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[[The Gods of Knowledge, Vol 4]] is a [[Lorebook]] looted from monsters.
== Content ==
''This series of books by the goblin sage [[Muligu]] details each god that might be able to help you with a knowledge-related question.''===== Final lesson: Avoid The Traps =====The final lesson is that gods are usually not the best way to find answers. These volumes only cover the godly means of answering questions, but my separate twenty-volume set covers all the mortal means of divination, researching, and discovery, and you should really try those first. Mortals are simply more reliable in general. Even when the gods can't or won't help you, some mortal somewhere usually can. (A hint: find [[Garakh]]'s Bazaar). The god of commerce cares little for knowledge as a commodity, but his bazaar does attract commerce-oriented sages). What you absolutely don't want to do is contact just any random god. When you begin searching for ways to summon gods, you'll find methods for contacting gods such as [[Melkar]], [[Norala]], [[Strekios]], or [[Ri-Shin]]. But just because you CAN contact a god doesn't mean you SHOULD. Most gods resent contact from mortals seeking answers. Be especially wary of summoning the following gods. Contracting them may seem like a good idea, but it's probably not. (And we'll leave off the obviously-insane ideas, like contacting the God of Hate just to ask him a question). ===== Akhisa, Patience, Cunning, and Spiders =====[[Akhisa]] often offers deals to clever mortals. The deals always seem to have a loophole that the clever mortal can abuse, turning a bad deal into a great one. But repeat after me: you are not more cunning than the god of cunning. Unless your very soul and the souls of your family are a cost you're willing to pay, you can't afford to do "business" with [[Akhisa]]. ===== Gulagra, Anarchy ===== Sages hear this tale all too often. [[Gulagra]] comes to you in a dream with the answer to a problem you've been desperate to solve. But when you awaken, you can't quite remember the solution. You help Gulagra in whatever ways are needed, desperate to re-envision the dream. But the dream was a lie. Gulagra will drive you mad before ever giving you any answers. ===== Remga, Piracy, Violence, and Rape =====It should go without saying that when [[Remga]]'s "ambassadors" sail up with an offer for you, you should run -- not walk-- away from that city as quickly as you can. Remga only rarely honors his deals. More than likely, you'll just end up dead. ===== Zhia Lian, Surprise, Whimsy, and Unpredictability =====Those who seek out [[Zhia Lian]] can often find her, especially if she thinks you're interesting. And it does sometimes occur that Zhia Lian answers a question for you. But she is by definition unpredictable, and if she's in a poor mood, you could end up turned into a sad song or a talking worm or a magical candlestick whose flame burns with your purest thoughts. God-level unpredictability is very bad for your health. ===== Parting Thoughts =====Only contact a god as a last resort. If you must contact a god, expect the price to be very high. And if a god ever approaches YOU with an offer, it's going to be dangerous. Very dangerous. No contentexceptions.
== Related Lore ==
: [[The Gods of Knowledge, Vol 1]]