Difference between revisions of ""Povus Special" Coif"
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|skillreqs = Endurance 40<br> | |skillreqs = Endurance 40<br> | ||
|description = These coifs used to be mass-produced for sale to Statehelm, but the attack on Povus killed most of the town's smiths. | |description = These coifs used to be mass-produced for sale to Statehelm, but the attack on Povus killed most of the town's smiths. | ||
− | |basemods = {{Attribute|MAX_ARMOR|+ | + | |basemods = {{Attribute|MAX_ARMOR|+91}}<br>{{Attribute|VULN_ELECTRICITY_DIRECT|-15.0}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+40}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+12}} |
|value = 315 | |value = 315 | ||
|extra = {{Spoiler| | |extra = {{Spoiler| | ||
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<dpl> | <dpl> | ||
+ | noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | ||
category = Loot/"Povus Special" Coif | category = Loot/"Povus Special" Coif | ||
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table = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location | table = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location | ||
</dpl> | </dpl> | ||
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=== Gathering === | === Gathering === | ||
<!-- Include items obtained from ground spawns such as fruit trees, mushroom patches, ice blocks, serbule crypt urnsExample line: | <!-- Include items obtained from ground spawns such as fruit trees, mushroom patches, ice blocks, serbule crypt urnsExample line: |
Latest revision as of 02:36, 11 November 2023
"Povus Special" Coif | |||||||||
Endurance 40
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These coifs used to be mass-produced for sale to Statehelm, but the attack on Povus killed most of the town's smiths.
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Max Armor
+91
Vulnerability to Direct Electricity %
-15.0
Armor from Combat Refresh Abilities
+40
Power from Combat Refresh Abilities
+12 | |||||||||
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Value: 315
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How to Obtain
Producing with Recipes
None.
Obtaining through Bartering
Purchasing
Drops
This item has not been submitted by an editor as loot, or may not exist as loot
Gathering
Quest Rewards
None.
Other Ways to Obtain
Uses
Using in Recipes
Lvl | Name | Ingredients | Results |
---|---|---|---|
5 | Dye Metal Armor (1 color) | Lac x1 Metal Dyeable Armor x1 Dye x1 |
|
10 | Reinforce Metal Helm | Basic Metal Slab x2 Metal Helm x1 |
Adds +4 Armor. Consumes 20 Enhancement Points. |
25 | Dye Metal Armor (2 colors) | Lac x2 Metal Dyeable Armor x1 Dye x1 Dye x1 |
|
50 | Dye Metal Armor (3 colors) | Lac x3 Metal Dyeable Armor x1 Dye x1 Dye x1 Dye x1 |
Also can be used in any recipes which call for:
Gifting
NPC | Location | Preferences |
---|---|---|
Azalak | The Housing Complex in Northern Serbule | Loves (Items Worn on the Head and Loot) |
Pegast | The Fel-Dasculan Ruins in the Fae Realm | Likes (Metal Helms and Loot) |
Mushroom Jack | Serbule Keep in Serbule | Likes (Items Worn on the Head and Loot) |
Tadion | Serbule Keep in Serbule | Likes (Pieces of Metal Armor and Loot) |
The Wombat | The Druid Camp in Sun Vale | Hates (Pieces of Metal Armor) |
Bartering Uses
Selling
Consumption
Direct Consumption
Ability Consumption
None.
Quest Fulfillment
Quest | Number Required | Quest Cooldown (if repeatable) |
NPC | Minimum Favor | Location | Notes |
---|---|---|---|---|---|---|
Holistic Wellness: Hold Gear | 40 (Have any Pieces of Equipment) | 12 Hours | Unknown | Despised | Rahu |