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[[File:Eltibule Crypt (entrance).jpg|thumb|right|300px]]
'''Eltibule Crypt''' is located in the graveyard near Eltibule Keep. It is where the Eltibule family lies. A sign near the graveyard fence informs visitors that Eltibule was a Duke from the Pre-Council era. It also warns that the family plot is a historic landmark and is not to be disturbed!
==Points of Interest==
This dungeon is a very area however, unlike the Goblin Dungeon, the respawn rate is long enough that you can pull all the foes in the hallway and get to the boss room and pull both Serisa and James without having all the skeletons spawn on you. This without being overpowered (eg. level 30/25 Sword/Shield).
====Entrance====
A few skeletons can be looted in the entrance room for Bone Meals, Skulls, etc.
====Hallway====
The hall is lined with urns which can be looted for Broken Necklaces, Bone Meals, etc. Possible drops include Ancient Bronze Coins.
====Boss Room====
At the end of the hallway is a room with several open coffins, and two '''Storage Boxes''' which also have some random low level loot. Here stands '''Serisa''' and '''James Eltibule''' who are not quite dead yet. James Eltibule is the stronger of the two, and drops special treasure. It is possible to fight both separately by carefully pulling.
==NPCs==
====Bosses====
* James Eltibule (332/755/831) (a strong skeleton warrior)
====Special Foes====
* Serisa Eltibule (a mage, weaker than James)
====Foes====
<!--
(Gorgonzola:) Highly suggest not to add any separate foe pages atm, except for boss and other "unique" creatures
because that's overkill during alpha, their stats will change, they may move to different locations, etc.
Keeping a simple basic list here is informative and to the point.
-->
* Deceased Guardian (strong warrior skeletons)
* Skeleton Troublemaker (fairly weak archers)
* Skeleton Instigator (weak)
* Skeletal Sentry (weak)
[[Category:Dungeons]][[Category:Eltibule Dungeons]]
<!-- Using NOTOC to keep the top of the article clean as long as the page is not too long... -->
[[File:Eltibule Crypt (entrance).jpg|thumb|right|300px]]
'''Eltibule Crypt''' is located in the graveyard near Eltibule Keep. It is where the Eltibule family lies. A sign near the graveyard fence informs visitors that Eltibule was a Duke from the Pre-Council era. It also warns that the family plot is a historic landmark and is not to be disturbed!
==Points of Interest==
This dungeon is a very area however, unlike the Goblin Dungeon, the respawn rate is long enough that you can pull all the foes in the hallway and get to the boss room and pull both Serisa and James without having all the skeletons spawn on you. This without being overpowered (eg. level 30/25 Sword/Shield).
====Entrance====
A few skeletons can be looted in the entrance room for Bone Meals, Skulls, etc.
====Hallway====
The hall is lined with urns which can be looted for Broken Necklaces, Bone Meals, etc. Possible drops include Ancient Bronze Coins.
====Boss Room====
At the end of the hallway is a room with several open coffins, and two '''Storage Boxes''' which also have some random low level loot. Here stands '''Serisa''' and '''James Eltibule''' who are not quite dead yet. James Eltibule is the stronger of the two, and drops special treasure. It is possible to fight both separately by carefully pulling.
==NPCs==
====Bosses====
* James Eltibule (332/755/831) (a strong skeleton warrior)
====Special Foes====
* Serisa Eltibule (a mage, weaker than James)
====Foes====
<!--
(Gorgonzola:) Highly suggest not to add any separate foe pages atm, except for boss and other "unique" creatures
because that's overkill during alpha, their stats will change, they may move to different locations, etc.
Keeping a simple basic list here is informative and to the point.
-->
* Deceased Guardian (strong warrior skeletons)
* Skeleton Troublemaker (fairly weak archers)
* Skeleton Instigator (weak)
* Skeletal Sentry (weak)
[[Category:Dungeons]][[Category:Eltibule Dungeons]]