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→Zone pages & monster stats
* And most importantly imho, this gives the option for people to reveal more at their own discretion, by following the link (ie. the further away from the main page, the more details, kind of a spoiler hierarchy).
<strike>ps: I'll try to get a nice little Armor/Health/Power template soon. Thanks for all the good work!</strike> DONE
--[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 09:52, 3 October 2014 (CDT)
: Hmm. I now realize certain creatures like [[Skeleton Archer]] may use different stats depending where they spawn. So I see two solutions here: 1) if tis is really necessary (I think it's overkill and documenting for documenting's sake, imho, which is pointless) we can document the stats in the body article, for each zone the mob appears in. I'm definitely not going to bother doing that in alpha, and I'd like to save my sanity. 2) Much more reasonable imho is to document the Armor/Health/Rage only for named creatures, in the [[Template:MOB infobox]]. This is simpler, and it's also useful, whereas documenting stats of a sickly wolf is pretty pointlesss (imho) and a waste of our time (AND, personally if I do something I'd like to do it well.. if we want to document every single mob's stats, it's going to be endless work, so it's only going to be half-done work, whereas documenting all the boss type creatures is totally doable during alpha).<br><br>So for the general creatures I will look at the template and see that the Armor/Health/Rage is only optional so it can show only for the bosses (otherwise it will be incorrect as I explained as certain basic monsters exist in various "strengths"). --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 16:45, 3 October 2014 (CDT)