Sickly Tiger: Difference between revisions

From Project Gorgon
Jump to navigation Jump to search
mNo edit summary
Bryonar (talk | contribs)
No edit summary
Line 37: Line 37:
|{{Item|Crude Animal Skin}}
|{{Item|Crude Animal Skin}}
|-
|-
|'''Bonus Skin''':
|-
|'''Meat''':
|'''Meat''':
|{{Item|Sinewy Cat Meat}}
|{{Item|Sinewy Cat Meat}}
|-
|-
|'''Bonus Meat''':
|-
|'''Skull''':
|'''Skull''':
|{{Item|Animal Skull}}
|{{Item|Animal Skull}}

Revision as of 05:30, 21 April 2018

Sickly Tiger

Health64Armor59Rage113
Anatomy:
Effective:
Fire, Poison, Trauma
Ineffective:
Nature


A sick variant of Tiger. Like Sickly Wolves, they may randomly give players who fight or loot them various illnesses.

Serbule
Vitals: Health 64 Armor 59 Rage 113
Location: A concentration in the north, especially the east around the bodies of water. Some more in the southeast section.
Serbule Hills
Vitals: Health X Armor X Rage X
Location: In the South-Western part of the map, intermingled with Tigers

Combat Abilities

Miscellaneous

Skin:
Bonus Skin:
Meat:
Bonus Meat:
Skull:

Reported Loot