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Armor
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[[Items]] that are primarily responsible for a characters armor stat include: head, chest, legs, gloves and boots. Other items may be randomly generated to grant small amounts of armor. Cows, wolves and spiders have unique armor items.
==Damage Mitigation==
Armor can be generated or crafted with modifiers that mitigate specific in-direct damage types, for example cold, nature or heat damage.
==Types of Armor==
*Craft-able by [[Toolcrafting|Toolcrafters]]
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==Additional Modifiers==
Armor may modify specific skill sets. For example metal gloves may decrease archery damage by a set percentage.
==Replenishing Armor==