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Lord Sedgewick

1,599 bytes added, 18:20, 18 January 2015
Created page with "__NOTOC__ {{MOB infobox | type = Human | armor = 500 | health = 2354 | rage = 987 | curse = Persistant Darkness }} '''Lord Sedgewick''' is the final encounter you'll fac..."
__NOTOC__
{{MOB infobox
| type = Human
| armor = 500
| health = 2354
| rage = 987
| curse = Persistant Darkness
}}
'''Lord Sedgewick''' is the final encounter you'll face at [[Dark Chapel]]. He may be found at the chapel itself, at the end of the corridors, in a room alongside several [[Droach]] and a [[Death Ray]] device, which will kill any target it acquires in a single blow... although it takes a long time to be reloaded. The battle will take place in a dark area (+30% evasion), which will either save you, or make the fight significantly more complicated.

==Location==
; [[Eltibule]]
: [[Dark Chapel]]

==Combat Abilities==
Immune: Poison, Darkness, Trauma
Effective: Piercing
* Electricity Damage + Power Loss
* Slashing Damage
* [[Image:Rage-icon-20px.gif|Rage]] Burst Slashing Stun Curse
* While not listed as an ability, Sedgewick will summon the ghost of [[Katarina Eltibule]] at some point during the fight. She will join the battle against you and your team. She behaves much like any other incorporeal ghost, needing to be stunned before she takes any significant damage.

==Curse==
Lord Sedgewick may curse you with a persisting darkness that will stay with you even after you leave the dark tunnels, giving you a 10% chance to evade any coming attacks, but a 20% chance to miss any you perform as well.


==Reported Loot==
* Guaranteed loot of a sword named Sedgewick's Honor.
* Several metal and leather armor pieces.
* Sword Lord Potions, which increase your slashing damage by +25 for 2 minutes.

[[Category:Bosses]][[Category:Dark Chapel Creatures]][[Category:Human]]
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