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  • | name = Sic 'Em | name = Sic 'Em 2
    5 KB (692 words) - 18:26, 14 November 2020
  • #redirect [[Sic 'Em]]
    21 bytes (3 words) - 04:28, 6 May 2019
  • #redirect [[Sic 'Em]]
    21 bytes (3 words) - 04:28, 6 May 2019
  • #redirect [[Sic 'Em]]
    21 bytes (3 words) - 04:28, 6 May 2019
  • #redirect [[Sic 'Em]]
    21 bytes (3 words) - 04:28, 6 May 2019
  • #redirect [[Sic 'Em]]
    21 bytes (3 words) - 04:28, 6 May 2019
  • #redirect [[Sic 'Em]]
    21 bytes (3 words) - 04:29, 6 May 2019
  • #redirect [[Sic 'Em]]
    21 bytes (3 words) - 01:10, 17 September 2020
  • |name = Animal Handling: Sic 'Em 9 category = Loot/Animal Handling: Sic 'Em 9
    4 KB (582 words) - 02:54, 11 November 2023

Page text matches

  • | '''[[Animal Handling]]''' || Sic Em || 10 || 12 || ** || yes || 0 || +9
    7 KB (939 words) - 11:50, 14 November 2022
  • Every '''Tamed''' animal has two types of special attacks, a '''Sic 'Em Attack''' and a '''Special Trick.''' Every animal has a different set o ...ls 9, 19, 29, 39, and 49. This ability commands your pet to perform its '''Sic 'Em Attack.'''
    16 KB (2,480 words) - 22:59, 10 November 2023
  • | sic em = Grant Owner Cold Mitigation
    7 KB (1,003 words) - 16:38, 29 December 2022
  • ...lled by enemies up in a tree). Animals should know to "run away", will '''(sic)''' varying levels of effectiveness. (Still tuning that.)
    1 KB (184 words) - 01:23, 12 July 2015
  • ...n used in crafting recipes. (They enchange mind "mind-related abilities." (sic) Currently that's Psychology and Mentalism powers.)
    5 KB (990 words) - 14:59, 11 October 2015
  • | {{Ability icon|Sic 'Em|2}} || 9 || Sic 'Em || Instruct your pet to use its special attack ability. (Each type of p | {{Ability icon|Sic 'Em 2|2}} || 19 || Sic 'Em 2 || Instruct your pet to use its special attack ability. (Each type of
    34 KB (5,483 words) - 13:07, 12 January 2024
  • ...- Shrill Command deals +42% damage and shortens the current reuse time of Sic 'Em by 1 second || Uncommon || Necklace || {{Spoiler|Click Expand to reveal :Shrill Command deals +6% damage and shortens the current reuse time of Sic 'Em by 1 second
    87 KB (12,584 words) - 13:07, 5 December 2023
  • * Sic Em boosts your pet's Slashing attacks (if any) +85 damage for 10 seconds<br * Sic Em causes your pet's attacks to generate -221 Rage for 10 seconds<br>
    7 KB (1,172 words) - 13:39, 18 November 2022
  • | 9 || Gain Ability: Sic 'Em | 19 || Gain Ability: Sic 'Em 2
    3 KB (363 words) - 13:46, 18 November 2022
  • |ability=Sic 'Em 6 |ability=Sic 'Em 7
    5 KB (694 words) - 09:18, 15 April 2024
  • :- All tamed animals have two unique abilities, a "sic 'em attack" and a "special trick". These vary widely even among animals fro :- The ability Sic 'Em now instructs the pet to perform its "sic 'em attack." The ability's other benefits (speed and damage buff) were redu
    13 KB (2,250 words) - 14:22, 2 August 2016
  • * Animal Handling pets' Sic 'Em and Clever Trick attacks deal +100 damage<br> * Animal Handling pets' Sic 'Em and Clever Trick attacks deal +100 damage<br>
    8 KB (1,330 words) - 13:42, 18 November 2022
  • : - Animal Handling: "Sic Em causes your pet's attacks to generate -X Rage for 10 seconds" has improv
    20 KB (3,249 words) - 04:11, 2 March 2019
  • ...to activate their abilities. Instead, the animal handler's Power cost for Sic 'Em and Special Trick is increased a bit. :: - The special abilities "Sic 'Em" and "Special Trick" will now automatically take the pet out of Follow
    14 KB (2,403 words) - 17:02, 13 April 2018
  • :: - Fixed bug that caused Animal Handling pets to not respond to Sic 'Em/Clever Trick orders if their pet mode was changed. ...al Handling]] pet once again lists the pet's unique abilities triggered by Sic 'Em and Clever Trick.
    3 KB (601 words) - 14:01, 15 April 2018
  • | sic em = {{Combat Ability|Name Damage}}
    2 KB (168 words) - 14:32, 7 March 2023
  • ! Sic 'Em
    563 bytes (62 words) - 16:54, 24 February 2019
  • | name = Sic 'Em | name = Sic 'Em 2
    5 KB (692 words) - 18:26, 14 November 2020
  • #redirect [[Sic 'Em]]
    21 bytes (3 words) - 04:28, 6 May 2019
  • #redirect [[Sic 'Em]]
    21 bytes (3 words) - 04:28, 6 May 2019
  • #redirect [[Sic 'Em]]
    21 bytes (3 words) - 04:28, 6 May 2019
  • #redirect [[Sic 'Em]]
    21 bytes (3 words) - 04:28, 6 May 2019
  • #redirect [[Sic 'Em]]
    21 bytes (3 words) - 04:28, 6 May 2019
  • #redirect [[Sic 'Em]]
    21 bytes (3 words) - 04:29, 6 May 2019
  • ::- Animal Handling: "Sic 'Em" ability boosts the pet's speed and damage for a few seconds, but the i
    17 KB (2,828 words) - 12:31, 27 August 2019
  • |ability=Sic 'Em 8
    8 KB (1,032 words) - 18:01, 26 March 2023
  • ...now focus more heavily on buffing each of the pet's three abilities: their Sic 'Em attack, their Special Trick, and their "basic attack" (which they use w All pets' Sic 'Em and Clever Trick abilities now deal more damage. Most pets' basic attac
    23 KB (3,759 words) - 05:52, 6 November 2023
  • After you've learned the basics, like teaching your pet to Sic 'Em, it's time to start paying attention to your animals' traits!
    5 KB (824 words) - 17:05, 27 September 2021
  • ...ks include Big Cat Claw and Big Cat Pounce (both are slashing damage). Its Sic 'Em ability is Raking Claw, a slashing vulneratiblity debuff, and its Cleve
    5 KB (710 words) - 13:24, 15 December 2023
  • | sic em =
    1 KB (134 words) - 13:54, 9 May 2022
  • #redirect [[Sic 'Em]]
    21 bytes (3 words) - 01:10, 17 September 2020
  • |name = Animal Handling: Sic 'Em 9 category = Loot/Animal Handling: Sic 'Em 9
    4 KB (582 words) - 02:54, 11 November 2023
  • : - Fixed a bug that could cause pets to stop responding to Sic 'Em and/or Clever Trick instructions. ...rget's target. This means that if you have the group tank selected and use Sic 'Em, the pet can lock on the group tank's target.
    19 KB (3,081 words) - 13:56, 10 August 2023