Difference between revisions of "Treant Guardian"

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| effective = Fire, Cold, Electricity, Acid, Darkness
 
| effective = Fire, Cold, Electricity, Acid, Darkness
 
| ineffective = Psychic, Trauma
 
| ineffective = Psychic, Trauma
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| vineffective = Crushing, Poison
 
| immune= Nature
 
| immune= Nature
 
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[[Category:Bosses]]

Revision as of 15:28, 9 June 2020

Main Page Headers Bg.png
Treant Guardian
File:Treant Guardian.png
Health641Armor1304Rage1235
Anatomy:
Effective:
Fire, Cold, Electricity, Acid, Darkness
Ineffective:
Psychic, Trauma
Very Ineffective:
Crushing, Poison
Immune:
Nature
Treant Guardian are unusually powerful Treant sometimes found among others of the species. It is unclear if their additional strength comes from age and experience, or a natural process.

Locations

Rahu Sewer
Vitals: Health 641 Armor 1304 Rage 1235
Location: North-west passage

Combat Abilities

Thick Armor

icon_3472.png Ranged Nature Damage
 
icon_3472.png Slashing Damage
 
Rage-icon.png icon_3472.png Heavy Crushing Damage
 


Miscellaneous

Skin: None
Butcher: or or
Skull: None

Reported Loot

General Loot

Level 65 Equipment