== Item Quality ==
Items appear to come in different "qualities". Note this may still change a lot during alpha.
Items appear to come in different {| class="qualitieswikitable":|-* | style="width:100px;font:bold 15px Georgia,serif;"| White : those || Those are common, basic items.* |-| style="color:#04c304;font:bold 15px Georgia,serif;"| Green (|| "uncommonUncommon" tier?) : often Often have one simple damage increase such as "Archery Damage +1" and one Combat Ability enhancing property such as "All Multishot attacks deal +12 damage"* |-| style="color:#c3b304;font:bold 15px Georgia,serif;"| Yellow (|| "rareRare" tier?) |-| style="color:#00e7e7;font: these bold 15px Georgia,serif;"| Cyan || These appear to have four five properties. Some of those properties can boost various Combat Abilities. When such an item is available on a corpse and someones examine it, a distinctive sound can be heard.* Cyan (|-| style="legendarycolor:#ff00ff;font:bold 15px Georgia,serif;"?) : these appear | Purple || Seem to have five properties. Some of those properties can boost various Combat Abilitiesbe unique items with a unique description and interesting effects.|}
== Gear and Equipment Types ==