Difference between revisions of "Toolcrafting/Recipes"

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<!-- This table is from patch v259, June 19, 2016 -->
 
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! Lvl !! style="width: 15%"| Name !! XP !! Bonus XP !! style="width: 15%"| Ingredients !! style="width: 15%"| Results !! Description
 
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Revision as of 14:32, 20 June 2016

Lvl Name XP Bonus XP Ingredients Results Description
1 Simple Skinning Knife 25 100 Sharpening Stone x1
Simple Metal Slab x1
Simple Skinning Knife x1 A simple skinning knife for beginning skinners. (Keep it in your inventory and you'll be given the option to skin the corpses of some enemies.)
5 Meat Tenderizer 35 140 Sharpening Stone x1
Simple Metal Slab x1
Oak Wood x1
Meat Tenderizer x1 A customized hammer used by chefs.
5 Shoddy Pocket Belt 20 100 Canvas x1 Shoddy Pocket Belt x1 A simple belt with a pouch.
5 Simple First Aid Kit 25 100 Carded Cotton x1
Simple Skinning Knife x1 (!)
Simple First Aid Kit x1 For healing minor injuries. Used by First Aid abilities.
6 Peening Hammer 40 160 Sharpening Stone x1
Simple Metal Slab x1
Oak Wood x1
Peening Hammer x1 A customized hammer used by smiths.
6 Simple First Aid Bomb 25 100 Carded Cotton x1
Parasol Mushroom Suspension x1
Simple Skinning Knife x1 (!)
Simple First Aid Bomb x4
Empty Bottle x1
For healing minor injuries. Animals can use these bombs with the First Aid Bomb ability.
8 Butcher Knife 50 200 Sharpening Stone x1
Basic Metal Slab x1
Butcher Knife x1 A large knife for cutting meat and organs out of corpses. (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
11 Basic Skinning Knife 50 200 Sharpening Stone x1
Basic Metal Slab x1
Basic Skinning Knife x1 A basic skinning knife for novice skinners. (+2 to your effective skill when skinning.)
13 Shoddy Hardcore Belt 40 120 Canvas x1
Piece of Green Glass x2
Shoddy Hardcore Belt x1 A belt with broken glass along the interior, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
15 Autopsy Kit 50 200 Simple Skinning Knife x1
Simple First Aid Kit x1
Coarse Cotton Yarn x1
Autopsy Kit x1 A simple autopsy kit for beginning pathologists.
15 Basic First Aid Kit 50 200 Coarse Cotton Yarn x1
Simple Skinning Knife x1 (!)
Basic First Aid Kit x1 For healing moderate injuries. Used by First Aid abilities.
15 Crude Arachnid Harness 50 250 Oak Wood x2
Simple Nails x1
Rawhide Sheet x1
Trophy Skin or Hide x1
Crude Arachnid Harness x1 A simple collection of wood bits that allow a sentient spider to use druidic magic.
16 Basic First Aid Bomb 50 200 Coarse Cotton Yarn x1
Mycena Mushroom Suspension x1
Simple Skinning Knife x1 (!)
Basic First Aid Bomb x4
Empty Bottle x1
For healing moderate injuries. Animals can use these bombs with the First Aid Bomb ability.
16 Dishing Hammer 65 260 Sharpening Stone x1
Simple Metal Slab x1
Basic Metal Slab x2
Maple Wood x1
Dishing Hammer x1 A customized hammer used by armorsmiths.
16 Lucky Belt of the Swordsman 50 250 Canvas x1
Trophy Skin or Hide x1
Lucky Belt of the Swordsman x1 A belt. The wearer will find better treasure if they are using the Sword skill. (This effect is not as potent as a belt designed for two skills.)
18 Lucky Belt of the Psychologist 50 250 Canvas x1
Trophy Skin or Hide x1
Lucky Belt of the Psychologist x1 A belt. The wearer will find better treasure if they are using the Psychology skill. (This effect is not as potent as a belt designed for two skills.)
18 Utility Knife 80 320 Whetstone x1
Good Metal Slab x2
Utility Knife x1 A versatile knife for skinning or butchering. (Keep it in your inventory and you'll be given the option to skin and/or butcher the corpses of some enemies.)
20 Crude Pocket Belt 100 500 Canvas x1
Trophy Skin or Hide x1
Crude Pocket Belt x1 A belt with multiple pockets. Requires Endurance 12.
20 Lucky Belt of the Shielder 75 375 Canvas x1
Trophy Skin or Hide x1
Lucky Belt of the Shielder x1 A belt. The wearer will find better treasure if they are using the Shield skill. (This effect is not as potent as a belt designed for two skills.)
21 Good Skinning Knife 80 320 Sharpening Stone x1
Good Metal Slab x1
Good Skinning Knife x1 A quality skinning knife for experienced skinners. (+4 to your effective skill when skinning.)
22 Lucky Belt of the Unarmed Fighter 75 375 Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Unarmed Fighter x1 A belt. The wearer will find better treasure if they are using the Unarmed skill. (This effect is not as potent as a belt designed for two skills.)
24 Lucky Belt of the Fire Mage 100 500 Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Fire Mage x1 A belt. The wearer will find better treasure if they are using the Fire Magic skill. (This effect is not as potent as a belt designed for two skills.)
25 Good First Aid Kit 100 400 Fine Cotton Yarn x1
Basic Skinning Knife x1 (!)
Good First Aid Kit x2 For healing serious injuries. Used by First Aid abilities. This recipe creates two such kits.
26 Good First Aid Bomb 100 400 Fine Cotton Yarn x1
Boletus Mushroom Suspension x1
Basic Skinning Knife x1 (!)
Good First Aid Bomb x4
Empty Bottle x1
For healing serious injuries. Animals can use these bombs with the First Aid Bomb ability.
26 Lucky Belt of the Battle Chemist 100 500 Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Battle Chemist x1 A belt. The wearer will find better treasure if they are using the Battle Chemistry skill. (This effect is not as potent as a belt designed for two skills.)
26 Shaping Hammer 110 440 Sharpening Stone x1
Basic Metal Slab x1
Good Metal Slab x2
Oak Wood x1
Shaping Hammer x1 A customized hammer used by smiths.
27 Crude Hardcore Belt 80 240 Canvas x2
Bone Hook x2
Crude Hardcore Belt x1 A belt covered in hooks that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
27 Decent Cow Helm 160 400 Simple Metal Slab x2
Grass x2
Auxiliary Crystal x1
Decent Cow Helm Level 30 COW-ONLY headwear, infused with magic. (Must be near a forge.)
28 Lucky Belt of the Mentalist 150 750 Canvas x1
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Mentalist x1 A belt. The wearer will find better treasure if they are using the Mentalism skill. (This effect is not as potent as a belt designed for two skills.)
28 Organ Knife 130 520 Whetstone x1
Good Metal Slab x1
Organ Knife x1 A large knife for cutting meat and organs out of corpses (+5% chance for an organ). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
30 Decent Cow Barding 160 400 Simple Metal Slab x3
Grass x4
Auxiliary Crystal x1
Decent Cow Barding Level 30 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
30 Decent Snail Boots 160 400 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Decent Snail Boots Level 30 boots, infused with magic. (Must be near a tanning rack.)
30 Decent Snail Greaves 160 400 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Decent Snail Greaves Level 30 leggings, infused with magic. (Must be near a tanning rack.)
30 Forensic Inspection Kit 130 520 Basic Skinning Knife x1
Basic First Aid Kit x1
Forensic Inspection Kit x1 A fancy autopsy kit for advanced pathologists. (+3 to your effective skill when autopsying a corpse.)
30 Lucky Belt of the Archer 150 750 Canvas x1
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Archer x1 A belt. The wearer will find better treasure if they are using the Archery skill. (This effect is not as potent as a belt designed for two skills.)
30 Nice Arachnid Harness 200 1000 Maple Wood x2
Simple Nails x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Nice Arachnid Harness x1 Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders.
31 Expert's Skinning Knife 130 520 Whetstone x1
Good Metal Slab x1
Expert's Skinning Knife x1 A great skinning knife for expert skinners. (+6 to your effective skill when skinning.)
32 Decent Snail Coat 160 400 Perfect Giant Snail Shell x1
Snail Sinews x1
Primary Crystal x1
Auxiliary Crystal x1
Decent Snail Coat Level 30 chest armor, infused with magic. (Must be near a tanning rack.)
32 Lucky Belt of the Animal Handler 150 750 Canvas x1
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Animal Handler x1 A belt. The wearer will find better treasure if they are using the Animal Handling skill. (This effect is not as potent as a belt designed for two skills.)
33 Decent Snail Gauntlets 160 400 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Decent Snail Gauntlets Level 30 gloves, infused with magic. (Must be near a tanning rack.)
33 Decent Snail Helm 160 400 Giant Snail Shell x1
Snail Sinews x3
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Decent Snail Helm Level 30 headwear, infused with magic. (Must be near a tanning rack.)
34 Lucky Belt of the Staff Fighter 200 1000 Canvas x1
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Staff Fighter x1 A belt. The wearer will find better treasure if they are using the Staff skill. (This effect is not as potent as a belt designed for two skills.)
35 Expert's First Aid Kit 140 560 Cotton Thread x1
Coarse Cotton Yarn x1
Basic Skinning Knife x1 (!)
Expert's First Aid Kit x2 For healing debilitating injuries. Used by First Aid abilities. This recipe creates two such kits.
35 Master First Aid Kit (Yeti Version) 140 560 Tundra Lichen x2
Matted Hair x1
Worm Tooth x1
Master First Aid Kit (Yeti Version) x3 For healing devastating injuries. Used by First Aid abilities. This recipe creates three such kits.
35 Nice Pocket Belt 200 1000 Canvas x1
Trophy Skin or Hide x1
Nice Pocket Belt x1 A nice belt with lots of little pockets. Requires Endurance 24.
36 Expert's First Aid Bomb 140 560 Cotton Thread x1
Coarse Cotton Yarn x1
Field Mushroom Suspension x1
Basic Skinning Knife x1 (!)
Expert's First Aid Bomb x8
Empty Bottle x1
For healing debilitating injuries. Animals can use these bombs with the First Aid Bomb ability.
36 Lucky Belt of the Werewolf 200 1000 Canvas x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Werewolf x1 A belt. The wearer will find better treasure if they are using the Lycanthropy skill. (This effect is not as potent as a belt designed for two skills.)
36 Tack Hammer 170 680 Sharpening Stone x1
Good Metal Slab x1
Expert-Quality Metal Slab x1
Cedar Wood x1
Tack Hammer x1 A customized hammer used by smiths.
37 Nice Cow Helm 200 700 Basic Metal Slab x2
Grass x2
Auxiliary Crystal x1
Nice Cow Helm Level 40 COW-ONLY headwear, infused with magic. (Must be near a forge.)
37 Nice Cow Helm (Max-Enchanted) 200 700 Basic Metal Slab x2
Grass x2
Maximized Obsidian x1
Auxiliary Crystal x1
Nice Cow Helm (Max-Enchanted) Level 40 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
38 Lucky Belt of the Necromancer 200 1000 Canvas x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Necromancer x1 A belt. The wearer will find better treasure if they are using the Necromancy skill. (This effect is not as potent as a belt designed for two skills.)
38 Multipurpose Knife 180 720 Whetstone x1
Expert-Quality Metal Slab x2
Multipurpose Knife x1 A versatile knife for skinning, butchering, or skull extraction. (Keep it in your inventory and you'll be given the option to skin, butcher, and/or extract the skull of some enemies.)
40 Lucky Belt of the Hammerer 300 1500 Canvas x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Hammerer x1 A belt. The wearer will find better treasure if they are using the Hammer skill. (This effect is not as potent as a belt designed for two skills.)
40 Nice Cow Barding 200 700 Basic Metal Slab x3
Grass x4
Auxiliary Crystal x1
Nice Cow Barding Level 40 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
40 Nice Cow Barding (Max-Enchanted) 200 700 Basic Metal Slab x3
Grass x4
Maximized Obsidian x1
Auxiliary Crystal x1
Nice Cow Barding (Max-Enchanted) Level 40 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
40 Nice Snail Boots 200 700 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Boots Level 40 boots, infused with magic. (Must be near a tanning rack.)
40 Nice Snail Boots (Max-Enchanted) 200 700 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Boots (Max-Enchanted) Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
40 Nice Snail Greaves 200 700 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Greaves Level 40 leggings, infused with magic. (Must be near a tanning rack.)
40 Nice Snail Greaves (Max-Enchanted) 200 700 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Greaves (Max-Enchanted) Level 40 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
40 Nice Spring Fairy Leggings 360 1800 Nice Leather Roll x1
Leather Strips x4
Tundra Lichen x2
Primary Crystal x1
Auxiliary Crystal x1
Nice Spring Fairy Leggings Level 40 leggings, infused with magic. (Must be near a tanning rack.)
40 Nice Spring Fairy Leggings (Max-Enchanted) 360 1800 Nice Leather Roll x1
Leather Strips x4
Tundra Lichen x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Spring Fairy Leggings (Max-Enchanted) Level 40 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
40 Nice Spring Fairy Shoes 360 1800 Nice Leather Roll x1
Leather Strips x4
Daisy x2
Primary Crystal x1
Auxiliary Crystal x1
Nice Spring Fairy Shoes Level 40 boots, infused with magic. (Must be near a tanning rack.)
40 Nice Spring Fairy Shoes (Max-Enchanted) 360 1800 Nice Leather Roll x1
Leather Strips x4
Daisy x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Spring Fairy Shoes (Max-Enchanted) Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
40 Nice Spring Fairy Top 160 800 Nice Leather Roll x1
Leather Strips x4
Enchanted Holly Seeds x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Spring Fairy Top Level 40 chest covering, infused with magic. (Must be near a tanning rack.)
40 Nice Spring Fairy Top (Max-Enchanted) 160 800 Nice Leather Roll x1
Leather Strips x4
Enchanted Holly Seeds x1
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Spring Fairy Top (Max-Enchanted) Level 40 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
41 Master Skinning Knife 180 720 Whetstone x1
Expert-Quality Metal Slab x1
Master Skinning Knife x1 A perfect skinning knife for master skinners. (+8 to your effective skill when skinning.)
41 Nice Hardcore Belt 240 720 Canvas x2
Khopis x2
Nice Hardcore Belt x1 A belt covered in small knives that impale the wearer, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
42 Lucky Belt of the Druid 300 1500 Canvas x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Druid x1 A belt. The wearer will find better treasure if they are using the Druid skill. (This effect is not as potent as a belt designed for two skills.)
42 Nice Snail Coat 200 700 Perfect Giant Snail Shell x1
Snail Sinews x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Coat Level 40 chest armor, infused with magic. (Must be near a tanning rack.)
42 Nice Snail Coat (Max-Enchanted) 200 700 Perfect Giant Snail Shell x1
Snail Sinews x1
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Coat (Max-Enchanted) Level 40 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
43 Nice Snail Gauntlets 200 700 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Gauntlets Level 40 gloves, infused with magic. (Must be near a tanning rack.)
43 Nice Snail Gauntlets (Max-Enchanted) 200 700 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Gauntlets (Max-Enchanted) Level 40 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
43 Nice Snail Helm 200 700 Giant Snail Shell x1
Snail Sinews x3
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Helm Level 40 headwear, infused with magic. (Must be near a tanning rack.)
43 Nice Snail Helm (Max-Enchanted) 200 700 Giant Snail Shell x1
Snail Sinews x3
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Helm (Max-Enchanted) Level 40 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
43 Shock Absorbing Belt 350 1750 Canvas x2
Carded Cotton x12
Trophy Skin or Hide x1
Shock Absorbing Belt x1 A strange padded belt that helps the wearer hold their ground.
45 Amazing First Aid Kit (Yeti Version) 200 800 Tundra Lichen x3
Evil Grass x1
Wool x1
Amazing First Aid Kit (Yeti Version) x3 For healing heinous injuries. Used by First Aid abilities. This recipe creates three such kits.
45 Great Arachnid Harness 500 2500 Cedar Wood x3
Strong Nails x3
Rawhide Sheet x1
Trophy Skin or Hide x1
Great Arachnid Harness x1 Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.
45 Legacy Bat Belt 500 2500 Canvas x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Legacy Bat Belt x1 This belt is a victim of alpha changes; it once assisted giant bats in performing unarmed maneuvers, but it no longer does anything at all. You shouldn't craft it.
45 Lucky Belt of the Batty Battler 400 2000 Canvas x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Batty Battler x1 A belt. The wearer will find better treasure if they are using the Giant Bat skill. (This effect is not as potent as a belt designed for two skills.)
45 Lucky Belt of the Ice Mage 400 2000 Canvas x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Ice Mage x1 A belt. The wearer will find better treasure if they are using the Ice Magic skill. (This effect is not as potent as a belt designed for two skills.)
45 Master First Aid Kit 200 800 Perfect Cotton x2
Coarse Cotton Yarn x1
Basic Skinning Knife x1 (!)
Master First Aid Kit x2 For healing devastating injuries. Used by First Aid abilities. This recipe creates two such kits.
46 Delicate Tack Hammer 210 840 Sharpening Stone x1
Expert-Quality Metal Slab x1
Masterwork Metal Slab x1
Cedar Wood x1
Delicate Tack Hammer x1 A customized hammer used by smiths.
46 Master First Aid Bomb 200 800 Perfect Cotton x2
Coarse Cotton Yarn x1
Blusher Mushroom Suspension x1
Basic Skinning Knife x1 (!)
Master First Aid Bomb x8
Empty Bottle x1
For healing devastating injuries. Animals can use these bombs with the First Aid Bomb ability.
47 Quality Cow Helm 240 1100 Good Metal Slab x2
Grass x2
Auxiliary Crystal x1
Quality Cow Helm Level 50 COW-ONLY headwear, infused with magic. (Must be near a forge.)
47 Quality Cow Helm (Max-Enchanted) 240 1100 Good Metal Slab x2
Grass x2
Maximized Obsidian x1
Auxiliary Crystal x1
Quality Cow Helm (Max-Enchanted) Level 50 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
48 Filleting Knife 220 880 Whetstone x1
Masterwork Metal Slab x1
Filleting Knife x1 A large knife for cutting meat and organs out of corpses (+5 to your effective skill when Butchering). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
50 Forensic Analysis Kit 225 900 Good Skinning Knife x1
Good First Aid Kit x1
Forensic Analysis Kit x1 A fancier autopsy kit for advanced pathologists. (+5 to your effective skill when autopsying a corpse.)
50 Great Pocket Belt 400 2000 Canvas x1
Trophy Skin or Hide x1
Great Pocket Belt x1 A clever belt with lots of compartments for storing stuff. Requires Endurance 36.
50 Quality Cow Barding 240 1100 Good Metal Slab x3
Grass x4
Auxiliary Crystal x1
Quality Cow Barding Level 50 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
50 Quality Cow Barding (Max-Enchanted) 240 1100 Good Metal Slab x3
Grass x4
Maximized Obsidian x1
Auxiliary Crystal x1
Quality Cow Barding (Max-Enchanted) Level 50 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
50 Quality Snail Boots 240 1100 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Boots Level 50 boots, infused with magic. (Must be near a tanning rack.)
50 Quality Snail Boots (Max-Enchanted) 240 1100 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Boots (Max-Enchanted) Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
50 Quality Snail Greaves 240 1100 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Greaves Level 50 leggings, infused with magic. (Must be near a tanning rack.)
50 Quality Snail Greaves (Max-Enchanted) 240 1100 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Greaves (Max-Enchanted) Level 50 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
50 Quality Spring Fairy Leggings 480 2400 Quality Leather Roll x1
Leather Strips x4
Tundra Lichen x2
Primary Crystal x1
Auxiliary Crystal x1
Quality Spring Fairy Leggings Level 50 leggings, infused with magic. (Must be near a tanning rack.)
50 Quality Spring Fairy Leggings (Max-Enchanted) 480 2400 Quality Leather Roll x1
Leather Strips x4
Tundra Lichen x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Spring Fairy Leggings (Max-Enchanted) Level 50 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
50 Quality Spring Fairy Shoes 480 2400 Quality Leather Roll x1
Leather Strips x4
Marigold x2
Primary Crystal x1
Auxiliary Crystal x1
Quality Spring Fairy Shoes Level 50 boots, infused with magic. (Must be near a tanning rack.)
50 Quality Spring Fairy Shoes (Max-Enchanted) 480 2400 Quality Leather Roll x1
Leather Strips x4
Marigold x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Spring Fairy Shoes (Max-Enchanted) Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
50 Quality Spring Fairy Top 220 1100 Quality Leather Roll x1
Leather Strips x4
Enchanted Holly Seeds x2
Primary Crystal x1
Auxiliary Crystal x1
Quality Spring Fairy Top Level 50 chest covering, infused with magic. (Must be near a tanning rack.)
50 Quality Spring Fairy Top (Max-Enchanted) 220 1100 Quality Leather Roll x1
Leather Strips x4
Enchanted Holly Seeds x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Spring Fairy Top (Max-Enchanted) Level 50 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
51 Amazing Skinning Knife 250 1000 Whetstone x1
Masterwork Metal Slab x1
Amazing Skinning Knife x1 A perfect skinning knife for master skinners. (+10 to your effective skill when skinning.)
51 Great Hardcore Belt 300 900 Canvas x2
Basilisk Tail Tip x2
Great Hardcore Belt x1 A belt covered in terrible spikes that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
52 Quality Snail Coat 240 1100 Perfect Giant Snail Shell x1
Giant Snail Shell x1
Snail Sinews x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Coat Level 50 chest armor, infused with magic. (Must be near a tanning rack.)
52 Quality Snail Coat (Max-Enchanted) 240 1100 Perfect Giant Snail Shell x1
Giant Snail Shell x1
Snail Sinews x1
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Coat (Max-Enchanted) Level 50 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
53 Quality Snail Gauntlets 240 1100 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Gauntlets Level 50 gloves, infused with magic. (Must be near a tanning rack.)
53 Quality Snail Gauntlets (Max-Enchanted) 240 1100 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Gauntlets (Max-Enchanted) Level 50 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
53 Quality Snail Helm 240 1100 Giant Snail Shell x2
Snail Sinews x3
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Helm Level 50 headwear, infused with magic. (Must be near a tanning rack.)
53 Quality Snail Helm (Max-Enchanted) 240 1100 Giant Snail Shell x2
Snail Sinews x3
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Helm (Max-Enchanted) Level 50 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
56 Amazing First Aid Bomb 250 1000 Perfect Cotton x3
Coarse Cotton Yarn x1
Milk Cap Mushroom Suspension x1
Basic Skinning Knife x1 (!)
Amazing First Aid Bomb x8
Empty Bottle x1
For healing heinous injuries. Animals can use these bombs with the First Aid Bomb ability.
56 Grand Shaping Hammer 275 1100 Sharpening Stone x1
Masterwork Metal Slab x1
Amazing Metal Slab x1
Maple Wood x1
Cedar Wood x1
Grand Shaping Hammer x1 A customized hammer used by smiths.
57 Great Cow Helm 360 1800 Expert-Quality Metal Slab x2
Grass x2
Auxiliary Crystal x1
Great Cow Helm Level 60 COW-ONLY headwear, infused with magic. (Must be near a forge.)
57 Great Cow Helm (Max-Enchanted) 360 1800 Expert-Quality Metal Slab x2
Grass x2
Maximized Obsidian x1
Auxiliary Crystal x1
Great Cow Helm (Max-Enchanted) Level 60 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
60 Great Cow Barding 360 1800 Expert-Quality Metal Slab x3
Grass x4
Auxiliary Crystal x1
Great Cow Barding Level 60 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
60 Great Cow Barding (Max-Enchanted) 360 1800 Expert-Quality Metal Slab x3
Grass x4
Maximized Obsidian x1
Auxiliary Crystal x1
Great Cow Barding (Max-Enchanted) Level 60 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
60 Great Snail Boots 360 1800 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Boots Level 60 boots, infused with magic. (Must be near a tanning rack.)
60 Great Snail Boots (Max-Enchanted) 360 1800 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Boots (Max-Enchanted) Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
60 Great Snail Greaves 360 1800 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Greaves Level 60 leggings, infused with magic. (Must be near a tanning rack.)
60 Great Snail Greaves (Max-Enchanted) 360 1800 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Greaves (Max-Enchanted) Level 60 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
60 Great Spring Fairy Leggings 480 2400 Great Leather Roll x1
Leather Strips x4
Tundra Lichen x2
Primary Crystal x1
Auxiliary Crystal x1
Great Spring Fairy Leggings Level 60 leggings, infused with magic. (Must be near a tanning rack.)
60 Great Spring Fairy Leggings (Max-Enchanted) 480 2400 Great Leather Roll x1
Leather Strips x4
Tundra Lichen x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Spring Fairy Leggings (Max-Enchanted) Level 60 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
60 Great Spring Fairy Shoes 480 2400 Quality Leather Roll x1
Leather Strips x4
Marigold x2
Primary Crystal x1
Auxiliary Crystal x1
Great Spring Fairy Shoes Level 60 boots, infused with magic. (Must be near a tanning rack.)
60 Great Spring Fairy Shoes (Max-Enchanted) 480 2400 Quality Leather Roll x1
Leather Strips x4
Marigold x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Spring Fairy Shoes (Max-Enchanted) Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
60 Great Spring Fairy Top 360 1800 Great Leather Roll x1
Leather Strips x4
Enchanted Holly Seeds x2
Primary Crystal x1
Auxiliary Crystal x1
Great Spring Fairy Top Level 60 chest covering, infused with magic. (Must be near a tanning rack.)
60 Great Spring Fairy Top (Max-Enchanted) 360 1800 Great Leather Roll x1
Leather Strips x4
Enchanted Holly Seeds x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Spring Fairy Top (Max-Enchanted) Level 60 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
62 Great Snail Coat 360 1800 Perfect Giant Snail Shell x1
Giant Snail Shell x1
Snail Sinews x1
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Coat Level 60 chest armor, infused with magic. (Must be near a tanning rack.)
62 Great Snail Coat (Max-Enchanted) 360 1800 Perfect Giant Snail Shell x1
Giant Snail Shell x1
Snail Sinews x1
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Coat (Max-Enchanted) Level 60 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
63 Great Snail Gauntlets 360 1800 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Gauntlets Level 60 gloves, infused with magic. (Must be near a tanning rack.)
63 Great Snail Gauntlets (Max-Enchanted) 360 1800 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Gauntlets (Max-Enchanted) Level 60 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
63 Great Snail Helm 360 1800 Giant Snail Shell x2
Snail Sinews x3
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Helm Level 60 headwear, infused with magic. (Must be near a tanning rack.)
63 Great Snail Helm (Max-Enchanted) 360 1800 Giant Snail Shell x2
Snail Sinews x3
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Helm (Max-Enchanted) Level 60 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)