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Game updates/2015-07-01

56 bytes added, 13:28, 1 July 2015
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Here's a little thing to help you celebrate the 4th of July: goblins have a small chance to drop a recipe book that lets you create fireworks. After this month the recipe won't drop anymore, but if you already have recipe it will remain usable permanently.
==<b>[[Deer ]] Changes</b>==
Made some changes to deer form to make it a bit more entertaining to play and less annoying to level.
Pet changes:
:- Summon Deer now only allows you to summon a single deer, but the deer is much more powerful:- Summoned Deer now have very high taunt power built-in, so they can sometimes pull agro (especially with equipment that further boosts their taunt):- Equipment that enhances summoned deer will now be more potent. (If you're wearing it now, take the equipment off and put it back on to update the effect.):- Summon Deer 1 now requires you to be in deer form (just as Summon Deer 2 and 3 already did);Bounding Escape::- Bounding Escape now has a shorter reset time and shorter duration (10sec duration, 30sec reset):- Although Bounding Escape previously had some (undocumented) jump-height boost, this is now further enhanced and allows in-air-steering control as well:- A new Bounding Escape 3 has been added at level 51 with extreme jumping power;Other::- Made sure different deer abilities don't reuse the same icon:- You can gain synergy levels in Deer by leveling Foraging and/or Animal Handling to 25:- Added some more intermediate levels of Cuteness Overload and Deer Bash. This makes it a little smoother to level up the skill. The highest level versions are the same as before, this just adds more intermediate steps
==<b>Bug fixes/misc changes:</b>==
:- Fixed the winter werewolf appearance so it's not transparent:- Note: there are new gems that drop in the desert. These are gems for high-level skills that aren't yet implemented. The gems were added early so that their associated dye colors could be made. (You can learn those dye recipes from an NPC in the desert.) If you don't have interest in those dyes, I would recommend selling the gems, because they won't have any additional function for many months.:- Fixed the timer on a chest in [[Borghild ]] dungeon:- The death-penalty timer now "forgets" about deaths much more quickly so that you don't wait as long after dying:- Orcish Gladiator Helm has become a leather helmet (that matches the rest of the orcish suit) instead of chain mail. Sorry if you were wearing one! Yours will magically change after you log in:- Note: several people sent bug reports about [[Laura Neth ]] not accepting ingredients for storage, but it works fine here. It may have been a data synchronization problem, or I may be missing something. If you still have the problem please re-bug it and mention exactly what you're trying to store. Thanks![[Category:Game updates]]

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