Difference between revisions of "Template:MOB AH"

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(Added profile parameter. Ugly at the moment, but doesn't need to be fixed until after Genetics is added!)
 
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! style="background:#f5e0c7; color:#000000; border-radius:2px; width:250px;"  align="right" {{pipe}} [[Animal Handling]] Level to Tame:
 
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:250px;"  align="right" {{pipe}} [[Animal Handling]] Level to Tame:
 
{{pipe}}'''{{{level to tame}}}'''
 
{{pipe}}'''{{{level to tame}}}'''
}}
 
|-
 
{{ #if:{{{max level|}}} |{{pipe}}- valign="top"
 
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Maximum Level:
 
{{pipe}}{{{max level}}}
 
 
}}
 
}}
 
|-
 
|-
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! style="background:#f5e0c7; color:#000000; border-radius:2px; width:250px;"  align="right" {{pipe}} Maximum Enthusiasm:
 
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:250px;"  align="right" {{pipe}} Maximum Enthusiasm:
 
{{pipe}}{{{max enthusiasm}}}
 
{{pipe}}{{{max enthusiasm}}}
}}
 
|-
 
{{ #if:{{{attack|}}}|{{pipe}}- valign="top"
 
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Basic Attack:
 
{{pipe}}{{{attack}}}
 
}}
 
|-
 
{{ #if:{{{sic em|}}} |{{pipe}}- valign="top"
 
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Sic'Em Attack:
 
{{pipe}}{{{sic em}}}
 
}}
 
|-
 
{{ #if:{{{clever trick|}}} |{{pipe}}- valign="top"
 
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Clever Trick:
 
{{pipe}}{{{clever trick}}}
 
 
}}
 
}}
 
|-
 
|-
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! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Resists:
 
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Resists:
 
{{pipe}}{{{resists}}}
 
{{pipe}}{{{resists}}}
 +
}}
 +
|-
 +
{{ #if:{{{profile|}}}|{{pipe}}- valign="top"
 +
! style="border-radius:2px; width:140px;"  colspan="2" align="left" {{pipe}} {{:{{{profile}}}}}
 
}}
 
}}
 
|}
 
|}
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| name =  
 
| name =  
 
| level to tame=
 
| level to tame=
| max level =
 
 
| vital list=
 
| vital list=
 
| max bond level =
 
| max bond level =
 
| max happiness =
 
| max happiness =
 
| max enthusiasm =
 
| max enthusiasm =
| attack =
 
| sic em =
 
| clever trick =
 
 
| weaknesses =
 
| weaknesses =
 
| resists =
 
| resists =
 +
| profile =
 
}}
 
}}
 
</pre>
 
</pre>
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; level to tame
 
; level to tame
 
: Optional. The level of [[Animal Handling]] required to tame the creature should be entered here.
 
: Optional. The level of [[Animal Handling]] required to tame the creature should be entered here.
; max level
 
: Optional. The maximum level the creature can reach.
 
 
; max bond level
 
; max bond level
 
: Optional. The maximum bond level the creature can reach.See [[Animal Handling]] for an explanation.  
 
: Optional. The maximum bond level the creature can reach.See [[Animal Handling]] for an explanation.  
Line 94: Line 73:
 
; max enthusiasm
 
; max enthusiasm
 
: Optional. The maximum enthusiasm the creature can reach. See [[Animal Handling]] for an explanation.  
 
: Optional. The maximum enthusiasm the creature can reach. See [[Animal Handling]] for an explanation.  
; attack
 
: Optional. Uses Combat Ability template to list the attack used by a tamed creature.
 
; sic em
 
: Optional. List the creature's Sic'Em Attack. See [[Animal Handling]] for an explanation.
 
; clever trick
 
: Optional. List the creature's Clever Trick. See [[Animal Handling]] for an explanation.
 
 
; bonus
 
; bonus
 
: Optional. List any additional attributes a tamed creature might posses. Damage Boost, Melee Evasion, Damage Multiplier
 
: Optional. List any additional attributes a tamed creature might posses. Damage Boost, Melee Evasion, Damage Multiplier
Line 106: Line 79:
 
; resists
 
; resists
 
: Optional. List what damage types the tamed creature resists.
 
: Optional. List what damage types the tamed creature resists.
 +
; profile
 +
: REQUIRED. The [[:Category:Pet Profile]] ([[AI Pet Profile]]) used by the tamed creature.
  
 
==Description==
 
==Description==
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| name = Ice Bear
 
| name = Ice Bear
 
| level to tame= 43
 
| level to tame= 43
| max level = 70
 
 
| max bond level = 70
 
| max bond level = 70
 
| max happiness = 100
 
| max happiness = 100
 
| max enthusiasm = 10
 
| max enthusiasm = 10
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}
 
| sic em = Grant Owner Cold Mitigation
 
| clever trick = Slashing Damage and Taunt
 
 
| bonus = Damage Boost
 
| bonus = Damage Boost
 
| weaknesses = Fire, Electricity
 
| weaknesses = Fire, Electricity
 
| resists = Cold, Poison
 
| resists = Cold, Poison
 +
| profile = AIP:BlindingWasp Pet
 
}}
 
}}
 
{{MOB AHVital
 
{{MOB AHVital
Line 138: Line 110:
 
| name = Ice Bear
 
| name = Ice Bear
 
| level to tame= 43
 
| level to tame= 43
| max level = 70
 
 
| max bond level = 70
 
| max bond level = 70
 
| max happiness = 100
 
| max happiness = 100
 
| max enthusiasm = 10
 
| max enthusiasm = 10
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}
 
| sic em = Grant Owner Cold Mitigation
 
| clever trick = Slashing Damage and Taunt
 
 
| bonus = Damage Boost
 
| bonus = Damage Boost
 
| weaknesses = Fire, Electricity
 
| weaknesses = Fire, Electricity
 
| resists = Cold, Poison
 
| resists = Cold, Poison
 +
| profile = AIP:BlindingWasp Pet
 
}}
 
}}
 
{{MOB AHVital
 
{{MOB AHVital

Latest revision as of 14:40, 11 January 2021

Syntax

{{MOB AH
| name = 
| level to tame=
| vital list=
| max bond level =
| max happiness =
| max enthusiasm =
| weaknesses =
| resists =
| profile =
}}

Parameters

name
Not Optional. This is the name of the tamed creature.
level to tame
Optional. The level of Animal Handling required to tame the creature should be entered here.
max bond level
Optional. The maximum bond level the creature can reach.See Animal Handling for an explanation.
max happiness
Optional. The maximum happiness the creature can reach.See Animal Handling for an explanation.
max enthusiasm
Optional. The maximum enthusiasm the creature can reach. See Animal Handling for an explanation.
bonus
Optional. List any additional attributes a tamed creature might posses. Damage Boost, Melee Evasion, Damage Multiplier
weaknesses
Optional. List what damage types tamed creature is weak against.
resists
Optional. List what damage types the tamed creature resists.
profile
REQUIRED. The Category:Pet Profile (AI Pet Profile) used by the tamed creature.

Description

This template is used on pages of creatures that can be tamed through Animal Handling. The Template:MOB AHVital template can be seen paired with this one as seen below. This template automatically adds [[Category:Animal Handling Creatures]] to a page.

{{MOB AH
| name = Ice Bear
| level to tame= 43
| max bond level = 70
| max happiness = 100
| max enthusiasm = 10
| bonus = Damage Boost
| weaknesses = Fire, Electricity
| resists = Cold, Poison
| profile = AIP:BlindingWasp Pet
}}
{{MOB AHVital
| vital level= 70
| health = 737
| armor = 662
}}
{{MOB AHVital
| vital level= Max(70)
| health = 737
| armor = 662
}}
Ice Bear
Animal Handling Level to Tame: 43
Maximum Bond Level: 70
Maximum Happiness: 100
Maximum Enthusiasm: 10
Additional Attributes: Damage Boost
Weak Against: Fire, Electricity
Resists: Cold, Poison
Basic Attack:
icon_3310.png Piercing Damage
 
(10 damage)
Sic 'Em Attack:
Level 1-14: icon_2136.png Ranged Piercing Damage and Debuff (Makes ranged Attacks Auto-Miss 25%) (8 damage)
Level 15-29: icon_2136.png Ranged Piercing Damage and Debuff (Makes ranged Attacks Auto-Miss 25%) (21 damage)
Level 30-44: icon_2136.png Ranged Piercing Damage and Debuff (Makes ranged Attacks Auto-Miss 25%) (44 damage)
Level 45-59: icon_2136.png Ranged Piercing Damage and Debuff (Makes ranged Attacks Auto-Miss 25%) (83 damage)
Level 60-74: icon_2136.png Ranged Piercing Damage and Debuff (Makes ranged Attacks Auto-Miss 25%) (140 damage)
Level 75+: icon_2136.png Ranged Piercing Damage and Debuff (Makes ranged Attacks Auto-Miss 25%) (202 damage)
Special Trick:
Level 1-29: icon_3619.png Heavy Burst Piercing Damage (29 damage)
Level 30-49: icon_3619.png Heavy Burst Piercing Damage (62 damage)
Level 50-69: icon_3619.png Heavy Burst Piercing Damage (144 damage)
Level 70+: icon_3619.png Heavy Burst Piercing Damage (251 damage)
Vitals at 70 Health 737 Armor 662
Vitals at Max(70) Health 737 Armor 662