Difference between revisions of "Security Golem"

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m (Miscellaneous)
 
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| health    = 223
 
| health    = 223
 
| rage      = 353
 
| rage      = 353
| effective = Fire, Sonic
+
| effective = Fire, Nature
 
| vineffective = Psychic, Poison
 
| vineffective = Psychic, Poison
 
}}
 
}}
 
[[Security Golem]]s are ancient Dwarven guards patrolling the depths of [[Borghild]].
 
[[Security Golem]]s are ancient Dwarven guards patrolling the depths of [[Borghild]].
 +
== Locations ==
 
{{MOB Location
 
{{MOB Location
 
| area= Borghild
 
| area= Borghild
Line 18: Line 19:
 
}}
 
}}
 
==Combat Abilities==
 
==Combat Abilities==
''Regeneration; Armor Regeneration''
+
'''Regeneration, Slight Armor Regeneration'''
* Punch enemy, aggravating them
+
{{:AIP:SecurityGolem}}
* Ranged Poison Damage
+
== Miscellaneous ==
*[[Image:Rage-icon-20px.gif|Rage]] Heavy Ranged Acid Damage
+
{|
 +
{{Header|[[Skinning]]}}
 +
|-
 +
| None
 +
|-
 +
{{Header|[[Butchering]]}}
 +
|-
 +
| None
 +
|-
 +
{{Header|[[Butchering|Skull Extraction]]}}
 +
|-
 +
| None
 +
|}
  
==Miscellaneous==
+
== Reported Loot ==
* Skin: None
+
==== General Loot ====
* Meat: None
+
{|
* Skull: None
+
|{{Loot|Brass Gear}}
 
+
|{{Loot|Brass Nail}}
==Reported Loot==
+
|}
* Brass Gear
 
* Brass Nail
 
[[Category:Construct]][[Category:Borghild Creatures]]
 

Latest revision as of 13:28, 9 May 2022

Main Page Headers Bg.png
Security Golem
File:Security Golem.png
Health223Armor161Rage353
Anatomy:
Effective:
Fire, Nature
Very Ineffective:
Psychic, Poison
Security Golems are ancient Dwarven guards patrolling the depths of Borghild.

Locations

Borghild
Vitals: Health 223 Armor 161 Rage 353
Location: Guarding the deeper cave portions of the ruins.

Combat Abilities

Regeneration, Slight Armor Regeneration

icon_3403.png Ranged Poison Damage
 
icon_2119.png Punch enemy, aggravating them
 
Rage-icon.png icon_3403.png Heavy Ranged Acid Damage
 

Miscellaneous

Skinning
None
Butchering
None
Skull Extraction
None

Reported Loot

General Loot