Difference between revisions of "Skeleton Sentinel"

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{{MOB infobox
 
{{MOB infobox
 
| type = Undead
 
| type = Undead
| armor = 600
+
| armor = 1128
| health = 500
+
| health = 815
| rage = 787
+
| rage = 1348
 
| effective = Crushing, Fire, Nature (very)
 
| effective = Crushing, Fire, Nature (very)
 
| ineffective = Poison (very), Trauma (very)
 
| ineffective = Poison (very), Trauma (very)

Revision as of 18:46, 6 November 2016

Main Page Headers Bg.png
title
File:Skeleton Sentinel.png
Health815Armor1128Rage1348
Anatomy:
Effective:
Crushing, Fire, Nature (very)
Ineffective:
Poison (very), Trauma (very)
Immune:
Darkness


Skeleton Sentinels guard Dark Chapel tunnels, protecting the Cultist Necromancers that summoned them with their sword and shield techniques.

Location

Dark Chapel
Found about mid way inside the tunnels, close to the dark passage.
Kur Tower
Found on the ground floor of the tower.

Combat Abilities

  • Slashing Damage
  • Rage Slashing Stun

Miscellaneous

  • Level: ?
  • Skin: None
  • Meat: None
  • Skull: Random between Elf/Human/Rakshasa

Reported Loot

  • Strange dirt
  • Femurs