Equipment

From Project: Gorgon Wiki
Jump to: navigation, search

Looted Armor

Looted Armor Chart

Armor Set Max
Armor
Health from
Combat Refresh Abilities
Armor from
Combat Refresh Abilities
Power from
Combat Refresh Abilities
Material
Type
Minimum
Endurance
icon_16029.png Basic Armor 97 5 39 2 Metal 0
icon_16022.png Cheap Goblin Armor 202 19 88 8 Metal, Leather 0
icon_16001.png Comfortable Ancient Armor 136 19 55 8 Metal 0
icon_16032.png Council Pathfinder Armor 370 167 167 67 Leather 20
icon_16010.png Death Trooper Armor 665 0 280 0 Metal 50
icon_16024.png Desert Vagabond Armor 430 167 167 67 Leather 55
icon_16023.png Dwarven Soldier Armor 192 0 120 0 Metal 0
icon_16020.png Elven Armor 506 0 200 0 Metal 0
icon_16009.png Extra-Fancy Seashell Armor 358 58 58 58 Organic 0
icon_11033.png Fae Navy Armor 695 98 98 98 Organic 0
icon_16009.png Fancy Seashell Armor 322 51 51 51 Organic 0
icon_16010.png Gazluk Officer Armor 585 0 280 0 Metal 50
icon_16009.png General Pask's Armor 576 80 80 80 Organic 58
icon_12004.png Goblin Armor 1 174 80 50 65 Leather/Cloth/Metal 0
icon_12022.png Goblin Armor 2 294 43 124 18 Leather/Metal 20
icon_16019.png Summer Court Armor 480 0 170 0 Metal 0
icon_16019.png Winter Court Armor 536 0 200 0 Metal 0
icon_16008.png Insulated Armor 254 109 109 56 Leather 0
icon_16016.png Kelp Armor 254 38 38 38 Organic 0
icon_16010.png Misery Trooper Armor 605 0 280 0 Metal 50
icon_16001.png Moldy Ancient Armor 40 18 18 7 Leather 0
icon_16015.png Mutterer Cabalist Armor 325 280 0 247 Cloth 35
icon_16015.png Mutterer Necromancer Armor 353 280 0 247 Cloth 35
icon_16021.png Ravana Soldier Armor 440 0 240 0 Metal 60
icon_16015.png Orcish Magic Trooper Armor 337 260 0 231 Cloth 35
icon_16014.png Orcish Armor 276 138 138 58 Leather 0
icon_16014.png Orcish Military Armor 479 198 198 80 Leather 50
icon_16017.png Peltast Armor 564 36 204 32 Metal 50
icon_16026.png Rakshasian Armor 431 198 198 80 Leather 60
icon_16031.png Ratkin Revolutionist Armor 422 180 180 73 Leather 35
icon_16009.png Scorpiclaw Armor 586 80 80 80 Organic 55
icon_16009.png Seashell Armor 285 45 45 45 Organic 0
icon_16010.png Snowblood Misery Trooper Armor 656 0 280 0 Metal 50
icon_16012.png Stalwart Armor 385 0 160 0 Metal 0
icon_16002.png Sturdy Armor 200 0 80 0 Metal 0
icon_16006.png Thentree Armor 334 0 160 0 Metal 20
icon_16016.png Tough Kelp Armor 295 45 45 45 Organic 0
icon_16010.png Treachery Trooper Armor 610 0 280 0 Metal 50
icon_16015.png War-Wizard Officer Armor 347 280 0 247 Cloth 35
icon_16010.png Web Armor 111 31 31 20 Leather/Organic 0
icon_16019.png Winter Court Battle-Armor 746 0 300 0 Metal 60
icon_16019.png Winter Court Murder-Armor 900 0 320 0 Metal 60
icon_16027.png Yeti Armor 198 128 16 114 Cloth/Organic 30
Basic Armor
Equipment Total Bonus




icon_101.png Max Armor
 
+97

icon_105.png Health from Combat Refresh Abilities
 
+5

icon_105.png Armor from Combat Refresh Abilities
 
+39

icon_105.png Power from Combat Refresh Abilities
 
+2

Cheap Goblin Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+202

icon_105.png Health from Combat Refresh Abilities
 
+19

icon_105.png Armor from Combat Refresh Abilities
 
+88

icon_105.png Power from Combat Refresh Abilities
 
+8

icon_106.png Slashing Damage Reduction
 
+3

icon_108.png Unarmed Damage
 
+1

Comfortable Ancient Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+136

icon_105.png Health from Combat Refresh Abilities
 
+19

icon_105.png Armor from Combat Refresh Abilities
 
+55

icon_105.png Power from Combat Refresh Abilities
 
+8

icon_103.png Power Regen (Non-Combat)
 
+1

Council Pathfinder Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+370

icon_105.png Health from Combat Refresh Abilities
 
+167

icon_105.png Armor from Combat Refresh Abilities
 
+167

icon_105.png Power from Combat Refresh Abilities
 
+67

icon_106.png Nature Damage Reduction
 
+8

icon_3470.png Dig Deep Power Restoration
 
+20

icon_106.png Indirect Cold Damage Reduction
 
+5

icon_108.png Inventory Slots
 
+2

icon_108.png Max Body Heat Points (In Cold Environments)
 
+10

icon_108.png Max Hydration
 
+10

Death Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+665

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+280

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Melee Attack Damage
 
+20

icon_108.png Shield Skill Damage
 
+5

icon_2112.png Kick Damage
 
+10

Desert Vagabond Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+430

icon_105.png Health from Combat Refresh Abilities
 
+167

icon_105.png Armor from Combat Refresh Abilities
 
+167

icon_105.png Power from Combat Refresh Abilities
 
+67

icon_3323.png Headbutt Damage
 
+50

icon_2110.png Hip Throw Damage
 
+40

icon_2119.png Punch Damage
 
+20

icon_2204.png Knee Kick Damage
 
+35

icon_108.png Sprint Speed Boost
 
+1

icon_2112.png Kick Damage
 
+25

Dwarven Soldier Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+192

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+120

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_102.png Max Health
 
+72

icon_108.png Hygiene
 
-2

Elven Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+506

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+200

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_103.png Max Power
 
+6

icon_108.png Max Cleanliness
 
+10

icon_108.png Hygiene
 
+2

icon_108.png Archery Damage
 
-8

Extra-Fancy Seashell Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+358

icon_105.png Health from Combat Refresh Abilities
 
+58

icon_105.png Armor from Combat Refresh Abilities
 
+58

icon_105.png Power from Combat Refresh Abilities
 
+58

icon_108.png Max Underwater Held Breath
 
+9

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+7

icon_108.png Knife Damage
 
+20

Fae Navy Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+695

icon_105.png Health from Combat Refresh Abilities
 
+98

icon_105.png Armor from Combat Refresh Abilities
 
+98

icon_105.png Power from Combat Refresh Abilities
 
+98

icon_108.png Chance to Ignore Stuns %
 
+20.0

icon_106.png Vulnerability to Electricity %
 
-10.0

icon_106.png Vulnerability to Darkness %
 
-10.0

icon_106.png Vulnerability to Demonic %
 
-10.0

icon_108.png Projectile Accuracy Boost %
 
+10.0

icon_107.png Direct Darkness Damage %
 
+10.0

icon_107.png Direct Demonic Damage %
 
+10.0

icon_108.png Inventory Slots
 
+5

icon_108.png Sprint Boost (Out of Combat)
 
+1

icon_108.png Fast-Flying Speed Boost (Out of Combat)
 
+1

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+1
Fancy Seashell Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+322

icon_105.png Health from Combat Refresh Abilities
 
+51

icon_105.png Armor from Combat Refresh Abilities
 
+51

icon_105.png Power from Combat Refresh Abilities
 
+51

icon_108.png Max Underwater Held Breath
 
+7

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+6

icon_108.png Knife Damage
 
+15

Gazluk Officer Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+585

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+280

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Melee Accuracy Boost %
 
+5.0

icon_108.png Projectile Accuracy Boost %
 
+5.0

icon_108.png Healing Received from Major Healing Abilities
 
+10

icon_108.png Chance to Miraculously Avoid Death %
 
+20.0

icon_108.png Taunt From Attack Damage %
 
+10.0

icon_108.png Seconds Before Death-Avoidance Resets
 
-60

icon_108.png Max Body Heat Points (In Cold Environments)
 
+12

General Pask's Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+576

icon_105.png Health from Combat Refresh Abilities
 
+80

icon_105.png Armor from Combat Refresh Abilities
 
+80

icon_105.png Power from Combat Refresh Abilities
 
+80

icon_108.png Inventory Slots
 
+1

-You reflect 22% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker.
Goblin Armor 1
Equipment Total Bonus





icon_101.png Max Armor
 
+174

icon_105.png Health from Combat Refresh Abilities
 
+80

icon_105.png Armor from Combat Refresh Abilities
 
+50

icon_105.png Power from Combat Refresh Abilities
 
+65

icon_106.png Slashing Damage Reduction
 
+6

icon_108.png Unarmed Damage
 
+1

icon_103.png Power Regen (Non-Combat)
 
+5

Goblin Armor 2
Equipment Total Bonus





icon_101.png Max Armor
 
+294

icon_105.png Health from Combat Refresh Abilities
 
+43

icon_105.png Armor from Combat Refresh Abilities
 
+124

icon_105.png Power from Combat Refresh Abilities
 
+18

icon_106.png Slashing Damage Reduction
 
+3

icon_108.png Unarmed Damage
 
+1

Summer Court Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+480

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+170

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_106.png Direct Psychic Damage Reduction
 
+3

icon_108.png Bonus XP When Feeling Peaceable %
 
+1.0

icon_106.png Cold Damage Reduction
 
+1

icon_107.png Nature Damage (Direct & Per-Tick) %
 
+5.0

Winter Court Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+536

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+200

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_107.png Electricity Damage (Direct & Per-Tick) %
 
+4.0

icon_107.png Direct Psychic Damage
 
+3

icon_108.png XP Penalty When Feeling Lonely %
 
+1.0

icon_107.png Electricity Damage (Direct & Per-Tick) %
 
+6.0

icon_108.png Archery Damage
 
+1

icon_108.png Meditation Effect Duration %
 
+5.0

icon_108.png Movement Speed
 
+0.25

Insulated Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+254

icon_105.png Health from Combat Refresh Abilities
 
+109

icon_105.png Armor from Combat Refresh Abilities
 
+109

icon_105.png Power from Combat Refresh Abilities
 
+56

icon_106.png Indirect Cold Damage Reduction
 
+4

icon_108.png Max Body Heat Points (In Cold Environments)
 
+60

icon_106.png Indirect Damage Reduction
 
+1

icon_106.png Indirect Electricity Damage Reduction
 
+1

Kelp Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+254

icon_105.png Health from Combat Refresh Abilities
 
+38

icon_105.png Armor from Combat Refresh Abilities
 
+38

icon_105.png Power from Combat Refresh Abilities
 
+38

icon_108.png Max Underwater Held Breath
 
+2

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+1

icon_108.png Chance to Evade Projectiles %
 
+11.0

icon_108.png Unarmed Damage
 
+8

Misery Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+605

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+280

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Max Body Heat Points (In Cold Environments)
 
+65

icon_108.png Max Hydration
 
+45

icon_108.png Chance to Ignore Stuns %
 
+20.0

icon_108.png Archery Damage
 
+10

Moldy Ancient Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+40

icon_105.png Health from Combat Refresh Abilities
 
+18

icon_105.png Armor from Combat Refresh Abilities
 
+18

icon_105.png Power from Combat Refresh Abilities
 
+7

Mutterer Cabalist Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+325

icon_105.png Health from Combat Refresh Abilities
 
+280

icon_105.png Armor from Combat Refresh Abilities
 
+0

icon_105.png Power from Combat Refresh Abilities
 
+247

icon_103.png Max Power
 
+40

icon_107.png Direct Fire Damage %
 
+10.0

icon_107.png Direct Electricity Damage %
 
+5.0

icon_107.png Direct Acid Damage
 
+5

icon_108.png Fire Magic Damage
 
+10

icon_108.png Ice Magic Damage
 
+10

Mutterer Necromancer Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+353

icon_105.png Health from Combat Refresh Abilities
 
+280

icon_105.png Armor from Combat Refresh Abilities
 
+0

icon_105.png Power from Combat Refresh Abilities
 
+247

icon_102.png Max Health
 
+15

icon_108.png Signature Debuff Power Cost
 
-5

icon_108.png Necromancy Damage
 
+20

icon_107.png Direct Darkness Damage
 
+10

icon_108.png Mentalism Damage
 
+10

icon_106.png Vulnerability to Darkness %
 
-5.0

Orcish Magic Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+337

icon_105.png Health from Combat Refresh Abilities
 
+260

icon_105.png Armor from Combat Refresh Abilities
 
+0

icon_105.png Power from Combat Refresh Abilities
 
+231

icon_103.png Max Power
 
+40

icon_108.png Max Body Heat Points (In Cold Environments)
 
+15

Orcish Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+276

icon_105.png Health from Combat Refresh Abilities
 
+138

icon_105.png Armor from Combat Refresh Abilities
 
+138

icon_105.png Power from Combat Refresh Abilities
 
+58

icon_103.png Max Power
 
+5

icon_106.png Cold Damage Reduction
 
+6

icon_106.png Indirect Cold Damage Reduction
 
+1

icon_106.png Psychic Damage Reduction
 
+6

icon_108.png Max Body Heat Points (In Cold Environments)
 
+30

icon_106.png Slashing Damage Reduction
 
+3

icon_106.png Crushing Damage Reduction
 
+3

icon_106.png Indirect Electricity Damage Reduction
 
+1

icon_106.png Piercing Damage Reduction
 
+3

Orcish Military Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+479

icon_105.png Health from Combat Refresh Abilities
 
+198

icon_105.png Armor from Combat Refresh Abilities
 
+198

icon_105.png Power from Combat Refresh Abilities
 
+80

icon_108.png Max Body Heat Points (In Cold Environments)
 
+50

icon_106.png Indirect Cold Damage Reduction
 
+1

icon_106.png Indirect Electricity Damage Reduction
 
+1

Peltast Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+564

icon_105.png Health from Combat Refresh Abilities
 
+36

icon_105.png Armor from Combat Refresh Abilities
 
+204

icon_105.png Power from Combat Refresh Abilities
 
+32

Rakshasian Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+431

icon_105.png Health from Combat Refresh Abilities
 
+198

icon_105.png Armor from Combat Refresh Abilities
 
+198

icon_105.png Power from Combat Refresh Abilities
 
+80

icon_106.png Fire Damage Reduction
 
+3

icon_106.png Direct Fire Damage Reduction
 
+5

icon_106.png Indirect Fire Damage Reduction
 
+1

icon_106.png Electricity Damage Reduction
 
+2

icon_106.png Direct Electricity Damage Reduction
 
+12

icon_106.png Indirect Electricity Damage Reduction
 
+2

icon_108.png Sprint Speed Boost
 
+1

Ratkin Revolutionist Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+422

icon_105.png Health from Combat Refresh Abilities
 
+180

icon_105.png Armor from Combat Refresh Abilities
 
+180

icon_105.png Power from Combat Refresh Abilities
 
+73

icon_108.png Taunt From Attack Damage %
 
-5.0

icon_108.png Unarmed Base Damage %
 
+5.0

icon_2112.png Kick Damage
 
+10

icon_108.png Chance to Ignore Slowing Effects %
 
+5.0

Ravana Soldier Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+440

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+240

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_106.png Indirect Damage Reduction
 
+8

icon_108.png Sprint Speed Boost
 
+1

Scorpiclaw Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+586

icon_105.png Health from Combat Refresh Abilities
 
+80

icon_105.png Armor from Combat Refresh Abilities
 
+80

icon_105.png Power from Combat Refresh Abilities
 
+80

-You reflect 22% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker.
Seashell Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+285

icon_105.png Health from Combat Refresh Abilities
 
+45

icon_105.png Armor from Combat Refresh Abilities
 
+45

icon_105.png Power from Combat Refresh Abilities
 
+45

icon_108.png Max Underwater Held Breath
 
+5

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+5

icon_108.png Knife Damage
 
+10

Snowblood Misery Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+656

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+280

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Max Body Heat Points (In Cold Environments)
 
+50

Stalwart Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+385

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+160

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_102.png Max Health
 
+10

icon_3471.png Pound To Slag Damage
 
+40

Sturdy Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+200

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+80

icon_105.png Power from Combat Refresh Abilities
 
+0

Thentree Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+334

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+160

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Archery Base Damage %
 
+11.0

icon_107.png Nature Damage (Direct & Per-Tick) %
 
+16.0

Tough Kelp Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+295

icon_105.png Health from Combat Refresh Abilities
 
+45

icon_105.png Armor from Combat Refresh Abilities
 
+45

icon_105.png Power from Combat Refresh Abilities
 
+45

icon_108.png Max Underwater Held Breath
 
+2.5

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+1

icon_108.png Chance to Evade Projectiles %
 
+11.0

icon_108.png Unarmed Damage
 
+10

Treachery Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+610

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+280

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Psychology Damage
 
+10

icon_108.png Battle Chemistry Damage
 
+10

icon_108.png Healing Received from Major Healing Abilities
 
+10

icon_108.png Chance to Ignore Slowing Effects %
 
+25.0

War-Wizard Officer Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+347

icon_105.png Health from Combat Refresh Abilities
 
+280

icon_105.png Armor from Combat Refresh Abilities
 
+0

icon_105.png Power from Combat Refresh Abilities
 
+247

icon_103.png Max Power
 
+15

icon_108.png Chance to Evade Bursts %
 
+20.0

icon_108.png Max Body Heat Points (In Cold Environments)
 
+30

icon_106.png Indirect Damage Reduction
 
+3

icon_108.png Max Hydration
 
+5

Web Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+111

icon_105.png Health from Combat Refresh Abilities
 
+31

icon_105.png Armor from Combat Refresh Abilities
 
+31

icon_105.png Power from Combat Refresh Abilities
 
+20

icon_102.png Max Health
 
+15

icon_103.png Max Power
 
-5

icon_107.png Fire Damage (Direct&Per-Tick)
 
-1

icon_106.png Acid Damage Reduction
 
+3

Winter Court Battle-Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+746

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+300

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_107.png Electricity Damage (Direct & Per-Tick) %
 
+24.0

icon_107.png Cold Damage (Direct & Per-Tick) %
 
+16.0

Winter Court Murder-Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+900

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+320

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_107.png Electricity Damage (Direct & Per-Tick) %
 
+30.0

icon_107.png Cold Damage (Direct & Per-Tick) %
 
+20.0

icon_108.png Psychology Base Damage %
 
+10.0

icon_108.png Sprint Speed Boost
 
+1

Yeti Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+198

icon_105.png Health from Combat Refresh Abilities
 
+128

icon_105.png Armor from Combat Refresh Abilities
 
+16

icon_105.png Power from Combat Refresh Abilities
 
+114

icon_103.png Max Power
 
+5

icon_106.png Cold Damage Reduction
 
+5

icon_108.png Max Body Heat Points (In Cold Environments)
 
+20

icon_106.png Indirect Damage Reduction
 
+2

Crafted Armor