Difference between revisions of "Ancillary-Armor Augmentation"

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* After speaking with [[Nightshade]] in [[Kur Mountains|Kur]] and completing a task for him, '''Ancillary-Armor-Augmentation''' can be learned from [[Gribburn]].<br>It requires 25 [[Alchemy]] and 25 [[Tailoring]] to learn.
 
* After speaking with [[Nightshade]] in [[Kur Mountains|Kur]] and completing a task for him, '''Ancillary-Armor-Augmentation''' can be learned from [[Gribburn]].<br>It requires 25 [[Alchemy]] and 25 [[Tailoring]] to learn.
 
* [[Kohan]] or [[Ufkar]] will unlock levels 51-60, and 61-70.
 
* [[Kohan]] or [[Ufkar]] will unlock levels 51-60, and 61-70.
 +
* The level caps for 71-80 and 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]].
  
 
== Connected Skills ==
 
== Connected Skills ==

Revision as of 21:58, 10 November 2023

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Ancillary-Armor Augmentation
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Knowledge of the techniques for creating Helm Augments and Shoes Augments. (Augments for other types of equipment are covered by other skills).
Skill Type:
Trade Skill
Max Level:
70
Requirements:
25 Alchemy, 25 Tailoring
Skill Trainers:

Leave a quote about the skill here.

Ancillary-Armor Augmentation Overview

Ancillary-Armor Augmentation is an Augmentation skill that focuses on Helm Augments and Shoe Augments.

In-Game Description

Knowledge of the techniques for creating Helm Augments and Shoes Augments. (Augments for other types of equipment are covered by other skills).

Training Ancillary-Armor Augmentation

  • After speaking with Nightshade in Kur and completing a task for him, Ancillary-Armor-Augmentation can be learned from Gribburn.
    It requires 25 Alchemy and 25 Tailoring to learn.
  • Kohan or Ufkar will unlock levels 51-60, and 61-70.
  • The level caps for 71-80 and 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath Povus.

Connected Skills

Sub-Skills:
  • None
Secondary Skills:

Ancillary-Armor Augmentation Complete Recipe List

Click "Expand" on the box below to view a complete list of Recipes for the Ancillary-Armor Augmentation skill.

Lvl Name First-Time XP XP Ingredients Results Description Source
1 Decompose Helm 200 0 Head Armor x1 Decompose Helm Destroy a magical helmet and extract magic contraptions. Training: Gribburn
8 Extract Helm Augment (Level 0-30) 200 50 icon_5806.png Small Helm Contraption x20
Head Armor x1
Crystal x1
Extract Helm Augment (Level 0-30) Attempt to extract one of the magic powers of a helmet, destroying it in the process. The chosen power will have a skill requirement between levels 0 and 30, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) Training: Gribburn
13 Decompose Boots 200 0 Footwear x1 Decompose Boots Destroy a magical pair of boots and extract magic contraptions. Training: Gribburn
20 Extract Boot Augment (Level 0-30) 200 50 icon_5808.png Small Shoe Contraption x20
Footwear x1
Crystal x1
Extract Boot Augment (Level 0-30) Attempt to extract one of the magic powers of a pair of magic footwear, destroying them in the process. The chosen power will have a skill requirement between levels 0 and 30, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) Training: Gribburn
30 Undo Augment on Helm 400 0 icon_5806.png Small Helm Contraption x25
Head Armor x1
Undo Augment on Helm Remove an applied Augment from a helmet and return the craft points to the item so it can be Augmented with something else. Training: Gribburn
31 Extract Helm Augment (Level 31-60) 1600 400 icon_5807.png Medium Helm Contraption x20
Head Armor x1
Crystal x1
Extract Helm Augment (Level 31-60) Attempt to extract one of the magic powers of a helmet, destroying it in the process. The chosen power will have a skill requirement between levels 31 and 60, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) Training: Gribburn
40 Undo Augment on Boots 800 0 icon_5808.png Small Shoe Contraption x25
Footwear x1
Undo Augment on Boots Remove an applied Augment from a pair of boots and return the craft points to the item so it can be Augmented with something else. Training: Gribburn
45 Extract Boot Augment (Level 31-60) 1600 400 icon_5809.png Medium Shoe Contraption x20
Footwear x1
Crystal x1
Extract Boot Augment (Level 31-60) Attempt to extract one of the magic powers of a pair of magic footwear, destroying them in the process. The chosen power will have a skill requirement between levels 31 and 60, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) Training: Gribburn
61 Extract Helm Augment (Level 61-90) 12800 3200 icon_5497.png Large Helm Contraption x20
Head Armor x1
Crystal x1
Extract Helm Augment (Level 61-90) Attempt to extract one of the magic powers of a helmet, destroying it in the process. The chosen power will have a skill requirement between levels 61 and 90, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) Training: Kohan
Training: Ufkar
65 Extract Boot Augment (Level 61-90) 12800 3200 icon_5498.png Large Shoe Contraption x20
Footwear x1
Crystal x1
Extract Boot Augment (Level 61-90) Attempt to extract one of the magic powers of a pair of magic footwear, destroying them in the process. The chosen power will have a skill requirement between levels 61 and 90, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) Training: Kohan
Training: Ufkar

Ancillary-Armor Augmentation Mechanics

How to Augment

See the page on Augmentation for instructions on Using Augmentation.

Ancillary-Armor Augmentation Level Up Rewards

Level Reward
1 +1 to Augmentation
35 +1 to Alchemy

Ancillary-Armor Augmentation Experience Table

Click Expand to view the Experience Table for Ancillary-Armor Augmentation

Level Experience Total Experience
1 50 50
2 100 150
3 100 250
4 100 350
5 100 450
6 150 600
7 150 750
8 150 900
9 150 1050
10 150 1200
11 200 1400
12 200 1600
13 200 1800
14 200 2000
15 200 2200
16 250 2450
17 250 2700
18 250 2950
19 250 3200
20 250 3450
21 300 3750
22 300 4050
23 300 4350
24 300 4650
25 300 4950
26 350 5300
27 350 5650
28 350 6000
29 350 6350
30 350 6700
31 3200 9900
32 3200 13100
33 3200 16300
34 3200 19500
35 3200 22700
36 3600 26300
37 3600 29900
38 3600 33500
39 3600 37100
40 3600 40700
41 4000 44700
42 4000 48700
43 4000 52700
44 4000 56700
45 4000 60700
46 4400 65100
47 4400 69500
48 4400 73900
49 4400 78300
50 4400 82700
51 4800 87500
52 4800 92300
53 4800 97100
54 4800 101900
55 4800 106700
56 5600 112300
57 5600 117900
58 5600 123500
59 5600 129100
60 5600 134700
61 51200 185900
62 51200 237100
63 51200 288300
64 51200 339500
65 51200 390700
66 57600 448300
67 57600 505900
68 57600 563500
69 57600 621100
70 57600 678700

Trivia

Ancillary-Armor Augmentation used to be part of a combined Augmentation skill, until a major overhaul of the system!