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Damage Types

4,346 bytes added, 18:24, 1 July 2019
Created page for transclusion based on Xerandus1's concept.
<onlyinclude>
===Damage Types===
'''Physical'''
{|
|-
| {{Combat Ability icon|Slashing Damage}}
| '''Slashing''' is a common physical damage type, often used by both combat skill abilities and creatures. [[Sword]] and [[Knife Fighting]] have many abilities that deal '''Slashing''' damage. [[Canine]]s, [[Feline]]s, and [[Rodent]]s tend to use '''Slashing''' attacks.
|-
| {{Combat Ability icon|Ranged Piercing Damage}}
| '''Piercing''' is a common physical damage type, often used by both combat skill abilities and creatures. [[Archery]], [[Staff]], and [[Knife Fighting]] have abilities that deal '''Piercing''' damage. Humanoid species like [[Rakshasa]], and some [[Dinosaur]]s tend to use '''Piercing''' attacks.
|-
| {{Combat Ability icon|Crushing Damage 2}}
| '''Crushing''' is a common physical damage type, often used by both combat skill abilities and creatures. [[Staff]], [[Hammer]], [[Cow]], and [[Unarmed]] have many abilities that deal '''Crushing''' damage. [[Canine]]s, [[Giant]]s, and [[Ruminant]]s tend to deal '''Crushing''' damage.
|}
'''Elemental'''
{|
|-
| {{Combat Ability icon|Fire Damage 2}}
| '''Fire''' is a type of elemental damage commonly seen in combat skills, although some creatures posses '''Fire''' attacks. [[Fire Magic]] and [[Priest]] have abilities that deal '''Fire''' damage. [[Elemental]]s,[[Crone-Kin]], and humanoid mages tend to use '''Fire''' attacks.
|-
| {{Combat Ability icon|Heavy Cold Damage Immobilize}}
| '''Cold''' is a type of elemental damage uncommonly seen in combat skills. Creatures in colder regions or dungeons are more likely to have '''Cold''' attacks. [[Ice Magic]] and [[Fire Magic]] have abilities that deal '''Cold''' damage. [[Fungoid]]s and [[Elemental]]s tend to use '''Cold''' attacks.
|-
| {{Combat Ability icon|Electricity Damage}}
| '''Electricity''' is a type of elemental damage commonly seen in combat skills, and rarely seen in creatures. [[Hammer]], [[Mentalism]], and [[Necromancy]] have abilities that deal '''Electricity''' damage. [[Dinosaur]]s and [[Elemental]]s sometimes use '''Electricity''' attacks.
|}

'''Internal'''
{|
|-
| {{Combat Ability icon|Trauma Damage}}
| '''Trauma''' is a common internal damage type, often used by both combat skill abilities and creatures. [[Sword]], [[Bard]], and [[Psychology]] have abilities that deal '''Trauma''' damage. [[Plant]]s and [[Arthropod]]s tend to use '''Trauma''' attacks.
|-
| {{Combat Ability icon|Poison Damage}}
| '''Poison''' is a type of internal damage, more common to creature attacks than combat skill abilities. [[Battle Chemistry]], [[Druid]], and [[Knife Fighting]] have abilities that deal '''Poison''' damage. [[Aberration]]s, [[Arthropod]]s, and [[Plant]]s tend to use '''Poison''' attacks.
|-
| {{Combat Ability icon|Psychic Damage and Knockback Stun}}
| '''Psychic''' is a type of internal damage, often used by both combat skill abilities and creatures across Alharth. [[Psychology]], [[Priest]], and [[Mentalism]] have abilities that deal '''Psychic''' damage. [[Arthropod]]s tend to use '''Psychic''' attacks.
|}

'''Other'''
{|
|-
| {{Combat Ability icon|Acid Damage}}
| '''Acid''' is an unusual type of damage. [[Battle Chemistry]] has abilities that deal '''Acid''' damage. [[Fungoid]]s, [[Arthropod]]s, [[Fish and Snail]]s, and [[Aberration]]s tend to use '''Acid''' attacks.
|-
| {{Combat Ability icon|Heavy Burst Nature Damage}}
| '''Nature''' is a wild type of damage, tamed by only a few combat skills. [[Druid]], [[Cow]], and [[Giant Bat]] have abilities that deal '''Nature''' damage. [[Plant]]s and [[Elemental]]s tend to use '''Nature''' attacks.
|-
| {{Combat Ability icon|Burst Darkness Damage}}
| '''Darkness''' is an unusual type of damage rarely seen in the light of day. [[Necromancy]] has abilities that deal '''Darkness''' damage. [[Crone-Kin]]s and [[Incorporeal Creature]]s tend to use '''Darkness''' attacks.
|-
| {{Ability icon|Righteous Flame}}
| '''Divine''' is not yet implemented in any attacks.
|-
| {{Combat Ability icon|Heavy Poison Damage}}
| '''Demonic''' is not yet implemented in any attacks.
|}
<!--
|-
| {{Ability icon|Thunderous Note}}
| '''Sonic''' is an unusual type of damage. [[Bard]] and [[Giant Bat]] have abilities that deal '''Sonic''' damage. No creatures use '''Sonic''' attacks.
-->
</onlyinclude>
[[Category:Mechanics]]

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