20,457
edits
Changes
Adding mob. Needs AIP.
__NOTOC__
{{MOB infobox
| title =Automaton
| type = Construct
| health =
| armor =
| rage =
| effective = Crushing, Fire, Nature
| veffective = Electricity
| ineffective = Cold
| vineffective = Psychic, Poison
}}
[[Automaton]] are traditionally dangerous constructs deployed over small areas. Many of them can be encountered in the southeastern mountains of [[Vidaria]].
== Locations ==
{{MOB Location
| area = Vidaria
| location = Southeastern mountains
| health =
| armor =
| rage =
| lootlevel =
| mitigation =
}}
== Combat Abilities ==
'''Regeneration'''
: Electricity Damage
: Become resistant to Fire, Cold, and Electricity Damage
: Slashing Damage
: Burst Fire Damage
== Miscellaneous ==
{|
{{Header|[[Skinning]]}}
|-
None
|-
{{Header|[[Butchering]]}}
|-
|None
|}
== Reported Loot ==
==== General Loot ====
; Level 95 Equipment
{|
{{Header|Common|4}}|-
|{{Loot|Large Main-Hand Bead}}
|}
{{MOB infobox
| title =Automaton
| type = Construct
| health =
| armor =
| rage =
| effective = Crushing, Fire, Nature
| veffective = Electricity
| ineffective = Cold
| vineffective = Psychic, Poison
}}
[[Automaton]] are traditionally dangerous constructs deployed over small areas. Many of them can be encountered in the southeastern mountains of [[Vidaria]].
== Locations ==
{{MOB Location
| area = Vidaria
| location = Southeastern mountains
| health =
| armor =
| rage =
| lootlevel =
| mitigation =
}}
== Combat Abilities ==
'''Regeneration'''
: Electricity Damage
: Become resistant to Fire, Cold, and Electricity Damage
: Slashing Damage
: Burst Fire Damage
== Miscellaneous ==
{|
{{Header|[[Skinning]]}}
|-
None
|-
{{Header|[[Butchering]]}}
|-
|None
|}
== Reported Loot ==
==== General Loot ====
; Level 95 Equipment
{|
{{Header|Common|4}}|-
|{{Loot|Large Main-Hand Bead}}
|}