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Goblin Dungeon

1,533 bytes added, 14:40, 17 September 2014
Points of Interest
It is possible to peel off many of the Goblins in the room, and at least 5 of the 6 painting spawns can usually be reached without aggroing the boss.
 
====Goblin Annex (Sept 9 2014 Update)====
If you just keep going straight for a long time, past all the corridors, you’ll meet a new guardian. Beyond that guardian, the tunnels get VERY difficult! Be warned. You’ll want a LARGE group — it sounds like seven to nine people would be safest if you’re all in the low 30s with your combat skills. A smaller group may work if you’re higher level.
 
A few tips from Auriel <ref>http://stratics.com/community/threads/gobbie-annex.320923/</ref>
 
* You have to destroy the crystals in a certain time period
* If you miss one or they respawn, the chest in the boss room will tell you how many you are missing
* The chest also does not open. Your loot will appear in your pack. Everyone gets their own loot.
* You can only get loot from a chest once per hour.
* You might want to walk instead of run
* Even if you have a dedicated healer, DO bring your own heals. There really aren't enough "heal other" spells, unless you are only healing one person. What seemed to work best for me is having a [[Battle Chemistry]] Golem spam heals. Always and using Mentalism buffs, either armor or health depending on gear.
* Have a clear leader and stay together
* If you decide to split up, put a healer in both groups
* Remember, heals do not go through walls
* If you are lost, click your leader on your group panel and cast a spell. It will path you to your leader.
* Use your group chat tab, and watch chat as best you can
* While using your group tab, realize you will not receive PMs there
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