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Template:MOB Location

1,932 bytes added, 14:32, 7 March 2023
m
Updated with Mitigation parameter.
== Location =={| table class="block1"style="margin:0 0 0.5em 1em; border:1px solid #ccc; text-align:left; background:#f9f9f9; width:500px300px;" cellpadding="2"
|- valign="top"
|-
{{ #if:{{{location1area|}}} |
{{pipe}}-
! class="block2" style="background:#e0d7d71e1615ff; width:100px500px;padding-left:.5em;border-radius:5px;" colspan="2" align="left" {{pipe}} [[{{{location1area|}}}]]
}}
|-
{{ #if:{{{desc1altheader|}}} |{{pipe}}-! class="block2" style="background:#1e1615ff;width:500px;padding-left:.5em;color:#e5b964ff; border-radius:5px;" colspan="2" align="left" {{pipe}} {desc1{{altheader|}}}
}}
|-
{{ #if:{{{armor1variant|}}} |{{pipe}}-valign="top"{{pipe}}[[Image! style="background:#f5e0c7; color:Armor#000000; border-icon-30px.gif|Armor]] radius:2px; width:140px;" align="right" {{{armor1pipe}}} [[ImageVariant:Health-icon-30px.gif|Health]] {{{health1pipe}}} [[Image:Rage-icon-30px.gif|Rage]] '''{{{rage1variant}}}'''
}}
|-{{ #if:{{{location2health|}}} |{{pipe}}-valign="top"! style="background:#e0d7d7f5e0c7; color:#000000; border-radius:2px; width:100px140px;" align="leftright" {{pipe}} Vitals:{{pipe}}[[Image:Health-icon-30px.gif|Health]] {location2{{health}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage}}}
}}
|-
{{ #if:{{{desc2location|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}}-Location:{{pipe}}{{{desc2location}}}
}}
|-
{{ #if:{{{armor2lootlevel|}}} |{{pipe}}-valign="top"{{pipe}}[[Image! style="background:#f5e0c7; color:Armor#000000; border-icon-30px.gif|Armor]] radius:2px; width:140px;" align="right" {{{armor2pipe}}} [[ImageLoot Level:Health-icon-30px.gif|Health]] {{{health2pipe}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage2lootlevel}}}
}}
|-{{ #if:{{{location3mitigation|}}} |{{pipe}}-valign="top"! style="background:#e0d7d7f5e0c7; color:#000000; border-radius:2px; width:100px140px;" align="leftright" {{pipe}} Mitigation:{{pipe}} {{{location3|mitigation}}}
}}
|-
{{ #if:{{{desc3time|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}}-Time Conditions:{{pipe}}{{{desc3time}}}
}}
|-
{{ #if:{{{armor3weather|}}} |{{pipe}}-valign="top"{{pipe}}[[Image! style="background:#f5e0c7; color:Armor#000000; border-icon-30px.gif|Armor]] radius:2px; width:140px;" align="right" {{{armor3pipe}}} [[ImageWeather Conditions:Health-icon-30px.gif|Health]] {{{health3pipe}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage3weather}}}
}}
|}<!--
--> {{ #if:{{{location1area|}}} | ; [[Category:{{{location1area}}} Creatures]] }}<!--{{ #if:{{{location2|}}} | ; [[Category:{{{location2}}} Creatures]] }}{{ #if:{{{location3|}}} | ; [[Category:{{{location3}}} Creatures]] }}{{ #if:{{{location4|}}} | ; [[Category:{{{location4}}} Creatures]] }}{{ #if:{{{location5|}}} | ; [[Category:{{{location5}}} Creatures]] }}{{ #if:{{{location6|}}} | ; [[Category:{{{location6}}} Creatures]] }}{{ #if:{{{location7|}}} | ; [[Category:{{{location7}}} Creatures]] }}{{ #if:{{{location8|}}} | ; [[Category:{{{location8}}} Creatures]] }}{{ #if:{{{location9|}}} | ; [[Category:{{{location9}}} Creatures]] }} --><noinclude>
==Syntax==
<pre>
{{MOB Location
| location1 area= | desc1 location=| armor1health =| rage1armor =| health1=| location2 =| desc2 = | armor2 =| health2 =| rage2 =| location3 = | desc3 = | armor3 =| health3 =| rage3 =| location4 =| desc4 =| armor4=| rage4=| health4=| location5 =| desc5 =| armor5=| rage5=| health5=| location6 =| desc6 =| armor6=| rage6=| health6=| location7 =| desc7 =| armor7=| rage7=| health7=| location8 =| desc8 =| armor8=| rage8=| health8=| location9 =| desc9 =| armor9=| rage9=| health9rage =
}}
</pre>
==Parameters==
; location1area: The first place this List a region or map where the mob is can be found.; desc1altheader: A short description of OPTIONAL. Used for situations where or how to find it the MOB Location template is needed, but using the '''area''' parameter should not create a category. World Bosses and creatures that are admin-spawned but have no specific location can use this parameter! This version does not automatically create links in location1the header.; armor1variant: The amount OPTIONAL. Used for alternative forms of armor a mob. Limit to gender (in-game options for creatures are ♀ and ♂), stronger versions, summoned clones, dev spawned bosses, and other minor changes. Do not use when Effective/Ineffective information differs, such as the mob has [[Red Drakeworm]] and [[Blue Drakeworm]], even though both are simply called '''Drakeworm''' in location1-game.; health1health: Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount of health the mob has in location1a location.; rage1armor: The amount of rage armor the mob has in location1.; location2rage: The second place this amount of rage the mob is foundhas.; desc2location: A short description of where or how to find it in location2the mob.; armor2lootlevel: The amount of armor the mob has in location2OPTIONAL.If a monster lists a Loot Level, include this line; health2mitigation: OPTIONAL. The amount of health value Mitigation at Max Armor. Include the mob has in location2% symbol.; rage2time: The amount OPTIONAL. If a monster only spawns during a particular time of rage the mob has in location2.day, or during an event (Druid/Halloween), write that here!; weatherAnd so on, up to 9 possible locations: OPTIONAL. Let me know Used if there's a creature with more than that, we can add more parameters easily enough.Note that all locations are optional monster only spawns during a particular type of weather event (Not in- you can call the template with no parameters if you want, and it'll just display the "Location" headergame yet).
==Description==
This automatically adds the location category to that page. So if you entered location1 = Serbule, <nowiki>[[Category:Serbule Creatures]]</nowiki> would be added for you. At the moment, do not enter locations surrounded by double brackets.<pre>{{MOB Location| area = Serbule| health = 90000| armor = 85| rage = 999999| location = Description of whereabouts.| lootlevel = 37| mitigation = 20%| time = Appears during [[Halloween 2016]].| weather = Appears during heavy rain.}}{{MOB Location| area = Eltibule| health = X| armor = X| rage = X| location = Description of whereabouts.}}{{MOB Location| area = Dark Chapel| variant = Maronesa Enhanced| location = Scion's cavern.| time = Summoned by the [[Scion of Discord]]| health = 4110| armor = 446| rage = 730}}{{MOB Location| altheader= World Boss: [[Ciervos The Shadow]]| location = Hills east of [[Eltibule]] Keep.| health = 1011229| armor = 26653| rage = 51449| time = Spawns during [[Invasion of the World Bosses]]}}</pre>{{MOB Location| area = Serbule| health = 90000| armor = 85| rage = 999999| location = Description of whereabouts.| lootlevel = 37| mitigation =20%| time = Appears during [[Halloween 2016]].| weather = Appears during heavy rain.}}{{MOB Location| area = Eltibule| health = X| armor = X| rage = X| location = Description of whereabouts.}}{{MOB Location| area = Dark Chapel| variant = Maronesa Enhanced| location = Scion's cavern.| time = Summoned by the [[Scion of Discord]]| health = 4110| armor = 446| rage = 730}}{{MOB Location| altheader= World Boss: [[Ciervos The Shadow]]| location = Hills east of [[Eltibule]] Keep.| health = 1011229| armor = 26653| rage = 51449| time = Spawns during [[Invasion of the World Bosses]]}}[[Category:Formatting templates]]
</noinclude>