Open main menu

Project: Gorgon Wiki β

Changes

Zones

1,340 bytes added, 14:55, 26 April 2022
Rewrote page.
Zones are large areas that contain related quests in-game representations of regions across the world of Project:Gorgon. Most zones are found on the continent of [[Alharth]], however Alharth is connected to a number of alternative realms and dimensions, some of which can be visited.* Each zone is connected to neighboring zones with a portal system. Traveling through a portal usually represents an uneventful trip over uninhabited land.* Zones are home to cities, towns, dungeons, landmarks, and similar level contentadventures. As A myriad of now there are eleven full species both friendly and foe populate zones currently in the game.  * As of the alpha version of the game03-16-2022 Game Update, there are eleven zones are connected by portals. Look for * Each zone is designed to facilitate gameplay at a certain level range, however each zone has a floating blue circle. Activate it to port to the next areafew traits that encourage repeated backtracking.=== Zone Overview ===
; [[Anagoge Island]]
* Recommended Levels: This is 0-10* A storm-tossed island that acts as the tutorial islandstarting point for Human, Elf, and Rakshasa adventurers
; [[Serbule]]
* Recommended Levels: This is 1-30* A remote region at the first zone end of a long trade route that you enter after leaving the tutorial island.It has low level skills and monsters availableallowed merchants seaward access
; [[Serbule Hills]]
* Recommended Levels: An area to 1-25* Part of the south of greater Serbuleregion, this region of rolling hills Serbule Hills is home to many farms. The inn in the NW corner of the map has several NPC's. Surveying and Shield skills are taught. The area seems to be used for leveling up mining skilllogging camps
; [[Eltibule]]
* Recommended Levels: This zone contains 15-40* A more challenging monsters mountainous region than the neighboring [[Serbule]], Eltibule is known for its lakes and skillssprawling hills. It Recently, horses have been spotted grazing here.; [[Sun Vale]]* Recommended Levels: 20-40* Sun Vale is for the more experienced playername given to an island chain nestled between Alharth's [[Council Lands]] and the elven country of [[Verta]]. Home to a failed resort, adventurers can expect to find druids, sea life, and the mundane battleground of a seemingly endless war
; [[Kur Mountains]]
* Recommended Levels: A freezing tundra zone that has consistent cold damage and challenging monsters.35-50 ; [[Sun Vale]]: A narrow valley teeming with life on * Beyond the hills of Eltibule, the frozen Kur Mountains test a rocky and uninhabitable island nestled between The Council Lands travelers' ability to withstand the frigid temperatures and the [[Elven]] country of [[Verta]]monsters which have acclimated to this land
; [[Ilmari]]
* Recommended Levels: A harsh sand45-covered wasteland60* Rumored to have once been fertile farmland, Ilmari is a sprawling desert home to the Rakshasa. Travelers should be wary of sandstorms and dehydration
; [[Rahu]]
* Recommended Levels: 50-65* A [[coastal merchant town across the Ilmari desert, travelers to the so-called Rakshasa]] citycapital of Rahu will find that cool breezes may not be enough to quell the heated opinions of the locals towards outsiders
; [[Gazluk]]
* Recommended Levels: A deep cold area70-75* Adventurers prepared to cross the Kur Mountains will face an even harsher climate in the Gazluk Plateau. Only native beasts, resilient Orcs, and fools dare live in this wintry land; [[Red Wing Casino]]: A Casino accessible from Rahu which doubles as a city 
; [[Fae Realm]]
* Recommended Levels: It's a magical place70-80* One of many other realms, this particular Fae Realm can be reached through fairy nexuses linked to Alharth
; [[Povus]]
* Recommended Levels: Povus is a 75-85* A once prosperous merchant town of Rakshasa-controlled land that serves as a buffer craftsmen, this swampland offers difficult but still possible passage between the Council's jurisdiction, Lands and the Crone Hegemony. West of Rahu and north of Gazluk, the swampy terrain of Povus is home to a variety of reptilian monsters === Additional Automatic Zone Information Details===
{{ #dpl:
| category = Zones
| table = class="sortable table",Zone Name, Suggested Levels, Connected Zones
}}
 
 
==Upcoming Zones==
* The capital city [[Statehelm]] is the home of [[The Council]] and is actively under construction. More info can be found on the developer forums[https://forum.projectgorgon.com/entry.php?42-Town-Hall-June-14-2021].
[[Category:Zones]]