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Races

1,708 bytes added, 20:33, 14 March 2020
Faeries
=== Faeries ===
Faeries were added in March 2020.
 
Faeries aren't just from another planet -- they're from another realm of existence with its own rules of time and physics. They are true immortals, and most are so many centuries old that they can't recall their youth at all.
 
Everyone knows that there are four types of fairies, one for each season. The Winter and Spring fae are dangerous and scary. The Summer and Fall faeries are more reasonable. (All player faeries are assumed to be Summer fae.)
 
''In-game effects'':
*Faeries may learn [[Faerie Magic]], a subskill of [[Mentalism]], and their own [[Race(Fae)]] skill, which allows them to break items down into {{Item|Crystal Ice}} and {{Item|Fairy Dust}}, then reconstitute those ingredients into a variety of useful items.
*Having wings, all Faeries may fly.
*Faeries are less physically strong than most other races, and have 16 fewer inventory slots as a result. They are also slightly more susceptible to knockbacks than other races.
*Upon death, Faeries respawn in the [[Fae Realm]], unless they use a {{Item|Fairy Soul Anchor}} or are resuscitated by other means (any of the standard methods). They cannot [[Enter the Light]].
*Faeries start with level 30 [[Ice Magic]], [[Mentalism]], [[Faerie Magic]], [[Knife Fighting]], and [[Animal Handling]].
*Faeries begin with two pets, a bee and wasp, both Bond Level 100 (this means their pets will automatically level up to the Faerie's animal handling level as it grows).
*Faeries learn a different variant of the [[Knife Fighting]] skill Slice, called Slicing Ice, which uses thrown ice, operating at range instead of in melee. Crystal ice may also be used in place of metal throwing knives in abilities like Hamstring Throw and Fan of Blades.
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