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Favor

18 bytes removed, 14:34, 27 October 2014
Summarizing a bit & reworded intro (hopefully clearer), formatting.
{{TOCright}}'''Favor''' represents your current relationship-status with a certain NPCNPCs. Favor is raised by giving specific [[Gifting|gifts]] to NPC's, according to their likes and dislikes, and completing questsas well as [[hanging out]] with them. Some NPC's favor requests are much harder than others, this is intended.
By raising Raising your favor with that person you'll receive any given NPC can earn various rewards such asbenefits:
* '''increased value on items sold''' AND their Their money pool goes upincreases so that you can sell more items before they run out of gold* ability At the same time, they will pay more for items that they are willing to utilize new skillsbuy* experience* special Training in unique abilities and recipesnot available elsewhere* ability to list [[Consignment]] - a limited amount of items for sale to other players (aka "consigned items")sales service, which is somewhat similar to auction houses in other MMO's Some NPC favor requests are much harder than others, this is intended.* [[Storage]] - 10 slots of storage
===Selling prices===
Even when you are not interested in what a particular NPC has to offer, you may want to be able to sell your loot to them. Earning '''Favor''' with NPCs that buy your items will give you much better price as your relationship with them improves, up to the point where '''they buy items at full price'''. Until you reach high favor with a merchant NPC, you will see a little small exclamation mark icon (!) that next to your items informs you that they are the NPC will not buying your items at their pay full valueprice for this item.
Generally you'll want to gain high favor with most NPCs, however it is worth noting that some NPCs will buy a great variety of items, or buy items that sell for a good price (such as weapons and armor). The location nearby to a dungeon or a teleportation circles can also make certain NPC merchants much more useful.
By reaching 100% favor you'll take the relationship to the next stage. Each tier of relationship has diminishing returns. The different stages of relationship you can achieve with an NPC goes as follows:
{| border="0" cellpaddingstyle="1background:#efe;border-radius:3px;padding:3px;width:100%;border:1px solid #9C9;margin:0 0 1em;" cellspacing|- style="1text-align:center;" class| Tolerated| style="article-tablewidth:1%;color:#9b9;"|&lArr;|-'''Neutral''' (starting)! scope| style="colwidth:1%;color:#9b9;" |&rArr;| Comfortable| style="vertical-alignwidth:1%;color:middle#9b9;"|&rArr;height| Friends| style="width:50px1%;text-aligncolor:center#9b9;"|Relationship Status&rArr;|-Close Friends| style="heightwidth:25px1%;text-aligncolor:center#9b9;"|Tolerated <- Neutral (Starting) -> Comfortable -> Friends -> Close Friends -> &rArr;| Best Friends -> | style="width:1%;color:#9b9;"|&rArr;| Like Family -> | style="width:1%;color:#9b9;"|&rArr;| Soulmate
|}
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