Difference between revisions of "Milling"
From Project: Gorgon Wiki
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== {{msg:BASEPAGENAME}} Overview== | == {{msg:BASEPAGENAME}} Overview== | ||
| − | [[Milling]] is a skill | + | [[Milling]] is a skill that determines success and yield when milling items, such as barley into flour. |
=== In-Game Description === | === In-Game Description === | ||
Skill in properly operating a grainmill. | Skill in properly operating a grainmill. | ||
=== Training {{msg:BASEPAGENAME}} === | === Training {{msg:BASEPAGENAME}} === | ||
| − | * | + | * Learned automatically after successful milling |
== Connected Skills == | == Connected Skills == | ||
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== {{msg:BASEPAGENAME}} Mechanics == | == {{msg:BASEPAGENAME}} Mechanics == | ||
| − | + | As your level increases the chance to get additional yield per mill does as well. For example at Milling 5, Barley has a 100% chance for one, with 50% chance for a second barley flour. | |
* [[Barley]]; [[Barley Seeds]] do not work - 50 xp per barley milled - creates [[Barley Flour]]. Difficulty level 5 | * [[Barley]]; [[Barley Seeds]] do not work - 50 xp per barley milled - creates [[Barley Flour]]. Difficulty level 5 | ||
* Flower [[:Category:Items/Seed|Seeds]] - 75 xp per seed milled - creates [[Ground Flower Seeds]]. Difficulty level 10 | * Flower [[:Category:Items/Seed|Seeds]] - 75 xp per seed milled - creates [[Ground Flower Seeds]]. Difficulty level 10 | ||
Latest revision as of 03:16, 9 March 2026
| Milling
| |
|---|---|
Skill in properly operating a grainmill.
| |
| Skill Type: | Trade Skill
|
| Max Level: | 50
|
| Requirements: | TBD
|
| Skill Trainers: | Grindstone inside the Serbule Keep windmill.
|
“Milling'
Milling Overview
Milling is a skill that determines success and yield when milling items, such as barley into flour.
In-Game Description
Skill in properly operating a grainmill.
Training Milling
- Learned automatically after successful milling
Connected Skills
Sub-Skills:
- None
Secondary Skills:
- Foraging - Foraging is needed to gather the seeds required for Milling.
- Gardening - Gardening is needed to grow the produce to create various flours using Milling.
Related Skills:
Milling Mechanics
As your level increases the chance to get additional yield per mill does as well. For example at Milling 5, Barley has a 100% chance for one, with 50% chance for a second barley flour.
- Barley; Barley Seeds do not work - 50 xp per barley milled - creates Barley Flour. Difficulty level 5
- Flower Seeds - 75 xp per seed milled - creates Ground Flower Seeds. Difficulty level 10
- Tundra Rye - 100 xp per - creates Rye Flour. Difficulty level 15
- Almonds - 110 xp per - creates Almond Flour. Difficulty level 18
- Oat Groats - 150 xp per - creates Oat Flour. Difficulty level 25
- Corn - 250 xp per corn milled - creates Cornmeal - lvl 22+ required
- Orcish Wheat - 500 xp per wheat milled - creates Orcish Flour - lvl 22+ required. Difficulty level 35
Milling Experience Table
Click Expand to view the Experience Table for Milling
TBD
Trivia
- Milling was introduced in September 2025.
