Difference between revisions of "Template:MOB AH"

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(Added explanation of template.)
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! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Clever Trick:
 
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Clever Trick:
 
{{pipe}}{{{clever trick}}}
 
{{pipe}}{{{clever trick}}}
 +
}}
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|-
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{{ #if:{{{bonus|}}} |{{pipe}}- valign="top"
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! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Additional Attributes:
 +
{{pipe}}{{{bonus}}}
 +
}}
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|-
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{{ #if:{{{weaknesses|}}} |{{pipe}}- valign="top"
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! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Weak Against:
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{{pipe}}{{{weaknesses}}}
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}}
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|-
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{{ #if:{{{resists|}}} |{{pipe}}- valign="top"
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! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Resists:
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{{pipe}}{{{resists}}}
 
}}
 
}}
 
|}
 
|}
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}}
 
}}
 
</pre>
 
</pre>
 
 
==Parameters==
 
==Parameters==
; area
+
; name
: List a region or map where the mob can be found.
+
: Not Optional. This is the name of the tamed creature.
; variant
+
; level to tame
: Optional. Used for alternative forms of a mob. Limit to gender, stronger versions, summoned clones, dev spawned bosses, and other minor changes. Do not use when Effective/Ineffective information differs, such as the [[Red Drakeworm]] and [[Blue Drakeworm]], even though both are simply called '''Drakeworm''' in-game.
+
: Optional. The level of [[Animal Handling]] required to tame the creature should be entered here.
; health
+
; max level
: Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount of health the mob has in a location.
+
: Optional. The maximum level the creature can reach.
; armor
+
; max bond level
: The amount of armor the mob has.
+
: Optional. The maximum bond level the creature can reach.See [[Animal Handling]] for an explanation.
; rage
+
; max happiness
: The amount of rage the mob has.
+
: Optional. The maximum happiness the creature can reach.See [[Animal Handling]] for an explanation.  
; location
+
; max enthusiasm
: A short description of where or how to find the mob.
+
: Optional. The maximum enthusiasm the creature can reach. See [[Animal Handling]] for an explanation.  
; time
+
; attack
: OPTIONAL. If a monster only spawns during a particular time of day, or during an event (Druid/Halloween), write that here!
+
: Optional. Uses Combat Ability template to list the attack used by a tamed creature.
; weather
+
; sic em
: OPTIONAL. Used if a monster only spawns during a particular type of weather event (Not in-game yet).
+
: Optional. List the creature's Sic'Em Attack. See [[Animal Handling]] for an explanation.
 +
; clever trick
 +
: Optional. List the creature's Clever Trick. See [[Animal Handling]] for an explanation.
 +
; bonus
 +
: Optional. List any additional attributes a tamed creature might posses. Damage Boost, Melee Evasion, Damage Multiplier
 +
; weaknesses
 +
: Optional. List what damage types tamed creature is weak against.
 +
; resists
 +
: Optional. List what damage types the tamed creature resists.
  
 
==Description==
 
==Description==
This automatically adds the location category to that page. So if you entered location1 = Serbule, <nowiki>[[Category:Serbule Creatures]]</nowiki> would be added for you. At the moment, do not enter locations surrounded by double brackets.
+
This template is used on pages of creatures that can be tamed through [[Animal Handling]]. The [[Template:MOB AHVital]] template can be seen paired with this one as seen below. This template automatically adds <nowiki>[[Category:Animal Handling Creatures]]</nowiki> to a page.
 
<pre>
 
<pre>
{{MOB Location
+
{{MOB AH
| area = Serbule
+
| name = Ice Bear
| health = 90000
+
| level to tame= 43
| armor = 85
+
| max level = 70
| rage = 999999
+
| max bond level = 70
| location = Description of whereabouts.
+
| max happiness = 100
| time = Appears during [[Halloween 2016]].
+
| max enthusiasm = 10
| weather = Appears during heavy rain.
+
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}
 +
| sic em = Grant Owner Cold Mitigation
 +
| clever trick = Slashing Damage and Taunt
 +
| bonus = Damage Boost
 +
| weaknesses = Fire, Electricity
 +
| resists = Cold, Poison
 +
}}
 +
{{MOB AHVital
 +
| vital level= 70
 +
| health = 737
 +
| armor = 662
 +
}}
 +
{{MOB AHVital
 +
| vital level= Max(70)
 +
| health = 737
 +
| armor = 662
 
}}
 
}}
 
</pre>
 
</pre>
 
{{MOB AH
 
{{MOB AH
| name = Grimalkin
+
| name = Ice Bear
| level to tame= 8
+
| level to tame= 43
 
| max level = 70
 
| max level = 70
| max bond level = 50
+
| max bond level = 70
| max happiness =100
+
| max happiness = 100
| max enthusiasm =100
+
| max enthusiasm = 10
| attack = Rage Example
+
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}
| sic em = Sic example
+
| sic em = Grant Owner Cold Mitigation
| clever trick = Turn rage into armor.
+
| clever trick = Slashing Damage and Taunt
 +
| bonus = Damage Boost
 
| weaknesses = Fire, Electricity
 
| weaknesses = Fire, Electricity
 
| resists = Cold, Poison
 
| resists = Cold, Poison
 +
}}
 +
{{MOB AHVital
 +
| vital level= 70
 +
| health = 737
 +
| armor = 662
 
}}
 
}}
 
{{MOB AHVital
 
{{MOB AHVital
 
| vital level= Max(70)
 
| vital level= Max(70)
| health = 120
+
| health = 737
| armor = 80
+
| armor = 662
 
}}
 
}}
 
[[Category:Formatting templates]]
 
[[Category:Formatting templates]]
 
</noinclude>
 
</noinclude>

Revision as of 14:01, 20 June 2018

Syntax

{{MOB AH
| name = 
| level to tame=
| max level =
| vital list=
| max bond level =
| max happiness =
| max enthusiasm =
| attack =
| sic em =
| clever trick =
| weaknesses =
| resists =
}}

Parameters

name
Not Optional. This is the name of the tamed creature.
level to tame
Optional. The level of Animal Handling required to tame the creature should be entered here.
max level
Optional. The maximum level the creature can reach.
max bond level
Optional. The maximum bond level the creature can reach.See Animal Handling for an explanation.
max happiness
Optional. The maximum happiness the creature can reach.See Animal Handling for an explanation.
max enthusiasm
Optional. The maximum enthusiasm the creature can reach. See Animal Handling for an explanation.
attack
Optional. Uses Combat Ability template to list the attack used by a tamed creature.
sic em
Optional. List the creature's Sic'Em Attack. See Animal Handling for an explanation.
clever trick
Optional. List the creature's Clever Trick. See Animal Handling for an explanation.
bonus
Optional. List any additional attributes a tamed creature might posses. Damage Boost, Melee Evasion, Damage Multiplier
weaknesses
Optional. List what damage types tamed creature is weak against.
resists
Optional. List what damage types the tamed creature resists.

Description

This template is used on pages of creatures that can be tamed through Animal Handling. The Template:MOB AHVital template can be seen paired with this one as seen below. This template automatically adds [[Category:Animal Handling Creatures]] to a page.

{{MOB AH
| name = Ice Bear
| level to tame= 43
| max level = 70
| max bond level = 70
| max happiness = 100
| max enthusiasm = 10
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}
| sic em = Grant Owner Cold Mitigation
| clever trick = Slashing Damage and Taunt
| bonus = Damage Boost
| weaknesses = Fire, Electricity
| resists = Cold, Poison
}}
{{MOB AHVital
| vital level= 70
| health = 737
| armor = 662
}}
{{MOB AHVital
| vital level= Max(70)
| health = 737
| armor = 662
}}
Ice Bear
Animal Handling Level to Tame: 43
Maximum Bond Level: 70
Maximum Happiness: 100
Maximum Enthusiasm: 10
Additional Attributes: Damage Boost
Weak Against: Fire, Electricity
Resists: Cold, Poison
Vitals at 70 Health 737 Armor 662
Vitals at Max(70) Health 737 Armor 662