Difference between revisions of "Hunting: Goblins"

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[[Category:Quests]][[Category:Quests/Serbule Hills Quests]][[Category:Quests/Hunting Quests]]
 
[[Category:Quests]][[Category:Quests/Serbule Hills Quests]][[Category:Quests/Hunting Quests]]
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=== Hunting Guide ===
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This [[Hunting Quests|Hunting Quest]] calls for the elimination of [[Goblin]]s, which are are part of an invasion force encountered at encampments throughout the eastern half of [[Serbule Hills]].<br />
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'''+''' Commonly encountered Goblins include: <dpl>
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category = Serbule Hills Creatures
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category = Goblin
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notcategory = Bosses
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mode=inline
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inlinetext=,&nbsp;
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columns = 1
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includetrim = true
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</dpl>.

Latest revision as of 14:10, 16 December 2020

Summary

You're slaying goblins that hinder the road to Sedgewick Forest.

This Quest can be repeated after 0 hours.


Preface

Hunting: Goblins While the goblins sent to patrol the roads here are not nearly as dangerous as the ones in Sedgewick Forest, they are still very deadly. If trade is ever to return to normal, their blockade must be destroyed.

Requirements

  • Kill Goblins in Serbule Hills x10

Rewards

Rewards

Hunting Quest Completed!

  • 400 Combat XP for your active skills
  • 50 XP in Goblin Anatomy

Hunting Guide

This Hunting Quest calls for the elimination of Goblins, which are are part of an invasion force encountered at encampments throughout the eastern half of Serbule Hills.
+ Commonly encountered Goblins include: Camp OverseerCompetent GoblinGoblin ArcherGoblin Archery StudentGoblin GuardGoblin LumberjackGoblin PatrolGoblin ScribeGoblin SoldierGoblin Spear TraineeGoblin SpearmanLogging Camp Guard.