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Druid: Ice Giants

438 bytes added, 13:13, 11 March 2020
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BetaNotus moved page Ice Giants to Druid: Ice Giants without leaving a redirect
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==Summary==
Hark druids, in a cold and distant land named Kur, a dangerous enemy plots and schemes. You need not deal with this foe directly, but you must stymie her plans before they come to fruition. From the frozen waters come many giant ice elementals, each as strong as ten soldiers. Dismantle them. Nature is, as always, your ally, so you should have little fear of the icy winds while my blessing is upon you. Now go! ''This quest is a level 50 Druidic Emergency occurring in the [[Kur Mountains]] with multiple variations depending on the number of Druids online at the start of the event. Druids will receive the '''Druidic Emergency''' debuff, granting +10% Base Druid Damage while blocking earned combat experience, crafting experience, and combat wisdom. This debuff stays until the event has been completed.''
===Prerequisites===
===Preface===
{{Quote|Hark druids, in a cold and distant land named [[KurMountains|Kur]], a dangerous enemy plots and schemes. You need not deal with this foe directly, but you must stymie her plans before they come to fruition.
From the frozen waters come many [[Giant Frost Elemental|giant ice elementals]], each as strong as ten soldiers. Dismantle them.
Nature is, as always, your ally, so you should have little fear of the icy winds while my blessing is upon you. Now go!}}

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