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Safecracking

643 bytes added, 16:20, 19 November 2020
Solving Technique: expand step 2 of the previous solution to a more complete algorightm
For this practice vault, I've connected the top six symbols. The bottom six symbols are never used.
===== Solving Technique =====
I haven[[File:WarCacheSolve.jpg|right]]You don't had time to figure out a complete solution to unlocking these vaults, but here's my system so far:need any hints when using this guessing/logic technique.
1. Figure out Check combinations of 2 symbols until you have found 4 hits or checked all symbols. Use an AABB pattern. If you found the hints in the six dungeon, you only have to check those 6 symbols which could possibly be part instead of the answer by searching the vault for six corresponding images12. (On my practice vault, it's Tries 1-6 in the top row of six symbols)image.
2. Use your first guesses Now you have up to figure out which of those six 6 symbols are actually that could be part of the solution. For instance, if the possible runes were A,B,C,D,Etries 2, 4 and F, my first guess would be 'AABB' then 'CCDD' and 'EEFF6 in the image.' These three guesses will give me many pieces Eliminate those using one of information. After the symbols that I just make educated guessesdoes not match.
32a. Carry some lockpicks! The mechanism will jam after 12 tries, but Try 7 uses one symbol from try 1 which is no match and one symbol from try 2 which could be a lockpick can reset itmatch. Unfortunately Try 7 is no match so you know that will also change the combination, but the new combination will still be comprised of only the six symbols you already found.other symbol from try 2 is a match!
2b. Repeat this for the symbol from try 6 (in try 8, no match so the other symbol from try 6 is a match) and other symbols. 3. Use logic: you now know the C symbol from try 2 is correct and in slot 1 or 2, also the hourglass symbol from try 6 is correct in slot 1 or 2. That means one of the runes in slot 3 or 4 is already correct and the other will be from try 4 but slot 1 or 2.3a. Put all the symbols in place, both of those in slots 1, 2 and 3, 4. Practice! I've set up this vault to let me practice my lockbreaking skillTry 9 in the image.3b. Pity I don't It was not correct, the result is (2, 2) so we have time to actually get much practicing switch 1, 2 or 3, 4 but not between those groups. Try 10 inthe image.3c. Try 10 was not correct but (0, 4) means you can switch 1, 2 and 3, 4 and be finished. Final solution at the top, ready to open the vault. 4.The mechanism will jam after 12 tries, but a lockpick can reset it.Unfortunately that will also change the combination, but the new combination will still be comprised of only the six symbols you already found.
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