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→Ursula's Secret Room
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{{MAP DUNGEON infobox| mapimage name = [[Image:Serbule Crypt Level 1 (annotated).jpg|300px|]] <!-- when replacing, just remove this line, save or preview and use the pre-filled image name for consistency -->| connects = [[Serbule]]<br/>, [[Serbule Sewers]]| pclevel arealevel= 15- 30| portaldesc pmapdesc= Serbule Crypt entrance in the graveyard.Map by BetaNotus (5/19)
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==Points of Interest== Sanctified Force Fields ===Painting Rooms with Platforms===In the northewestern area on the way to Khyrulek are a few rooms containing platforms and paintings. Similarly to Previous residents of the paintings in [[Goblin DungeonSerbule]] you can take them off region have tried to prevent the walls, and identify them to raise your [[Art History]] skill. The most valuable ones may be worth hauling back to art loving NPCs (Jesina, Lawara, Sir Coth) (to be confirmed). ===Khyralek's Room===Khyrulek is guarded by two large Rhinos. ===Necromancy Altar===The skill [[Necromancy]] can be learned here (as spread of the alpha), undead from an altar that is found deep within the dungeoncrypt. Sometimes friendly players offer a "run" down there on global chatSome of their barriers remain. ===Serbule Sewers Portal===There is a room protected by a few '''Explosion Traps'''. [[Sir Arif]] can be found thereTo ensure that adventurers are prepared with some knowledgeable of the tomb, only those who deals in [[Sigil Scripting]]. Further back in this room is a connection to [[Serbule Sewers]]answer questions may pass through the barriers. ===Four new chests (Oct 25th, 2104 update)===The first chest is at Studying the end exterior of the corridor "that players seem crypt, particularly etchings on nearby grave-markers will be helpful to those seeking to all miss". The other three are deeper in. (None are on delve deep into the second floor past Khyrulekcrypt.) Each chest can Some answers may also be opened by all players once per hour, so you can team up to collect found inside the chests. The loot has above-average chances for nice level 20 geartomb. ===Nameless One Riddle===Beyond the [[Nameless Guardian]] lies a series of statues that encompass a riddle. The solution may be found outside blueish-purple Force Field encountered on the crypt on one of first floor requests an answer to the gravestones.question: ''"How many humans died to sanctify this tomb"''{{Spoiler|The giant statue is looking for Click Expand to view the sum answer to equal 244 using the small statues. Blue Force Field|The answer is +37, -8, +14, -99, +300397.
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==Tips== Room of the Nameless ====* Stacks The [[Nameless Guardian]] is a large undead warrior fueled by deeply personal regrets, suffering from and able to inflict a curse of Spider Legs Namelessness. Even in death they are unable to escape their commitments, and Giant Spider Legs is forced to guard a series of statues which act as a puzzle. The largest of the statues guarded by the Nameless Guardian presents a riddle, its answer rooted in lore of the [[Serbule Crypt]].{{Spoiler|Click Expand to view a hint on how to solve the Nameless Room's Riddle|Each of the small statues can add or subtract a fixed numerical value from a guessed number which is compared against the answer by the large statue. The number desired as an answer can earn favor with Velkortbe found on a gravestone outside the crypt. }}{{Spoiler|Click Expand to view the answer to the riddle|* Spiderwebs The correct answer is 244. There are worth 20 gold eachat least two combinations to reach this value. One of them is '''+37, they quickly add up-8, +14, -99, +300'''.}}==== Gilded Chest Puzzle ====At the end of a long corridor on the first floor, a gilded chest is locked by a puzzle. Inside the same room are eleven objects resting on pedestals. {{Spoiler|Click Expand to view a hint on how to solve the puzzle.|Each of the eleven objects must be clicked in the correct order.}}{{Spoiler|Click Expand to view the answer to the locked chest puzzle.|Wheel -> Coffin -> Pick -> Gem -> Viewing Device -> Roses -> Shield -> Potion -> Weather vane -> Eyeball -> Skull}}==NPCs==[[Ursula]]'s Secret Room ====While many adventurers are able to form mental maps of dungeons and caves they traverse, some rooms can be shielded against this form of [[Cartography]]. Usually, these sections of dungeons will also be physically obscured with fake walls or projections of objects. In the [[Serbule Crypt]], a fake wall exists with a coded lock. {{Spoiler|Click Expand to view a hint on where to find the code.|The code can be found in a journal behind the Blue Force Field.}}{{Spoiler|Click Expand to view the answer to unlock the secret room|85934}}
==== Energy Key Prison ====
Deep within the upper floor of the [[Serbule Crypt]] is a prison designed by [[Khyrulek]]. The sole occupant of the prison is the [[Strange Spider]], a captured diplomat of the goddess of spiders [[Akhisa]]. While the prisoner is directly guarded by the fearsome [[Rhino Guardian]], another method is required to free them from their magical constraints.
{{Spoiler|Click Expand to view the method to free the Strange Spider.|
In the curved hallway leading to the Strange Spider there are three side rooms. Each contains an [[Energy Key]], a hostile electricity elemental. All three Energy Keys must be defeated within a short time limit to free the spider.}}
==== The Art Gallery ====
Near the entrance of the crypt, multiple rooms of artwork may be found. While these paintings potentially once depicted those buried in the crypt, they now portray a variety of subjects. Once removed from the walls, adventurers with adequate [[Art History]] skills can try to identify them. Despite being considered Vendor Trash by most, valuable identified paintings are well-liked by some NPCs. [[Lawara]], [[Sir Coth]], and [[Jesina]] are some of the easily encountered NPCs who like Paintings (or the broader category "Works of Art").
==== Khyrulek's Upper Room ====
Beyond the Art Gallery is a long corridor leading to a room with a raised stone platform in the middle. This room contains a manifestation of the lich fire-mage [[Khyrulek]], whose defeat grants passage to the lower level of the crypt. This manifestation is guarded by two large Rhinos and a plethora of Skeleton Archers. The portal which spawns when this undead is defeated lasts only a minute or two. It will disappear long before the foes in the room respawn.
==Points of Interest - Lower Floor==
==== Khyrulek's True Crypt ====
The lower floor of the [[Serbule Crypt]] is the home of [[Khyrulek's True Form]], a much more powerful manifest than the [[Khyrulek]] encountered on the upper floor. This form is flanked by another pet rhinoceros and can bestow a different curse. Beyond these bosses rests the [[Pulsing Crystal]], a magical crystalline growth displaying sapient intelligence which is rumored to teach [[Necromancy]].
== {{msg:BASEPAGENAME}} Inhabitants ==
====Friends====
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columns = 3
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====BossesFoes====
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category = Serbule Crypt Creaturesnotcategory = Bosses
mode = unordered
columns = 3
</dpl>
====FoesBosses====
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category = Serbule Crypt Creatures
mode = unordered
columns = 3
</dpl>
=== Harvestables ===
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==== Miscellaneous====
; Found in urns.
{|
|{{Item|Bone Meal}}
|{{Item|Strange Dirt}}
|{{Item|Human Skull}}
|{{Item|Elf Skull}}
|{{Item|Rakshasa Skull}}
|}
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; Found throughout the dungeon.
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== Gallery ==
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==Tips==
* A common sight in global chat is for a player to call a "Necromancy Run" with the purpose of guiding a party of newer players to the depths of the Serbule Crypt in an attempt for them to learn Necromancy.
* Stacks of Spider Legs and Giant Spider Legs can earn be used to raise favor with [[Velkort]].
* Spiderwebs are worth 20 councils each, they quickly add up in value.
* [[Sir Arif]] offers [[Storage]].
== Trivia ==
*During the Alpha and part of Beta, [[Necromancy]] was learned directly from speaking with a Necromancy Altar on the lower level of the tomb. This method was later replaced by the [[Khyrulek's True Form]] encounter.
*Four chests were added to the dungeon in October 25th, 2014 update.
[[Category:Dungeons]][[Category:Serbule Dungeons]]