Difference between revisions of "Skeleton Sentinel"

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m (Updated to template)
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| health = 500
 
| health = 500
 
| rage = 787
 
| rage = 787
 +
| effective = Crushing, Fire, Nature (very)
 +
| ineffective = Poison (very), Trauma (very)
 +
| immune = Darkness
 
}}
 
}}
 
'''Skeleton Sentinels''' guard [[Dark Chapel]] tunnels, protecting the [[Cultist Necromancer]]s that summoned them with their sword and shield techniques.
 
'''Skeleton Sentinels''' guard [[Dark Chapel]] tunnels, protecting the [[Cultist Necromancer]]s that summoned them with their sword and shield techniques.
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==Combat Abilities==
 
==Combat Abilities==
Immune: Darkness
 
 
Effective: Crushing
 
 
Very Effective: Nature
 
 
Very Ineffective: Fire, Poison, Trauma
 
 
 
* Slashing Damage
 
* Slashing Damage
 
* [[Image:Rage-icon-20px.gif|Rage]] Slashing Stun
 
* [[Image:Rage-icon-20px.gif|Rage]] Slashing Stun
 
+
==Miscellaneous==
 +
* Level: ?
 +
* Skin: None
 +
* Meat: None
 +
* Skull: Random between Elf/Human/Rakshasa
 
==Reported Loot==
 
==Reported Loot==
 
* Strange dirt
 
* Strange dirt
 +
* Femurs
  
 
[[Category:Dark Chapel Creatures]][[Category:Undead]]
 
[[Category:Dark Chapel Creatures]][[Category:Undead]]

Revision as of 11:55, 15 March 2015

Main Page Headers Bg.png
title
File:Skeleton Sentinel.png
Health500Armor600Rage787
Anatomy:
Effective:
Crushing, Fire, Nature (very)
Ineffective:
Poison (very), Trauma (very)
Immune:
Darkness


Skeleton Sentinels guard Dark Chapel tunnels, protecting the Cultist Necromancers that summoned them with their sword and shield techniques.

Location

Dark Chapel
Found about mid way inside the tunnels, close to the dark passage.

Combat Abilities

  • Slashing Damage
  • Rage Slashing Stun

Miscellaneous

  • Level: ?
  • Skin: None
  • Meat: None
  • Skull: Random between Elf/Human/Rakshasa

Reported Loot

  • Strange dirt
  • Femurs