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Game updates/2015-02-22

54 bytes added, 13:32, 29 September 2015
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: - Slightly lowered Power costs. This is most noticeable at high level. (And some skills are more noticeable than others.)
: - Equipment stacking change: equipment that boosts a skill's entire damage by some percent now only boost's the ability's base damage by that amount. Basically, the effect no longer "stacks" with other treasure buffs -- it only buffs the abilities' natural damage, not every piece of equipment you have. This will noticeably lower your damage output. (At high level, it might lower it by as much as 25%, depending on your gear and setup.)
: - Non-Elite, non-boss monsters with high damage for their level (e.g. [[Hook Beast|Hook Horrors]], [[Yeti Thrower|Yeti Throwers]], [[Deinonychus|Deinonychuses]], etc.) have had their damage reduced by around 15%: - A few monster tweaks, e.g. [[Snail|Snails]] have had their armor reduced a little bit
===<b>New Launcher (soon)</b>===
: - [[Marna]] in Serbule now has a Storage option to give newbies some more storage space
: - Fixed missing bump mapping from player werewolves
: - Winter [[Lycanthropy|Werewolf]] form once again has a white-furred werewolf appearance!
: - The Winter Coat buff from Winter Wolf form only lasted 30 minutes, which was dumb. It is now a permanent effect while in Winter Wolf form: +5 indirect cold mitigation, -2 indirect fire mitigation
: - Adjusted the formula for [[Howling]]
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