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103 bytes added, 07:26, 2 October 2014
Item Tiers
{| class="wikitable"
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| style="width:100px;font:bold 15px Georgia,serif;"| White Common || Those are common, basic items.
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| style="color:#04c304;font:bold 15px Georgia,serif;"| Green <!--green-->Uncommon || '''Uncommon''' tier. Tend to have 1-2 modsOne extra power, chosen as appropriate for the difficulty of the monsters.
|-
| style="color:#ff00ff00e7e7;font:bold 15px Georgia,serif;"| Purple <!--cyan-->Rare || Seem to be unique items with a unique description and interesting effectsTwo or three extra powers, chosen as appropriate for the difficulty of the monster.
|-
| style="color:#00e7e7ff00ff;font:bold 15px Georgia,serif;"| Cyan Epic || These appear Two to have five properties. Some of those properties can boost various Combat Abilities. When such an item is available on a corpse and someones examine itfour extra powers, a distinctive sound can be heardwith at least one power significantly more potent than lower tiers.
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| style="color:#c3b304;font:bold 15px Georgia,serif;"| Yellow Legendary || Can have lots of mods. Possibly higher tier Three to five extra powers, with at least one power significantly more potent than Cyan? Also makes a distinctive sound when lootinglower tiers.
|}
 
When a creature is slain, a special effect and distinctive sound indicates that there is '''Rare''', '''Epic''' or '''Legendary''' loot on them.
==Item Bonuses==
2,804
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