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Kur Mountains

1,322 bytes added, 12:02, 13 October 2022
Updated info.
| portaldesc = A windy path leads to the freezing Kur Mountains, and then on to [[Gazluk]].
}}
'''The [[Kur Moutains''' is Mountains]] are part of a massive, bitter cold mountainous regionfound north of [[Eltibule]]. Always cold and snow-covered, these rolling hills and rocky peaks form the gateway to the higher elevations of the [[Gazluk]] plateau. Although formally a Council controlled land, Orcs have repeatedly claimed the mountains as their own. Their claims are refuted by residents of the few non-orc settlements, and likely by the native [[Himamanav]].
ApparentlyThe Northwestern Outpost, a collection of small buildings surrounding an Inn owned by the Rakshasa merchant [[Ukorga]], provides travelers a warm respite from the cold. Despite the absence of any roads, The Council]] has imposed imposes a road maintenance tax on '''Kur''''s the citizens, though oddly enough there is no road to be found in of this regionvillage. <!--Source: 'Tan skins and discuss politics' hangout with Ukorga-->
==Environmental Effects==
==Points of Interest==
 
====Campfires====
Several '''smoldering fires''' can be found throughout the zone. If you light it with 1 they are lit by sacrificing a single piece of wood (Oak and Maple any type of wood works), it they will burn provide light and warmth for some time . (e.g. 45 minutes for a piece of Oak) and heal . Keeping warm in the [[Kur Mountains]] is important, as the cold can inflict ''Frostbite'' and ''Hypothermia.''. 
====Abandoned Barn====
A refurbished barn which houses another '''Smoldering Fire'''. on the edge of [[Himamanav]] territory currently used by the merchant-crafter [[Syndra]] is living insideas a home. A Teleportation Circle is nearby.
==== Northwestern Outpost ====
A very tiny community lives there: Three buildings home to an assortment of residents who each have their own reasons for living in the wilderness of the [[Kur Mountains]]. Some seek solitude, others revel in solace, and some just needed a place far from The Council to hide.* [[Ukorga]], [[Laura Neth]], [[Landri the Cold]], [[Gurki]], [[Nightshade]], [[Janet Lews]], and [[Gloria Stonecurl]].
====Orc Camps====
There is a Two active orc camps remain in the [[Kur Mountains]]. A small orc camp to can be found in the westsouthwest between two hills, and while a large one to larger settlement claims the northnortheastern hills as territory. There is a '''Smoldering Fire''' that Fires within the camps can be lit in the west campprovide warmth, however their inhabitants are not fond out outsiders.
====Shrine of Ri-Shin ====
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===Kur Tower===
Description[[Kur Tower]] is the name given to an underground complex of ruins accessed by a mostly collapsed tower in the southern half of the region.
=== Necromancer's Courtyard ===
DescriptionDeep in the depths of [[Kur Tower]], unusual creatures populate an unnatural graveyard.
===Wolf Cave===
DescriptionA cave in northern Kur filled with wolves.
===Yeti Cave===
DescriptionFound in a crevasse, this is the home of the native [[Himamanav]].
==Teleportation==
* Northwest outpostOutside Ukorga's Inn.* Northern shore hills (east directly south of Wolf Cave).* ''Slightly'' southwest Northern beachfront. Northeast of Wolf Cave (northeast of and along the Outpost), on top of the cliffcost past [[Lamashu]]'s campsite. * Outside [[Syndra]]'s barn. North of the spawn point (Eltibule Portal), near an empty barn with a fireplaceportal.* Next to At [[Ratuk the Thinker]] in 's campsite on the glaciers to in the westnorthwest.
== Neighbor Map(s) ==
== Trivia ==
: * [[Kur Mountains]] was completely redesigned as part of the October 10, 2022 game update. * In late 2014, a rumor arose suggesting that the [[Statehelm Mint]] was a building hidden somewhere in the eastern mountains of Kur. Instructions to find the mythical building suggested following the northern beach shore as far east as you could go, and climbing from there.
==Gallery==
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