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Started to type game update. saving page halfway through.
==October 25 2014==
This update includes bug fixes, graphics improvements, and some of the Halloween holiday content. We expect another update in the next few days with more stuff.
===Halloween Content===
Every 90-120 minutes, a monstrous assault on [[Serbule]] will take place. There will be a global announcement when it begins. The creatures' loot includes various kinds of new content.
We are exploring the world of seasonal content for the first time. There are likely to be some bumps in the road! But let us know what you think!
===Dungeon Adjustments: [[Serbule Crypt]]===
Added four new loot chests to the Serbule Crypt, to entice players to delve deeper instead of rushing to the second floor thinking that's the whole dungeon. The first chest is at the end of the corridor that players seem to all miss; the other three are deeper in. (None are on the second floor past Khyrulek.) Each chest can be opened by all players once per hour, so you can team up to collect the chests. The loot isn't always amazing, but it has above-average chances for nice level 20 gear.
===Dungeon Adjustments: [[Goblin Dungeon]]===
-Made [[Algapa]]'s spawn rate 5 minutes instead of 1 minute to reduce camping. Fixed [[Algapa]] encounter so all nearby goblins come running when he's attacked.
This update includes bug fixes, graphics improvements, and some of the Halloween holiday content. We expect another update in the next few days with more stuff.
===Halloween Content===
Every 90-120 minutes, a monstrous assault on [[Serbule]] will take place. There will be a global announcement when it begins. The creatures' loot includes various kinds of new content.
We are exploring the world of seasonal content for the first time. There are likely to be some bumps in the road! But let us know what you think!
===Dungeon Adjustments: [[Serbule Crypt]]===
Added four new loot chests to the Serbule Crypt, to entice players to delve deeper instead of rushing to the second floor thinking that's the whole dungeon. The first chest is at the end of the corridor that players seem to all miss; the other three are deeper in. (None are on the second floor past Khyrulek.) Each chest can be opened by all players once per hour, so you can team up to collect the chests. The loot isn't always amazing, but it has above-average chances for nice level 20 gear.
===Dungeon Adjustments: [[Goblin Dungeon]]===
-Made [[Algapa]]'s spawn rate 5 minutes instead of 1 minute to reduce camping. Fixed [[Algapa]] encounter so all nearby goblins come running when he's attacked.