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Combat

91 bytes added, 10:47, 23 September 2014
Tidying up a bit, moving Regeneration section higher up the page.
Power can be topped up with potions, which is relatively useful in some situations. It can also be topped up with the general ability (insert name) which as a long reuse time. Lastly Power regeneration can be enhanced in combat through Mentalism abilities.
 
==Regeneration In and Out of Combat==
[[File:Regeneration food example (maple carrots).jpg|thumb|right|306px|Sweet, sweet regeneration food.]]
Sitting does not accelerate your out-of-combat regeneration unlike in some veteran MMOs. You'll want to find various foods, drinks and snacks to top up your Health and Power between fights.
 
Regeneration appears to "tick" once every four seconds (so if a food says "+5 Health per update" it means +5 Health every 4 seconds).
 
Most types of '''regenerative foods and drinks''' are crafted or bought. Exceptions are the '''Mogyar Cheese''' which drops from Giant Rat, and Milk which can be obtained from the Cows in Serbule with an empty bottle. These are non-negligible sources of Power regeneration which can be very helpful to new players.
 
Some combat skills such as [[Mentalism]] also provide Health, Power and Armor regeneration. Some of the abilities are group-oriented, other abilities are self-help (for example ''Positive Attitude'' will quickly restore a small amount of Armor, Health and Power).
 
In-combat regeneration from foods or drinks is a rarer commodity. There are in-combat Power or Health regeneration potions that can be bought from NPCs or crafted. They tend to be very pricey, and of course have a fairly limited duration.
 
If you "mezz" a creature for long enough (eg. [[Psychology|Tell Me About Your Mother]], the "In combat" indicator will disappear and one update of out of combat regeneration will happen, even though the creature is still aggressive.
==Rage and Special Attacks==
An icon flashes over the monster’s head when they’re vulnerable, and the tutorial cave has an explanatory tip about this (when you get your first Sword ability that does extra vuln damage).
 
==Regeneration In and Out of Combat==
[[File:Regeneration food example (maple carrots).jpg|thumb|right|306px|Sweet, sweet regeneration food.]]
The first time you use the '''/sit''' emote the game will inform you that sitting down doesn't increase the rate that you get health or power back. To accelerate your out-of-combat regeneration, you'll want to find various foods, drinks and snacks.
 
One of the earliest such foods that the player will come across is eating the porridge (?) from the bucket in the tutorial cave. This gives new players a nice little boost to help them with the first foes.
 
The next common type of regenerative food that new players will come across, is the '''Mogyar Cheese'''. This cheese drops from Giant Rats. New players learn to tame a rat in the [[Tutorial Cave]] with the cheese, however the cheese can also be eaten as it is (it also sells for a good amount at NPC merchants, should the need arise).
 
(about regeneration available from skills such as Mentalism, note that it is quite low like 4 Health every 4 seconds)
 
(about regeneration available from potions, few time limited poitions can regenerate health in-combat, they are highly priced)
 
Interestingly if you "mezz" a creature for long enough (eg. [[Psychology|Tell Me About Your Mother]], the "In combat" indicator will disappear and one tick (?) of out of combat regeneration will happen, even though the creature is still aggressive.
==Sources==
<references />
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