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Talk:Dungeon Template

72 bytes removed, 06:52, 8 October 2014
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Structuring comments a bit
So since [[User:NotesOfNotus|you]] have created such a nice map now its time to figure how we will handle maps in Dungeon Articles.
====Click to Expand==Map Picture Format and Size==Unfortunately there is no nice "click Assuming we continue to zoom" functionality (like on Flickr) installed in use the Wiki. However I do have access to add custom bits of javascript (only sparingly as it gets added to every page). So maybe I'll figure a basic "image size toggleflat colour"aesthetic, it is ideal for compression.. so I would use an image about twice as large as the thumb (eg. 1200 ish px rather than 500-ish px). In PNG 8 bit format, I think an ideal size is between 1024 and 2048 pixels, which should fit under 200kb. It will be scaled down to whatever thumb format is used on the page, but still readable.This would allow to expand the image to the article body width with good detail. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 05:52, 8 October 2014 (CDT)
==Dungeon Maps as Spoiler or not?==
That said people like it, I can try to implement a kind of "toggle" where you click the map thumb and it would reveal itself somehow (perhaps show/hide, or blur/unblur)... A simple toggle (as opposed to a fancy popup like on flickr) is much more manageable with the limited access I have to the wiki Javascript.
==Default Map Thumb Sizeand "Click To Expand" Mechanism?==
When a dungeon article becomes fleshed out, as can be seen with [[Goblin Dungeon]] we need the space for the body text, we can't put a huge "thumb" there and have a tiny column of body text flowing next to it.
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