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Goblin Dungeon

1,416 bytes added, 14:22, 23 April 2020
Updated Harvestable information.
| pmapdesc= Map by BetaNotus (5/19)
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[[Goblin Dungeon]] is a regional name for the disastrous construction project underneath [[Eltibule Keep]]. This ill-fated maze of storehouses was overrun by Goblins, and the promised cleanup team sent from [[Statehelm]] never arrived. The residents of the Keep have boarded up the entrance enough to prevent Goblins and its other denizens from escaping to the surface, however prepared adventurers can find their way in.
The Travelers throughout the region profess the wonderful loot found within the dungeon. Hunters of [[Goblin Dungeon]] is an area accessed from Eltibule Keeps will find Calling Cards to be plentiful, allowing for rapid mastery of [[Goblinese]]. It is one of the most developed dungeons as of the alphaAdventurers seeking potions, and seems to be the main group oriented dungeon currently likely due to its midrange levelarmor, easy access and higher level content as you progress deeper into weapons will find it. It is currently on Goblins, while their trained animals can provide a good source for Goblin Equipment, various Restorative Potions, meat and fire salts, among other thingsskins.
Also of note, it contains a quest to defeat the [[Algapa|goblin boss]] and rescue the fairy [[Sarina]], which leads to learning [[Art History]]. There are also many spawns for various art objects within the dungeon to help you train after you learn the skill.
This dungeon can be very dangerous for those unprepared, as some of the creatures use powerful rage attacks and pull in groups.
 
Most goblins appear to drop business cards which lets you learn [[Goblinese]].
== Points of Interest ==
====Storerooms====
There are many storerooms throughout the dungeon, however some will be lined with shelves. These shelves are stocked with spawns of scrolls, goblets, bread, and miscellaneous junk. The first one usually found is left of the entrance, while another deeper in the dungeon is populated with Mantis.
====Art Galleries ====
The first hallway leading right from the main hallway of the dungeon will lead to a series of storage rooms for art. There are also two chests in this gallery area.
====Storerooms(1)====There Pulling should be performed carefully in these rooms, as there are usually two Storerooms currently or three creatures in each split room that can aggro through the dungeon. Both hold a few spawns of various scrollsthin walls, goblets, and food, as well as one or two paintingspotentially mobbing the unsuspecting art aficionado. The first one you'll come across right near On the entrance. ====Art Galleries(2)====If you go right at other hand, solo explorers may find it much safer to stay in these rooms than in the first main junctionhallways, as there are several less spawns in the side rooms with paintings hanging on , and the walls. Grab the paintings and identify them to increase your Art History skill [[Brain Bug]]s are relatively harmless.
Pulling should be careful around these rooms, as there's usually two or three creatures in each one that can aggro through the thin walls, potentially mobbing the unsuspecting art aficionado. On the other hand, if you are soloing, it is much safer to stay off the main halls as there are less spawns in these areas and the Brain Bug are relatively harmless. ====Grand Room(3)====
A large room containing many paintings and treasures. Cheese wheels can spawn in the back (Mogyar Cheese).
Once you are inside a good strategy if you are alone is to stay on the perimeter of the room. Pull ranged goblins by aggroing them and then hiding behind a pillar. This causes them to come closer so you can stun them and finish them without aggroing the center of the room. You will otherwise likely be overwhelmed as the goblins respawn rather quickly even if you take care not to bury the corpses.
====Mantis Gallery(4)====
An Art Gallery in the Northern section of the dungeon that is notable for a different layout than the rest of the Art Galleries, and being the only spawn point in the dungeon for a few [[Psychic Mantis]] and [[Simple Mantis]].
====Graz and Gruzark(5)====
At the back of the room amidst a large number of small beds are ''Goblin Storage Chests''. These can be looted for random common equipment, and the odd (rare?) piece of Sulfur and Saltpeter. Looting these chests is rather cumbersome as they fill your inventory with 3 items at a time.
====Kitchen(6)====
At the far end of the left most corridor. '''Fruit Case'''s and '''Grain Sack'''s can be looted for Guava, Grapes, Red Apples, etc. Pigs (food likely). '''Goblin Stew''' {{Hint|Has Meat.}} can be drank from the cauldron, which is a ''drink'' that will stack with any foods you already have consumed (+12 health every few seconds when out of combat).
====Back Entrance(7)====
If you search the outside walls of Eltibule Keep you will find a hatch that connects to the northern area of the dungeon. The hatch drops into a hallway, the end of which is an one-way invisible wall that you can not cross back. Once you cross the invisible wall you are in the main hallway of the dungeon.
====Goblin Annex(8)====
If you just keep going straight for a long time, past all the corridors, you’ll meet a new guardian. Beyond that guardian, the tunnels get VERY difficult! Be warned. You’ll want a LARGE group — it sounds like seven to nine people would be safest if you’re all in the low 30s with your combat skills. A smaller group may work if you’re higher level.
A few tips from Auriel <ref>http://stratics.com/community/threads/gobbie-annex.320923/</ref>
* You have to destroy the crystals in a certain time period
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=={{msg:BASEPAGENAME}} Inhabitants==
====Friends====
* [[Sarina]] the fairy.<dpl>* [[Yalox]] the nightmare creature.category = Goblin Dungeon NPCsmode = unorderedcolumns = 3</dpl>
====Foes====
<dpl>
columns = 3
</dpl>
==Soundtrack= Harvestables ===[https://soundcloud<!-- List of harvestable items. Sort by type (Fish, Fruit, Plants, Wood, Mushrooms, Minerals & Metal, Miscellaneous. Miscellaneous includes graves, eggs, and other stuff.com/conorbracemusic/project-gorgon-dungeon-crawling Dungeon Crawling] >==== Food ===={|{{Item|Snacking Bread}}|}==== Wood ===={||{{Item|Shoddy Storage Crate}}|{{Item|Crude Storage Crate}}|{{Item|Oak Wood Chips}} (Broken Barrels or crates)|{{Item|Oak Wood}}|{{Item|Filigreed Jewelry Box}}|}==== Miscellaneous ===={|| {{Item|Empty Bottle}}| {{Item|Basic Ink}}| {{Item|Grass}} (SoundCloudhay) by Conor Brace| {{Item|Spoon}}|-| {{Item|Fire Resistance Potion}}| {{Item|Cold Resistance Potion}}| {{Item|Dirt Shield Potion}}| {{Item|Bottle of Sugar Water}}|-| {{Item|Bottle of Whey}}| {{Item|Bottle of Milk}}| {{Item|Ancient Bronze Coin}}| {{Item|Unidentified Painting}}|}
==Gallery==
<gallery widths="200px" heights="150px">
</gallery>
==ReferencesSoundtrack==<references [https:/>/soundcloud.com/conorbracemusic/project-gorgon-dungeon-crawling Dungeon Crawling] (SoundCloud) by Conor Brace== Trivia ==* Early in development, the [[Goblin Dungeon]] was considered end-game content. Players frequently ended up leveling their combat skills from 20 to 50 here.* The [[Goblin Dungeon]] was the first dungeon revised during development to receive an expansion, rather than a complete replacement.
[[Category:Dungeons]][[Category:Eltibule Dungeons]]

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