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Skills

41 bytes removed, 18:54, 24 August 2016
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Combat Skills
! style="text-align:left;width:30%;" |How to obtain
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|[[Archery]] || Expertise with using bows to hunt and kill. || Learned by new characters automatically, however you need to find the bow and arrows in a dilapidated chest in the on [[Tutorial CaveAnagoge]] near the Alchemy Book before you can use it.
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| [[Animal Handling]] || The art of taming animals and teaching them to fight alongside you. || Learned from a Shrine outside [[Serbule Crypt]]
|[[Necromancy]] || Necromancy is control over the undead, along with other powers that triffle with mortality. To use necromantic abilities, you must be wielding or wearing a necromancy gem. You can often find these on weapons, and less often on pieces of armor. (If you are in a beast form, necromancy gems in weapons won't work, but ones in armor will.) ((Subskill: [[Corpse Talking]]) || Use the Necromancy Shrine in [[Serbule Crypt]] Level 2.
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|[[Psychology]] || Understanding the mind of sentient creatures. Also, using that knowledge in combat and other stressful situations. || Discover Psychology in the on [[Tutorial CaveAnagoge]].
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|[[Shield]] || Expertise in the use of a shield, both as a weapon and as a defensive tool. || Reach Friends favor level with [[Tyler Green]]
|[[Staff]] || Mastery of the staff as a martial weapon. Staff fighting has a mix of both offensive and defensive abilities. || Raise favor level with [[Hogan]].
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|[[Sword]] || Expertise with swords, rapiers and the like. Swords are very damaging, and can reduce an enemy's Rage. || Learned by new characters automatically, but you must find a sword in the on [[Tutorial Cave]Anagoge].
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|[[Unarmed]] || Mastery of the martial arts. Not especially damaging, but with great controlling and stunning abilities. Generally requires one or both hands to be empty, although you can use kicks even with other items wielded. || Learned by new characters automatically in the on [[Tutorial CaveAnagoge]].
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