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Battle Chemistry

5,376 bytes added, 3 February
Training {{msg:BASEPAGENAME}}
__NOTOC__{{Skill infobox|title =Battle Chemistry|image =[[File:DyeMonster.png|300px]]|caption = Using alchemical concoctions in the heat of battle. Not for the faint of heart, or the particularly sane, this combat style specializes in area-effects of all types. Advanced practitioners can also ingest their formulae directly to take on new combat personalities. Masters can even create homonculi to serve them in battle.|skilltype = Combat Skill|maxlevel = 90 <!-- List without bonus levels -->|req = Alchemy 50|skilltrainers = [[Chemist]], [[Mox Warcut]], [[Bendith the Banished]]}}{{Quote|Please check [[Game updates/2023-08-10]] for recent updates to the [[Battle Chemistry]] skill which may not be on this page yet!}}== {{msg:BASEPAGENAME}} Overview==Using various secondary skills, '''Battle Chemistry''' (often abbreviated "'''BC'''") is a combat skill usable only by well-practiced [[Alchemy|Alchemists]]. '''Battle Chemistry creates explosive concoctions ''' is known for its solid aoe damage utilizing a wide variety of element types, as well as mutagenic injectors its utility abilities and programmable [[Golem Abilities|golem summons]].=== In-Game Description ===Using alchemical concoctions in the heat of battle. Not for the faint of heart, or the particularly sane, this combat style specializes in area-effects of all types. Advanced practitioners can also ingest their formulae directly to take on new combat personalities. Masters can even create homonculi to serve them in battle.=== Training {{msg:BASEPAGENAME}} ===<!-- A list of methods to improve learn and level the skill -->* A placeholder NPC in [[Rahu]] (named, appropriately, "[[Chemist]]") will teach you [[Battle Chemistry]] if you have at least level 50 [[Alchemy]]. He will also teach you most abilities up to level 50.* [[Mox Warcut]], an NPC in [[Gazluk]], will raise the Skill Cap to 60 and to 70.* [[Bendith the Banished]] in the [[Fae Realm]] unlocks 71-80.* [[Zealo]] can teach the "Extra Heart" mutation and lay waste "Healing Injection".* [[Yalox]] can teach the "Stretchy Spine" mutation 1-3. (This has since been replaced by a mod to groups"Extra Heart")* Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]].
== Connected Skills ==
'''Sub-Skills:'''
* None
'''Secondary Skills:'''
* [[Alchemy]] - Without Alchemy, Battle Chemists would be unable to create their explosive concoctions and mutagenic injections.
===== Synergy Levels =====Bonus [[Synergy Levels]] for [[Battle Chemistry]] can be obtained from the following skills and levels::; [[Alchemy]]:: Level 25, Level 45:; [[Cooking]]:: Level 55:; [[Iocaine Resistance]]:: Level 30:; [[Sigil Scripting]]:: Level 25:; [[Mycology]]:: Level 30:; [[Pathology]]:: Level 30 == {{msg:BASEPAGENAME}} Basic Abilities==As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:* Toxic Irritant* Toxin Bomb* Create Golem === {{msg:BASEPAGENAME}} Advanced Abilities===Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:(Under Construction)! == Cross Class Abilities ==A number of Battle Chemistry abilitiesrequire levels in a second skill to learn.* Mycotoxin Formula : [[Mycology]]* Haste Concoction: [[Meditation]]* Acid Bomb: [[Fishing]]* Healing Mist: [[First Aid]]* Knee Spikes: [[Unarmed]]* Extra Skin: [[Cooking]]* Extra Toes 3 : [[Lore]]* Freezing Mist : [[Gardening]]  Mycotoxin Formula*Mycotoxin Formula 2 requires Mycology 25*Mycotoxin Formula 3 requires Mycology 30*Mycotoxin Formula 4 requires Mycology 35*Mycotoxin Formula 5 requires Mycology 40 Haste Concoction* Haste Concoction 1 requires Meditation <= 20* Haste Concoction 2 requires Meditation 25* Haste Concoction 3 requires Meditation 45 Acid Bomb* Acid Bomb 2 requires Fishing 25* Acid Bomb 4 requires Fishing 35 Healing Mist* Healing Mist 2 requires First Aid <31* Healing Mist 4 requires First Aid 30* Healing Mist 5 requires First Aid 40 Freezing Mist * Freezing Mist 5 requires Gardening 40  {{:{{msg:BASEPAGENAME}}/Abilities}} == {{msg:BASEPAGENAME}} Mechanics ===== Weapons ===[[Battle Chemistry]] users have access to two categories of weapons. Chemistry Beakers can be held in the main-hand, while Chemistry Flasks are used in the offhand.==== Main-hand Chemistry Beakers ====<dpl> category = Items/ChemistryBeaker reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>==== Off-hand Chemistry Flasks ====<dpl> category = Items/ChemistryFlask reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>===Equipment===* {{Item|Belt of The Alchemist}} ('''Battle Chemistry''', Mentalism)* {{Item|Belt of The Support Archer}} ('''Battle Chemistry''', Archery)* {{Item|Belt of The Master Exploder}} (Fire Magic, '''Battle Chemistry'''){{:{{msg:BASEPAGENAME}}/Treasure Effects}}{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}{{:{{msg:BASEPAGENAME}}/Level Up Rewards}} == Battle Chemistry Experience Table =={{Spoiler|Click Expand to view the Experience Table for Battle Chemistry|{{:Xptables/TypicalCombatSkill}}}}== Trivia ==Out of the original combat skills, Battle Chemistry was the last to receive a level cap beyond 50! When applying the buffs from Battle Chemistry on another person, if you switch skills, log out, or switch zones the buff will go away.If the other person logs out or switches zones they will also lose the buff.[[Category:Skills]][[Category:Combat Skills]]
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