Difference between revisions of "James Eltibule's Helm"

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(Creating page, data from game version 359)
 
m (Updating infobox, v396)
 
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|name = James Eltibule's Helm
 
|name = James Eltibule's Helm
 
|description = While doubtlessly dwarven in design, this helmet seems light. There is extra insulation against cold.
 
|description = While doubtlessly dwarven in design, this helmet seems light. There is extra insulation against cold.
|basemods = {{Attribute|MAX_ARMOR|+35}}<br>{{Attribute|VULN_COLD|-5.0}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+18}}
+
|basemods = {{Attribute|MAX_ARMOR|+36}}<br>{{Attribute|VULN_COLD|-8.5}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+16}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+5}}
 
|value = 90
 
|value = 90
 
|extra = {{Spoiler|
 
|extra = {{Spoiler|
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  | equipslot = Head
 
  | equipslot = Head
 
  | stack = 1
 
  | stack = 1
  | dye = 1:{{Color sample|#222222}}2:{{Color sample|#000000}}3:{{Color sample|#444444}}
+
  | dye = 1:{{Color sample|#3BA56C}}2:{{Color sample|#003042}}3:{{Color sample|#DFDFDF}}
 
  | keywords = <p>{{KW|Armor}}{{KW|ArmorOrShield}}{{KW|EltibuleArmor}}{{KW|Equipment}}</p><p>{{KW|Head}}{{KW|Loot}}{{KW|MetalArmor}}{{KW|MetalDyeableArmor}}</p><p>{{KW|MetalHelm}}{{KW|NonFaeMetalArmor}}</p>
 
  | keywords = <p>{{KW|Armor}}{{KW|ArmorOrShield}}{{KW|EltibuleArmor}}{{KW|Equipment}}</p><p>{{KW|Head}}{{KW|Loot}}{{KW|MetalArmor}}{{KW|MetalDyeableArmor}}</p><p>{{KW|MetalHelm}}{{KW|NonFaeMetalArmor}}</p>
 
}}}}
 
}}}}
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-->
 
-->
 
=== Drops ===
 
=== Drops ===
<!-- Include items dropped from monsters, as well as those obtained through skinning, butchering, skull extraction, etc.
+
<!-- To add drops, modify the relevant mob page and it will automatically be added to the following table. -->
Example section:
+
<dpl>
;[[Eltibule]]
+
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot
* [[Fire Rat]], sometimes drops 1 [[Fire Dust]]
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category = Loot/James Eltibule's Helm
* [[Fire Spider]], often drops as much as 3-5 [[Fire Dust]].
+
mode = unordered
-->
+
columns = 1
 +
include = {MOB Location}:area
 +
table = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location
 +
</dpl>
 
=== Gathering ===
 
=== Gathering ===
 
<!-- Include items obtained from ground spawns such as fruit trees, mushroom patches, ice blocks, serbule crypt urnsExample line:
 
<!-- Include items obtained from ground spawns such as fruit trees, mushroom patches, ice blocks, serbule crypt urnsExample line:

Latest revision as of 02:35, 11 November 2023


icon_16012.png
James Eltibule's Helm
While doubtlessly dwarven in design, this helmet seems light. There is extra insulation against cold.
icon_101.png Max Armor
 
+36

icon_106.png Vulnerability to Cold %
 
-8.5

icon_105.png Armor from Combat Refresh Abilities
 
+16

icon_105.png Power from Combat Refresh Abilities
 
+5
Value: 90

Craft Points:
100
Equip Slot:
Head
Stack Size:
1
Stock Dye:
1:2:3:
Keywords:

How to Obtain

Producing with Recipes

Obtaining through Bartering

Purchasing

Drops

This item has not been submitted by an editor as loot, or may not exist as loot

Gathering

Quest Rewards

Other Ways to Obtain

Uses

Using in Recipes

Gifting

Bartering Uses

Selling

Consumption

Direct Consumption

Ability Consumption

Quest Fulfillment

Other Uses

Lore