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Guild Quests

388 bytes added, 20:30, 27 June 2016
Obtaining Guild Quests
You need to have the right permissions to accept guild quests on behalf of the guild. You will also need the right permissions to cancel guild quests. Both of these permissions default to guild ranks 9 and 10 but can be changed (assuming you have the right permissions to change permissions, of course).
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Several guild quests unlock other guild quests upon completion. They will only unlock the corresponding difficulty level of the next quest. For instance, completing the 25-person version of "Resupply Animal ::Town" unlocks the 25-person version of "Fox Outpost", but not the 10-person or 50-person versions of "Fox Outpost". So keep that in mind when you are choosing the quest version.
 
== Guild Credits ==
Completing guild quests also earns each member who logged in during the quest some Guild Credits. Guild Credits are a new pseudo-currency that can be exchanged for items and new recipes at the guild sign in Serbule or Rahu.
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