Difference between revisions of "Goblin Helmet"
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|skillreqs = Endurance 20<br> | |skillreqs = Endurance 20<br> | ||
|description = The finest in slave-made head protection. | |description = The finest in slave-made head protection. | ||
− | |basemods = {{Attribute|MAX_ARMOR|+24}}<br>{{Attribute|MITIGATION_SLASHING|+3}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+16}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+16}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+7}} | + | |basemods = {{Attribute|MAX_ARMOR|+24}}<br>{{Attribute|MITIGATION_SLASHING|+3}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+16}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+16}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+7}} |
|value = 105 | |value = 105 | ||
|extra = {{Spoiler| | |extra = {{Spoiler| |
Revision as of 22:37, 14 October 2020
Goblin Helmet | |||||||||
Endurance 20
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The finest in slave-made head protection.
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Max Armor
+24
Slashing Damage Reduction
+3
Health from Combat Refresh Abilities
+16
Armor from Combat Refresh Abilities
+16
Power from Combat Refresh Abilities
+7 | |||||||||
---|---|---|---|---|---|---|---|---|---|
Value: 105
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How to Obtain
Producing with Recipes
None.
Obtaining through Bartering
Purchasing
Drops
Gathering
Quest Rewards
None.
Other Ways to Obtain
Uses
Using in Recipes
Lvl | Name | Ingredients | Results |
---|---|---|---|
5 | Dye Leather Armor (1 color) | Rough Tannin Powder x1 Leather Dyeable Armor x1 Dye x1 |
|
25 | Dye Leather Armor (2 colors) | Decent Tannin Powder x1 Leather Dyeable Armor x1 Dye x1 Dye x1 |
|
50 | Dye Leather Armor (3 colors) | Quality Tannin Powder x1 Leather Dyeable Armor x1 Dye x1 Dye x1 Dye x1 |
Also can be used in any recipes which call for:
Gifting
NPC | Location | Preferences |
---|---|---|
Azalak | The Housing Complex in Northern Serbule | Loves (Items Worn on the Head and Loot) |
Mushroom Jack | Serbule Keep in Serbule | Likes (Items Worn on the Head and Loot) |
Raul | Animal Town in Sun Vale | Dislikes (Pieces of Leather Armor) |
Falkrin Overstrike | Amulna in Ilmari | Hates (Pieces of Leather Armor) |
Bartering Uses
Selling
Consumption
Direct Consumption
Ability Consumption
None.
Quest Fulfillment
Quest | Number Required | Quest Cooldown (if repeatable) |
NPC | Minimum Favor | Location | Notes |
---|---|---|---|---|---|---|
Holistic Wellness: Hold Gear | 40 (Have any Pieces of Equipment) | 12 Hours | Unknown | Despised | Rahu |