== Halloween 2017 ====
During [[Halloween 2017]], [[Zhia Lian]] tasked a number of quests to willing participants.
==== Halloween 2018 ====
During [[Halloween 2018]], [[Zhia Lian]] tasked a number of quests to willing participants.
==== Halloween 2019 ====
During [[Halloween 2019]], [[Zhia Lian]] tasked a number of quests to willing participants.
==Gallery==
<gallery mode="nolines" widths=200px>
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.
File:Serbule Gallery 2.jpg|A very dangerous place...
File:Serbule Keep (map).png|The town of [[Serbule Keep]].
</gallery>
[[Category:Zones]]